Project Reality Screenshots

Share your in-game experiences playing PR:BF2.
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dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: [Screenshots] PR v0.95/0.96/0.97

Post by dtacs »

The rumors were true!

Minimap's looking awesome, flag icons and everything - seems PRF is really coming along. If your 16k experiment works, it'd be sweet to see a similar map with modern forces :)
Brainlaag
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Re: [Screenshots] PR v0.95/0.96/0.97

Post by Brainlaag »

Devilman wrote:Muttrah_City_2142 (Private mod)
You diack, AHHH that'd be filled with so much win the universe would collapse.
LieutenantNessie wrote:This is like Brainlaag's wet dream
Damn right I'd be.
rPoXoTauJIo
PR:BF2 Developer
Posts: 1979
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Re: [Screenshots] PR v0.95/0.96/0.97

Post by rPoXoTauJIo »

Kit-head :smile:
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doop-de-doo
Posts: 827
Joined: 2009-02-27 12:50

Re: [Screenshots] PR v0.95/0.96/0.97

Post by doop-de-doo »

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:evil: B4TM4N :evil:
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: [Screenshots] PR v0.95/0.96/0.97

Post by dtacs »

Couple of goodies from the past few weeks, a few might be good for editing if anyone's interested (splatters :) ):

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ma21212
Posts: 2551
Joined: 2007-11-17 01:12

Re: [Screenshots] PR v0.95/0.96/0.97

Post by ma21212 »

HOW DO YOU ACCOMPLISH THIS
big res http://screenshot.xfire.com/s/123508404-4.jpg
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Screenshots] PR v0.95/0.96/0.97

Post by Rhino »

Looks like he flipped onto his nose and over :p
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Stealthgato
Posts: 2676
Joined: 2010-10-22 02:42

Re: [Screenshots] PR v0.95/0.96/0.97

Post by Stealthgato »

He probably crashed "normally" and the wreck flipped over later.
rPoXoTauJIo
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Re: [Screenshots] PR v0.95/0.96/0.97

Post by rPoXoTauJIo »

Murphy
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Re: [Screenshots] PR v0.95/0.96/0.97

Post by Murphy »

Fly 20 meters above the ground with multiple techies in the area, I was there it was such a boneheaded move. Stop using blackhawks as a CAS platform with less then 100 tickets left, the crew of that vehicle should have been kicked for wasting assets as all they did the whole round was lose the chopper 10 minutes after it spawned.
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rPoXoTauJIo
PR:BF2 Developer
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Re: [Screenshots] PR v0.95/0.96/0.97

Post by rPoXoTauJIo »

Fob-team vs cache-team. Fob-team win :razz:
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C.Death[3rdID]
Posts: 32
Joined: 2010-02-21 21:35

Re: [Screenshots] PR v0.95/0.96/0.97

Post by C.Death[3rdID] »

Took these while I was playing on my laptop. Excuse the swelling of your eyes, buy some vysene or something before you try to sue me.

Bathroom Improvement: Basrah Edition
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SAW XIX - Return to Gaza part 3
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K1ck2ss
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Joined: 2012-06-18 11:20

Re: [Screenshots] PR v0.95/0.96/0.97

Post by K1ck2ss »

Sometimes you just get assraped like this.

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Had this name before that stupid movie came out.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: [Screenshots] PR v0.95/0.96/0.97

Post by Outlawz7 »

That's some Matrix precision in taking screenshots :p
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K1ck2ss
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Re: [Screenshots] PR v0.95/0.96/0.97

Post by K1ck2ss »

[R-DEV]Outlawz7 wrote:That's some Matrix precision in taking screenshots :p
I have to admit, I kinda "cheated" on those screenshots - taken out of a recording. Same clip is used here (in the end): Battlefield 2: Project Reality Teaser/Trailer (Battlefield 3 Style) - YouTube
Had this name before that stupid movie came out.
K4on
Retired PR Developer
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Re: [Screenshots] PR v0.95/0.96/0.97

Post by K4on »

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Ziriix
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Re: [Screenshots] PR v0.95/0.96/0.97

Post by Ziriix »

Disable gravity?
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All that work for nothing
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[DM] Wicca: "Ziriix is a hardcore swedish special forces dude, who runs around in the forest"
Get the motivation Not to give up until you Faint or Collapse
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Mineral
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Re: [Screenshots] PR v0.95/0.96/0.97

Post by Mineral »

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K4on
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Re: [Screenshots] PR v0.95/0.96/0.97

Post by K4on »

GP_MineralWouter wrote:Image
too small - higher res for background plz :)
Spyker2041
Posts: 1076
Joined: 2010-03-18 16:25

Re: [Screenshots] PR v0.95/0.96/0.97

Post by Spyker2041 »

^ I am in agreement
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Take a look at my custom PRSP Maps --> Click Here
Take a look at my gameplay vids --> Click Here
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