I find there are stages to trans chopper skills
1) Be able to fly around and land without killing yourself or passengers, with the understanding that the chopper is your responsibility.
2) achieve skill 1) and plan flightpaths with due diligence to enemy threats (in consultation with passengers if possible, however the final decision is still yours as the helo is your responsibility e.g. infantry walking an extra 200m is better than dead passengers + chopper)
3) achieve skills 1) and 2) be able to intelligently change flightpaths and dropzones in response to direct attack or new intel in-flight
4) achieve skills 1), 2) and 3) and coordinate a combined arms effort in order to facilitate your other skills i.e. utilising CAS escort, cover fire from the ground and deliberate neutralisation of enemy positions (e.g. AA positions).
The best pilots have all four points in their play style imo, though acceptable pilots can have less.

