[Audio] PR 0.973 Anders Soundmod 0.5
-
Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
Re: [Audio] PR 0.973 Anders Soundmod
Average Daniel's post lol

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
- Daniel
- Posts: 2225
- Joined: 2010-04-15 16:28
- Contact:
Re: [Audio] PR 0.973 Anders Soundmod
xDPvt.LHeureux wrote:Average Daniel's post lol
-
WeeD-KilleR
- Posts: 792
- Joined: 2009-11-01 13:32
Re: [Audio] PR 0.973 Anders Soundmod
sry it's less then a feedback and more as an annyoing writing style. sry but you are writing like a 5 years old.
- Daniel
- Posts: 2225
- Joined: 2010-04-15 16:28
- Contact:
Re: [Audio] PR 0.973 Anders Soundmod
sry, but how I wrote is the best way to express an opinion about SOUNDS. 
-
rushn
- Posts: 2420
- Joined: 2010-01-01 02:51
Re: [Audio] PR 0.973 Anders Soundmod
maybe stop writing sounds like Pffffttttttt!!! , SHSHSHSHSHSHS!!!!! ,BOOM BOOM BOOM!!! etc
since none of us know what they mean except you
and this
also the cobra's gun is a 20mm 3 barreled Gatling cannon
here is the video on how it sounds
since none of us know what they mean except you
and this
no, no one understands...Daniel wrote:EPIC, missing the "ShhhhHHHHHHHHH!!!! " And not the/that DIRECT "PFFfffff!" u understand?
WTF Cobra gatling= .50 cal or what? xD"BOOM BOOM BOOM" to heavy imo. That small BRDM or whatever @ the end, nice gun sounds, though I have no idea if really sounds like that in reality.
also the cobra's gun is a 20mm 3 barreled Gatling cannon
here is the video on how it sounds
Last edited by rushn on 2012-05-01 16:23, edited 2 times in total.
- Daniel
- Posts: 2225
- Joined: 2010-04-15 16:28
- Contact:
-
Moonlight
- Posts: 211
- Joined: 2009-07-04 20:05
Re: [Audio] PR 0.973 Anders Soundmod
All that pewpewpewpewepwewpewpewpewepwewe make me want to try out the soundmod finally.
(
)
(
-
Navo
- Posts: 1389
- Joined: 2011-05-22 14:34
Re: [Audio] PR 0.973 Anders Soundmod
Says the guy not using capital letters.WeeD-KilleR wrote:sry it's less then a feedback and more as an annyoing writing style. sry but you are writing like a 5 years old.
- Daniel
- Posts: 2225
- Joined: 2010-04-15 16:28
- Contact:
Re: [Audio] PR 0.973 Anders Soundmod
WeeD-KilleR wrote:sry it's less then a feedback and more as an annyoing writing style. sry but you are writing like a 5 years old.
Navo wrote:Says the guy not using capital letters.![]()
@Rushn: I think a good amount of people will understand that sentence u quotet in fat letters. I had a reason for 1st using small, THEN capital "h/H"s. (I meant the volume, small "h" is more soft/silent than capital "H").
-
xatu miller
- Posts: 431
- Joined: 2008-05-01 12:38
Re: [Audio] PR 0.973 Anders Soundmod
Great sound mod! I would actually be very happy if this was integrated in to the original PR.
"Intermolecular interactions in the flake's matrix could be weakened by the plasticizer [water], leading to the solubilization of some components, and to a decrease in mechanical integrity."
READ: Water makes cereal soggy.
-
Mellanbror
- Posts: 320
- Joined: 2009-09-05 10:56
Re: [Audio] PR 0.973 Anders Soundmod
I have a request 
In PR (vBF2 i guess), when a soldier falls down 1m or similar, there is a quite girlish whimpering-sound.
That makes me giggle (girlishly ofc) IRL and kills immersion hehe.
In PR (vBF2 i guess), when a soldier falls down 1m or similar, there is a quite girlish whimpering-sound.
