Official 100p Testing Sessions

General discussion of the Project Reality: BF2 modification.
BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Official 100p Testing Sessions

Post by BloodyDeed »

Hey guys,

we wanna do some 100p testings today so I would be happy if some more players could join the following server:

Server: PRTA 01 100p Test
IP: 188.40.118.13 Port: 16567

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We are mainly playing the 128p layers, make sure you don't miss it :D .
It's an official test by the PR Testing Team and supervised by myself. Thanks to PRTA for providing the server.

Current serversettings:
100 player
8p per squad
2 medics per squad
Removed kit allocation delay for all infantry kits
UAV doesn't expire anymore, takes 1min to relocate
Amount of needed informants to give commander intel reduced from 6 to 4; time for informants to deplay reduced from 180 to 60 seconds.?
Rallypoints no longer expire. Overrun takes now 3 enemies within 50m. No delay between setting rallies.
Removed need of mortar firemission
Removed ability to pickup enemy kits
Soundmod is allowed but not mandatory

General 100p feedback: https://www.realitymod.com/forum/f252-p ... ost1780520
Map (128p layouts) related: https://www.realitymod.com/forum/f253-v ... ost1780516
Administrative feedback (PRTA): https://www.realitymod.com/forum/f29-pr ... erica.html
Rallypoint changes: https://www.realitymod.com/forum/f252-p ... oints.html
Last edited by BloodyDeed on 2012-07-06 23:49, edited 5 times in total.
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Tiger1
Posts: 354
Joined: 2009-05-18 10:19

Re: Join 100p Test

Post by Tiger1 »

does soundmod work on the server?
t
BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: Join 100p Test

Post by BloodyDeed »

Yes, it works.
I'm aware of the issue the server is not password protected but this is an official one time exception.
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KillJoy[Fr]
Posts: 837
Joined: 2010-12-28 20:51

Re: Join 100p Test

Post by KillJoy[Fr] »

Soundmod doesnt fit good with my Punkbuster always get kicked
Au dela du possible ...
BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: Join 100p Test

Post by BloodyDeed »

That was like fastest serverfilling in the history of PR, thanks guys I'm happy :D
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Nugiman
Posts: 358
Joined: 2008-06-25 11:42

Re: Join 100p Test

Post by Nugiman »

Soundmod enabled on this one? :)

Just asking because i get kicks as well...
Last edited by Nugiman on 2012-06-08 19:27, edited 1 time in total.
Veni, Vidi, Pwnz0rz. - I came, I saw, I pwnd
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Join 100p Test

Post by Rudd »

Maybe its a version problem with the soundmod?
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Nugiman
Posts: 358
Joined: 2008-06-25 11:42

Re: Join 100p Test

Post by Nugiman »

Rudd wrote:Maybe its a version problem with the soundmod?
Suddenly works well now, so no problem :D
Veni, Vidi, Pwnz0rz. - I came, I saw, I pwnd
Pronck
Posts: 1778
Joined: 2009-09-30 17:07

Re: Join 100p Test

Post by Pronck »

So we might be able to see standard 50vs50 servers in the future?
We are staying up!
saXoni
Posts: 4180
Joined: 2010-10-17 21:20

Re: Join 100p Test

Post by saXoni »

Do you want feedback here?
randeDANDE
Posts: 30
Joined: 2011-04-20 05:01

Re: Join 100p Test

Post by randeDANDE »

Always european server :(
BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: Join 100p Test

Post by BloodyDeed »

Last edited by BloodyDeed on 2012-06-08 23:24, edited 1 time in total.
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Sold.Lagares
Posts: 13
Joined: 2012-03-27 11:16

Re: Join 100p Test

Post by Sold.Lagares »

Hi mates, I just wanted to congratulate the server. Yesterday night me and my clanmates SPNF could play on prta 100p server.
We would like to say it was just perfect, really smooth, no lag and no server crashes. We played the muttrah city map at 1am. Thanks!

p.s. CAS cobra crew was just perfect!!! congrats
-=anders=-
Retired PR Developer
Posts: 1532
Joined: 2005-10-27 14:48

Re: Join 100p Test

Post by -=anders=- »

Dont activate the soundmod if the servers haven't got "SM"/"Soundmod" in descrition with password ;) I think it's important not to confuse people with this.
BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: Join 100p Test

Post by BloodyDeed »

We will run another official 100p test today on a server provided by PRTA.
Server will be up at 1800 PRT and I would be glad to see it full.

Focus of this test is stability, pavlovsk 128p layer and some gameplay elements.
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Sluispluis
Posts: 9
Joined: 2012-06-10 07:22

Re: Join 100p Test

Post by Sluispluis »

Too bad, I really wanted to play but there's big football matches tonight, good luck anyways! :wink:
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If it's natural to kill, how come men have to go into training to learn how?
mockingbird0901
Posts: 1053
Joined: 2009-05-13 17:30

Re: Join 100p Test

Post by mockingbird0901 »

I'l be there :smile:
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Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: Join 100p Test

Post by Mineral »

Server's up
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BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: Join 100p Test

Post by BloodyDeed »

We decided to start a bit earlier, happy about everyone who helps us seeding.
See you there, spread the word about it :D
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sr.bambino
Posts: 110
Joined: 2011-01-13 00:38

Re: Join 100p Test

Post by sr.bambino »

pavlosk has too many trees, the lag is terrible... any way to fix that?
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