SKS Redux

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Tim270
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SKS Redux

Post by Tim270 »

There were two of them, born in meltdown of the most devastating war and living in the looming of the new one, created to take lives and become icons of their and following times. The warriors, the legends, the kings, the blood brothers - SKS and AK.

To win in a future war Soviet armies needed new weapons, capable to channel the fury of new 7.62x39 round, fail-safe and deadly. First weapon was thought as heir of the old glory, semi-automatic carbine that would bring down enemies with accurate single shots at 400 m range without enormous recoil of Mosin rifle. Second one was created to go USSR on everybody's asses with devastating automatic fire and so it does up until now! While unbound badassery of AK-47 is a fact known worldwide, the topic is dedicated to older brother who had his own great moments.

SKS had it's trial by fire in the end of Great Patriotic War, when some elements of 1st Belarussian front recieved new carbines and tested them in Germany during Wermacht's last stand. The weapon proved it's worth, but still required some development, which lasted till 1949.
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In the next decade, AK and SKS stood side by side in the service, supplementing each other's strengths. AK was an assaulting beast, while SKS was like hunter's bow, delivering strike to the heart. Thanks to loading automation and ability to feed the 10-round box magazine with clips, SKS concept satisfied to all requirements of that time for middle-to-long distance combat.
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50s have passed and new doctrines made those qualities unnecessary and SKS started to fade away and became second line weapon. But there ain't no grave to hold this body down, so SKS emerged and appeared in number of conflicts around the world. Whether it was in jungles of Vietnam, African sands or Korean mountains, SKS stood strong and deserved to be in line with greatest firearms of 20th century. It was produced in number of variants, in Project Reality we have SKS with folding bayonet and Type 59/66 with grenade launcher muzzle and front sight, which is able to shoot grenades at almost 200 yards.


Credits:
Model/Texture - [R-DEV]Tim270
Text - [R-DEV]Nosferatu
Amok@ndy
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Re: SKS Redux

Post by Amok@ndy »

yeah baby :) that will add more fun to Ins :)
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ShockUnitBlack
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Re: SKS Redux

Post by ShockUnitBlack »

Very cool. Any thoughts as to who will get the grenade launcher variant?
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Adriaan
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Re: SKS Redux

Post by Adriaan »

ShockUnitBlack wrote:Very cool. Any thoughts as to who will get the grenade launcher variant?
The NVA mainly, possibly some of the unconventional armies in PR as well (as one option for their grenadier).
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CTRifle
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Re: SKS Redux

Post by CTRifle »

awesome! what great quality great job
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Psyko
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Re: SKS Redux

Post by Psyko »

gawd dayumm!! Thats some sexy wood texture my friend! Go hana mhaith!
ma21212
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Re: SKS Redux

Post by ma21212 »

thats sex...
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WVNDERWAFFE
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Re: SKS Redux

Post by WVNDERWAFFE »

Is this weapon getting into the next version?
It looks nice.
Stealthgato
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Re: SKS Redux

Post by Stealthgato »

Oh man, this is freaking awesome. SKS is my favorite regular rifle in the game but I always disliked the comparatively bad model/textures. If it will have the ability to reload mid-magazine... mimimimimi
kingkoolkoobyak
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Re: SKS Redux

Post by kingkoolkoobyak »

you are a poet, sir
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sharpie
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Re: SKS Redux

Post by sharpie »

Tim, that is beyond beautiful.
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Daniel
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Re: SKS Redux

Post by Daniel »

@"GRUNGER" Weapon is already for long time in-game already, nice strong thing/beast (now knowing it's even 7.62 mm (!)), just now it gets a freshness update, new texture (and model obviously, obviously we're getting a rifle-grenade launcher there too!) ;) :p 8)
paul161616
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Re: SKS Redux

Post by paul161616 »

pure sexy sex
ShockUnitBlack
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Re: SKS Redux

Post by ShockUnitBlack »

Daniel wrote:@"GRUNGER" Weapon is already for long time in-game already, nice strong thing/beast (now knowing it's even 7.62 mm (!))
7.62x39mm, though.
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Daniel
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Re: SKS Redux

Post by Daniel »

ShockUnitBlack wrote:7.62x39mm, though.
Why "though" ? I mean, also compared too the Ppsh, that one also has 7.62 mm ones in its drum-magazine, right? (Wow, how 50x 7.62mm bullets fit in that small Ppsh drum-magazine... quite crazy...)
nater
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Re: SKS Redux

Post by nater »

Daniel wrote:Why "though" ? I mean, also compared too the Ppsh, that one also has 7.62 mm ones in its drum-magazine, right? (Wow, how 50x 7.62mm bullets fit in that small Ppsh drum-magazine... quite crazy...)
PPSh uses 7.62x25mm, which are pistol rounds. And their drum magazine holds 71 rounds.
Last edited by nater on 2012-05-16 23:18, edited 1 time in total.
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Daniel
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Re: SKS Redux

Post by Daniel »

Wow, even more crazy, 71 rounds fitting in such a crazy-small drum-magazine... o_O
Well, and? Does ...x39mm cause more damage then ...x35mm or what? o_O
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Daniel
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Re: SKS Redux

Post by Daniel »

Well, okay, ^^ just found out on Wiki, that Ppsh 7.62x25mm rounds just have ~ 400-700 J while the SKS 7.62x39mm has about 2000-2500 J. (!!! o_O )
KiloJules
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Re: SKS Redux

Post by KiloJules »

Stealthgato wrote:If it will have the ability to reload mid-magazine... mimimimimi
PLEEAAASE!

I'd rather go resupply more often on my last two mags than having to senselessly waste ammo or start new firefights with a half empty mag. This is actually my reason for not taking/liking it...
ShockUnitBlack
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Re: SKS Redux

Post by ShockUnitBlack »

And a full-size 7.62x51mm round has 3500J.
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