'[R-DEV wrote:Deer;1793963']I know, trees are there to make it more difficult to baserape and to shoot out of the base, dont want ppl camping in main shooting. Could adjust the trees a bit, to make it easier to land.
Problem with rough fields is that it first makes blufor use roads, but then because of it, taliban would figure out that by ambushing roads with Mines, IEDs and RPGs gets you alot of kills now, instead of defending caches some of them would go and ambush roads, then when US gets killed all the time and doesnt make it to the cache area so often, cache defenders gets bored and starts attacking instead of defending because enemy is attacking the cache more rarely.
Also US would quickly learn that its no point using the roads because you get almost certainly ambushed, so they would use the fields again, but this time driving on the fields is only frustrating and annoying. 2nd thing they would start doing is attacking those ambushers instead of caches = cache defenders gets bored.
So effects on gameplay are very negative, it adds frustration and turns attackers and defenders upside down.
i think your wrong. now im suggesting this without taking dbmod into account.
opfor complain of getting their asses constantly kicked (w/o dbmod) by blufor ..would this not even things out a bit, being able to set up better defenses.....heaven forbid opfor from setting up ambushes on roads.. and blufor having to fight through them...like they do in real life.
i dont know which way the mod will go in the next version in regards to 1 cache vs 2 i just hate seeing the fields driven on more than the roads....seems "upside down" to me. and im not saying make the fields so rough that they are un drivable...the fields just shouldnt be the preferred route....
[R-DEV] Deer's signature>
Its hypocritical to demand some idea to be implemented because its realistic, thats because of if you think about it nothing in this game is realistic and therefore its impossible to compare it to real life, its a game based on teamwork and fun gameplay rather than realism. Realism in games is only an illusion caused by your own lack of knowledge and ignorance.
first of all, we (non devs's) are not demanding but simply offering feedback, simple remedies and solutions in a forum of a game that seems to want and has been made better with such feedback and idea's.
"nothing in this game is realistic"????? realistic by definition is "resembling or simulating real life." while this game might not simulate real combat down to a T, it damn sure resembles real combat. ie soldiers carrying guns, the look of the soldiers, weapons, types of weapons and their vehicles. even the environment resembles what we can find here on earth. that certainly falls with in my definition of realistic...according to your sig the only thing that can be realistic is the matrix or something like it.
ur sig implies that u, all knowing dev, is far above any of our intellect and we are simple ignorant gamers, which is complete bullshit, because that is why people like you(game maker/designer/whatever) that actually get paid hire subject matter experts to provide feedback to make a game, not realistic as you put it so let us say authentic...in order to produce realistic situations and outcomes in regard to someone who will never see the combat scenario this game puts in front of them in real life.
while your sig may or may not be directed towards me, i on behalf of every forum member here that has posted in the suggestion and feedback thread find it offensive and ignorant on your behalf to insult the core audience for which this game/mod is made for.
in my opinion for your sig to be meant as anything other than an insult the whole zoom system would need to be redone and scaled down to the view distances and not based on real life capabilities of scopes and optics. it would be scaled down for "fun game-play" rather than realistic-ness...lol but whatever i lack knowledge and im ignorant right....