Soundmod 0.4 releasedate announcement
-
Mellanbror
- Posts: 320
- Joined: 2009-09-05 10:56
Re: Soundmod 0.4 releasedate announcement
Have not tried 0.4 yet, but the last version made fighting sound better and the "thrill" of it enhanced as a result. GJ and keep it up!
-
Acemantura
- Posts: 2463
- Joined: 2007-08-18 06:50
Re: Soundmod 0.4 releasedate announcement
Aww man, November? Why would you even announce the Release!?!


-
Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: Soundmod 0.4 releasedate announcement
Note to self:
wake ace up, when september ends.
wake ace up, when september ends.
Xact Wicca is The Joker. That is all.
-
Acemantura
- Posts: 2463
- Joined: 2007-08-18 06:50
-
SGT.MARCO
- Posts: 341
- Joined: 2010-07-08 03:01
Re: Soundmod 0.4 releasedate announcement
there is no way a m4/m16 sounds like that. shot m4 rifle few months ago. i believe original sound is better. plus you use the same sound for most of the small arms so i cant believe it being the best quality. if u keep small arms and sound mod for everything else it would be better.-=anders=- wrote:Well the rifles are from real life weapons, especially the M16 and M4. Yeah actually I got tired of the old one even if you think that was loads better... Really think the 3rd person shots from m16 and m4 was better aswell? Certainly wont change that one. I just guess it depends on where you're fireing it and how far or close you've listened to it irl. I also believe that your so certain of your thing and have played for so long with the original firesounds. Its normal, I wont blame you, but sure as hell dont agree.
-
spawncaptain
- Posts: 466
- Joined: 2009-05-22 20:11
Re: Soundmod 0.4 releasedate announcement
notsureifserious.jpgSGT.MARCO wrote:plus you use the same sound for most of the small arms
User Ubaydah: "I used to play Call of Duty a lot and Battlefield 3. I am really good at those games 10th prestige, High K/d., I can kill people easily, etc. But on PR, for me, to be honest, I kind of suck."
User Not_able_to_kill: "Frontliner, you like evil man who comes to family house during christmas, takes out tree because it's too happy, so they can be just as sad as you"
User Not_able_to_kill: "Frontliner, you like evil man who comes to family house during christmas, takes out tree because it's too happy, so they can be just as sad as you"
-
BoZo_135
- Posts: 130
- Joined: 2011-04-23 16:40
Re: Soundmod 0.4 releasedate announcement
Notsureifseriousorbadheadphones.pngSGT.MARCO wrote:plus you use the same sound for most of the small arms so i cant believe it being the best quality.
-
-=anders=-
- Retired PR Developer
- Posts: 1532
- Joined: 2005-10-27 14:48
Re: Soundmod 0.4 releasedate announcement
Oh geez no. But some rifles with same caliber should sound abit similar I think. And design of weapon and barrels and bullets. But nothing that should make a big difference for the player even if I have very unsimilar sounds. So yeah play theSGT.MARCO wrote:there is no way a m4/m16 sounds like that. shot m4 rifle few months ago. i believe original sound is better. plus you use the same sound for most of the small arms so i cant believe it being the best quality. if u keep small arms and sound mod for everything else it would be better.
Mod and then check your hearing if you think the same as before.
Cheers
-
SmoothIsFast6
- Posts: 141
- Joined: 2011-02-21 20:48
Re: Soundmod 0.4 releasedate announcement
i just want to hear a
*CRACK*
when i'm being shot at and the lead bullet is smacking the wall near me
these hollywood counterstrike sounds in games piss me off *tink, tink*
anyway a cool thing to do in future games is create a sound suppression control bar for the sound settings in game that can suppress the way your ears naturally suppress loud sounds with ear plugs(combat earplugs), it would be a scroll bar 0% to 100%
good idea right?
*CRACK*
when i'm being shot at and the lead bullet is smacking the wall near me
these hollywood counterstrike sounds in games piss me off *tink, tink*
anyway a cool thing to do in future games is create a sound suppression control bar for the sound settings in game that can suppress the way your ears naturally suppress loud sounds with ear plugs(combat earplugs), it would be a scroll bar 0% to 100%
good idea right?
- Daniel
- Posts: 2225
- Joined: 2010-04-15 16:28
- Contact:
- Mineral
- Retired PR Developer
- Posts: 8534
- Joined: 2012-01-02 12:37
- Location: Belgium
Re: Soundmod 0.4 releasedate announcement
I think I can answer that one for you. I think the answer is yes, anders has created AWSOME new bullet flyby's and whistle's and bullet hits. Believe me I've been playing with the new version for a while, and those new sound make it really a more realistic and immersive experience compared to the old soundmod or regular PR. You will be scared once those first few bullets fly by your headDaniel wrote:@anders pls react on my earlier post one page back. thx.
- Daniel
- Posts: 2225
- Joined: 2010-04-15 16:28
- Contact:
Re: Soundmod 0.4 releasedate announcement
How the f*** were YOU already able to play that 0.4 version soundmod, Mineralwater???
-
FlamingSoul
- Posts: 41
- Joined: 2009-03-04 12:42
Re: Soundmod 0.4 releasedate announcement
Nice! Been waiting for this, I wish this mod will be supported by the dev's and included as a patch to the game. So It can be on all servers 

- Mineral
- Retired PR Developer
- Posts: 8534
- Joined: 2012-01-02 12:37
- Location: Belgium
Re: Soundmod 0.4 releasedate announcement
benefits of being on the tester team I guess!Daniel wrote:How the f*** were YOU already able to play that 0.4 version soundmod, Mineralwater???
-
Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
Re: Soundmod 0.4 releasedate announcement
Anders needed testers of course, he didn't make the video without players lolDaniel wrote:How the f*** were YOU already able to play that 0.4 version soundmod, Mineralwater???

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
- Mineral
- Retired PR Developer
- Posts: 8534
- Joined: 2012-01-02 12:37
- Location: Belgium
Re: Soundmod 0.4 releasedate announcement
Anders & PRTA present
ANDERS SOUNDMOD
Version 0.4
GAMEPLAY TEASER #2 - DISTANT SOUNDS FALLUJAH
more info:sm.prta.co
ANDERS SOUNDMOD
Version 0.4
GAMEPLAY TEASER #2 - DISTANT SOUNDS FALLUJAH
more info:sm.prta.co
-
KiNg828
- Posts: 172
- Joined: 2009-12-02 19:45
Re: Soundmod 0.4 releasedate announcement
the zip when it goes past his head at the end is just plain awesome.
-
Brainlaag
- Posts: 3923
- Joined: 2009-09-20 12:36
Re: Soundmod 0.4 releasedate announcement
I just realized this is getting released on Bob Marley's death-day, made me sadfes
.
-
Zoddom
- Posts: 1029
- Joined: 2008-02-11 15:29
Re: Soundmod 0.4 releasedate announcement
i dont get why all these people like this sound mod. ive watched some teasers so far, and all i can say is that it sounds like cod. no srsly it sounds like toy weapons...
- Mineral
- Retired PR Developer
- Posts: 8534
- Joined: 2012-01-02 12:37
- Location: Belgium
Re: Soundmod 0.4 releasedate announcement
have you played it?Zoddom wrote:i dont get why all these people like this sound mod. ive watched some teasers so far, and all i can say is that it sounds like cod. no srsly it sounds like toy weapons...

<--


