I am creating another version of the H34 used in Vietnam, but in PR:V there is not HUD showing how many supply crates left, and I'm not that skilled yet with con and tweak files so i can locate the code used, any one knows what to use, to have the HUD showing how many crates left?
Thanks in advance
[?] Supply crate HUD count?
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dkleader
- Posts: 35
- Joined: 2009-07-31 10:55
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: Supply crate HUD count
Not sure on this but it might be due to your guiIndex defined in the flare counter:
Chinook etc have this set to -1 for there flare counters and only have the supply crate weapon as guiIndex 27 which you already have for your supply crate, but this might be overriding it.
Also if you haven't already fixed it can you try and stop the selection icons from showing when using the POVs etc, can't see any cause for it but possibly someone else might be able to help out there
POVs are also better but top one looking up is still a bit far over to the left, should be this sort of view: http://i.imgur.com/LQ3zt.jpg
And one looking right could be a little more out towards the right
Other than that, looking good and keep up the good work!
Code: Select all
ObjectTemplate.weaponHud.guiIndex 509
ObjectTemplate.weaponHud.altGuiIndex 509Also if you haven't already fixed it can you try and stop the selection icons from showing when using the POVs etc, can't see any cause for it but possibly someone else might be able to help out there
POVs are also better but top one looking up is still a bit far over to the left, should be this sort of view: http://i.imgur.com/LQ3zt.jpg
And one looking right could be a little more out towards the right
Other than that, looking good and keep up the good work!
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dkleader
- Posts: 35
- Joined: 2009-07-31 10:55
Re: Supply crate HUD count
I'll try fixing the problem with the supply crate and the selection icons have i removed looked around and found something in the POV code block called showSelectionIcon and i outcommented it 
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dkleader
- Posts: 35
- Joined: 2009-07-31 10:55
Re: Supply crate HUD count
It wasn't the:
<code>
ObjectTemplate.weaponHud.guiIndex 509
ObjectTemplate.weaponHud.altGuiIndex 509
</code>
that caused the problem with the HUD...
But i uploaded a new version to my website with the newest fixes.
<code>
ObjectTemplate.weaponHud.guiIndex 509
ObjectTemplate.weaponHud.altGuiIndex 509
</code>
that caused the problem with the HUD...
But i uploaded a new version to my website with the newest fixes.
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: Supply crate HUD count
you could try changing:
to:
On the flare counter and that might help 
Code: Select all
ObjectTemplate.weaponHud.guiIndex 509
ObjectTemplate.weaponHud.altGuiIndex 509
Code: Select all
ObjectTemplate.weaponHud.guiIndex 27
ObjectTemplate.weaponHud.altGuiIndex 27-
dkleader
- Posts: 35
- Joined: 2009-07-31 10:55
Re: [?] Supply crate HUD count?
Thanks!
That did work, i have one more thing to fix and then i send you the files.
That did work, i have one more thing to fix and then i send you the files.
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: [?] Supply crate HUD count?
Awesome sounds good! 
After that you up for doing the same tweaks to the UH-1H? POVs, flares and hud counter
After that you up for doing the same tweaks to the UH-1H? POVs, flares and hud counter
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dkleader
- Posts: 35
- Joined: 2009-07-31 10:55

