[Video] Spyker2041's Gameplay
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Spyker2041
- Posts: 1076
- Joined: 2010-03-18 16:25
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Spyker2041
- Posts: 1076
- Joined: 2010-03-18 16:25
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richyrich55
- Posts: 332
- Joined: 2007-07-18 16:04
Re: [Video] Spyker2041's Gameplay
Pffffffft HAHAHAHAHASpyker2041 wrote:
"What's the advantage of these choppers when compared to a squad medic?"
Pirate
"Medics dont have rotors."
rampo93(FIN)
- Zrix
- Posts: 4425
- Joined: 2005-12-02 14:25
Re: [Video] Spyker2041's Gameplay
Shit, I need that SKS unlock.Spyker2041 wrote:Got bored
GTjYr1162R8

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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Re: [Video] Spyker2041's Gameplay
I like how the explosion smoke is about 50m wide, but it blows up half the city.Spyker2041 wrote:Got bored![]()

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Spyker2041
- Posts: 1076
- Joined: 2010-03-18 16:25
Re: [Video] Spyker2041's Gameplay
THAT was not my doing, I also found it quite amusing, especially the heli falling out the sky despite how far away it was and also all the caches blowing up that where hundreds of metres away![R-DEV]Outlawz7 wrote:I like how the explosion smoke is about 50m wide, but it blows up half the city.
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: [Video] Spyker2041's Gameplay
You should have overlayed some generation kill scriptSpyker2041 wrote:Bit rusty, havent played in a couple of months :/
Generation Kill Smoke Grenade Headshot - YouTube
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Republic_Commando
- Posts: 72
- Joined: 2009-06-28 16:39
Re: [Video] Spyker2041's Gameplay
Did you record anything from the PRTA Operation Deliverance event?
]CIA[ RC007
http://ciagaming.org/
http://ciagaming.org/
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Spyker2041
- Posts: 1076
- Joined: 2010-03-18 16:25
Re: [Video] Spyker2041's Gameplay
I did, just havent got round to rendering and uploading yet.Republic_Commando wrote:Did you record anything from the PRTA Operation Deliverance event?
In other news, spent all afternoon and evening yesterday getting this to work.
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Spyker2041
- Posts: 1076
- Joined: 2010-03-18 16:25
Re: [Video] Spyker2041's Gameplay
Awesome round on PRTA Thursday night. Most fun round I have had in ages... apart from ab switching me to militia right before we won!
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Spyker2041
- Posts: 1076
- Joined: 2010-03-18 16:25
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Spyker2041
- Posts: 1076
- Joined: 2010-03-18 16:25
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Spyker2041
- Posts: 1076
- Joined: 2010-03-18 16:25
Re: [Video] Spyker2041's Gameplay
Navmeshed Escape which was made by Ali-Tom (The guy who made Jabal). Will be released in my next SP/COOP Mappack.
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SANGUE-RUIM
- Posts: 1390
- Joined: 2009-04-26 12:37
Re: [Video] Spyker2041's Gameplay
nice gameplay, and looking forward to that!Spyker2041 wrote:Navmeshed Escape which was made by Ali-Tom (The guy who made Jabal). Will be released in my next SP/COOP Mappack.
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Spyker2041
- Posts: 1076
- Joined: 2010-03-18 16:25
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Spyker2041
- Posts: 1076
- Joined: 2010-03-18 16:25
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SANGUE-RUIM
- Posts: 1390
- Joined: 2009-04-26 12:37
Re: [Video] Spyker2041's Gameplay
very nice as always!
just for co-op local, would there be a way to turn off the bullets suppression effects? what file needs changing?
just for co-op local, would there be a way to turn off the bullets suppression effects? what file needs changing?
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Spyker2041
- Posts: 1076
- Joined: 2010-03-18 16:25