That makes me giggle (girlishly ofc) IRL and kills immersion hehe.
-
-=anders=-
- Retired PR Developer
- Posts: 1532
- Joined: 2005-10-27 14:48
Re: [Audio] PR 0.973 Anders Soundmod
Tjena mellanbror! Vafan menar du? Haha, f?rstod inte det d?r. Menar du ljudet n?r kroppar nuddar mark?Mellanbror wrote:I have a request
In PR (vBF2 i guess), when a soldier falls down 1m or similar, there is a quite girlish whimpering-sound.
That makes me giggle (girlishly ofc) IRL and kills immersion hehe.![]()
- Daniel
- Posts: 2225
- Joined: 2010-04-15 16:28
- Contact:
Re: [Audio] PR 0.973 Anders Soundmod
Moderator! ONLY english allowed here! ALTHOUGH I could use Google translator, BUT we (communtiy) are laaazy!
Well, of course Google Transl. still makes too many mistakes...
-=anders=- wrote:Howdy from brother! What the hell do you mean? Haha, do not understand the d? R Do you mean the sound n? R cells touching the ground?
-
-=anders=-
- Retired PR Developer
- Posts: 1532
- Joined: 2005-10-27 14:48
Re: [Audio] PR 0.973 Anders Soundmod
Daniel stop that. I felt I had to take it in swedish...Daniel wrote:Moderator! ONLY english allowed here! ALTHOUGH I could use Google translator, BUT we (communtiy) are laaazy!Well, of course Google Transl. still makes too many mistakes...
- Daniel
- Posts: 2225
- Joined: 2010-04-15 16:28
- Contact:
Re: [Audio] PR 0.973 Anders Soundmod
-
Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: [Audio] PR 0.973 Anders Soundmod
^ the convention is to place a translation next to any non-english text
it just makes the moderator's lives easier and keeps the discussion inclusive.
-
Mellanbror
- Posts: 320
- Joined: 2009-09-05 10:56
Re: [Audio] PR 0.973 Anders Soundmod
Anders mate!
(Hehe. Love the google translate. Pretty close Daniel.)
I mean the sound player makes when slightly hurt from a fall or such. Not the impact sound, but the voice itself. Might be the same vocal sound as when you run into another player and get hurt, not sure.
E du me?
SWE
With me?
ENG
(Hehe. Love the google translate. Pretty close Daniel.)
I mean the sound player makes when slightly hurt from a fall or such. Not the impact sound, but the voice itself. Might be the same vocal sound as when you run into another player and get hurt, not sure.
E du me?
With me?
Last edited by Mellanbror on 2012-05-04 06:32, edited 4 times in total.
Reason: translated
Reason: translated
-
-=anders=-
- Retired PR Developer
- Posts: 1532
- Joined: 2005-10-27 14:48
Re: [Audio] PR 0.973 Anders Soundmod
Haha yeah, those are the same as when youre bleeding..Mellanbror wrote:Anders mate!
(Hehe. Love the google translate. Pretty close Daniel.)
I mean the sound player makes when slightly hurt from a fall or such. Not the impact sound, but the voice itself. Might be the same vocal sound as when you run into another player and get hurt, not sure.
E du me?SWE
With me?ENG
-
Mellanbror
- Posts: 320
- Joined: 2009-09-05 10:56
Re: [Audio] PR 0.973 Anders Soundmod
NICE! =) At last our soldiers will sound like men-=anders=- wrote:Haha yeah, those are the same as when youre bleeding..ive changed those old ones and added even more. Goes for death sounds aswell. Also new "revive damage" voices. And new cough sounds.
Tack/thx
-
sweedensniiperr
- Posts: 2784
- Joined: 2009-09-18 10:27
Re: [Audio] PR 0.973 Anders Soundmod
but they'll still bleed from a small drop lolMellanbror wrote:NICE! =) At last our soldiers will sound like men
Tack/thx




