-cpuCount and -exThreads
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zamani532
- Posts: 80
- Joined: 2012-03-23 01:07
-cpuCount and -exThreads
What are appropriate values for both parameters, I have 8 physical cores and no virtual threads.
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MaSSive
- Posts: 4502
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Re: -cpuCount and -exThreads
http://community.bistudio.com/wiki/Arma ... s#cpuCount
http://community.bistudio.com/wiki/Arma ... #exThreads
http://forums.bistudio.com/showthread.p ... -exThreads
8 physical cores? Bulldozer? It has 8 threads and 4 physical cores.
So it would be for you
That is not needed if you run beta, it should detect your cpu automatically and use this same values.
Moved to general hardware support.
http://community.bistudio.com/wiki/Arma ... #exThreads
http://forums.bistudio.com/showthread.p ... -exThreads
8 physical cores? Bulldozer? It has 8 threads and 4 physical cores.
So it would be for you
Code: Select all
arma2oa.exe -cpuCount=4 -exThreads=7Moved to general hardware support.
Last edited by MaSSive on 2012-05-27 16:25, edited 6 times in total.
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zamani532
- Posts: 80
- Joined: 2012-03-23 01:07
Re: -cpuCount and -exThreads
Actually Bulldozer has 8 Physical cores and 8 Threads. Each bulldozer cluster contains 2 physical cores, but they share a FPU and share L2 cache. This is why everybody but you refers to it as a 8 core processor, 4 modules and 2 cores per module.'[R-COM wrote:MaSSive;1775955']http://community.bistudio.com/wiki/Arma ... s#cpuCount
http://community.bistudio.com/wiki/Arma ... #exThreads
8 physical cores? Bulldozer? It has 8 threads and 4 physical cores.
So it would be for youMoved to general hardware support.Code: Select all
arma2oa.exe -cpuCount=4 -exThreads=7

Last edited by zamani532 on 2012-05-27 16:31, edited 1 time in total.
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MaSSive
- Posts: 4502
- Joined: 2011-02-19 15:02
Re: -cpuCount and -exThreads
That is same a HTT. Those are virtual cores not physical.
Bulldozer Architecture Explained | Overclockers
Bulldozer Architecture Explained | Overclockers
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zamani532
- Posts: 80
- Joined: 2012-03-23 01:07
Re: -cpuCount and -exThreads
It isn't HyperThreading. There are physically 8 cores on the die.'[R-COM wrote:MaSSive;1775963']That is same a HTT. Those are virtual cores not physical.
Bulldozer Architecture Explained | Overclockers
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MaSSive
- Posts: 4502
- Joined: 2011-02-19 15:02
Re: -cpuCount and -exThreads
Its kinda hard to explain. Its 4 physical cores, and each of them having 2 virtual inside them.
Go ahead and try to start the game with -cpuCount=8 and say what do you get. While it might work, I doubt you will see any improvement.
Go ahead and try to start the game with -cpuCount=8 and say what do you get. While it might work, I doubt you will see any improvement.
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LITOralis.nMd
- Retired PR Developer
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Re: -cpuCount and -exThreads
If you have a FX 8120 or FX 8150, try
-cpuCount=6 -exThreads=7
however, the -exThreads=7 doesn't always do anything for your FPS.
Reports show it's important to have 1GB of RAM dedicated per CPU.
-cpuCount=4 -maxmem=4096 seems to be the perfect pairing for your CPU.
-cpuCount=6 -exThreads=7
however, the -exThreads=7 doesn't always do anything for your FPS.
Reports show it's important to have 1GB of RAM dedicated per CPU.
-cpuCount=4 -maxmem=4096 seems to be the perfect pairing for your CPU.
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zamani532
- Posts: 80
- Joined: 2012-03-23 01:07
Re: -cpuCount and -exThreads
I tried -cpuCount=4 and -cpuCount=8 and I get 40% improvement with -cpuCount=8. Looks like I'll do -exThreads=7 and -cpuCount=8
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MaSSive
- Posts: 4502
- Joined: 2011-02-19 15:02
Re: -cpuCount and -exThreads
And what happens if you start the game without that switches and -maxMem=8192 ?zamani532 wrote:I tried -cpuCount=4 and -cpuCount=8 and I get 40% improvement with -cpuCount=8. Looks like I'll do -exThreads=7 and -cpuCount=8
Only do that if you have 8gb if not put there maximum you have. But afaik any value higher than 2047 will fall down to that value. Its a limitation in game engine.
Try and run tests in that way see what happens. Btw how did you measure that values? 40%?
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zamani532
- Posts: 80
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Re: -cpuCount and -exThreads
I measured with the ArmA2 OA benchmark. 70FPS with Cpucount=8 and 55FPS with Cpucount=4
If I don't put in any switches I get 65. Go figure.
If I don't put in any switches I get 65. Go figure.
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LITOralis.nMd
- Retired PR Developer
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Re: -cpuCount and -exThreads
Did you test out the
combination? What were results in the benchmark?Cpucount=8 -exThreads=7
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zamani532
- Posts: 80
- Joined: 2012-03-23 01:07
Re: -cpuCount and -exThreads
I used that combination in both benchmarks.[R-COM]LITOralis.nMd wrote:Did you test out the
combination? What were results in the benchmark?

