[Help] to make texture...
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[BiM]Black7
- Posts: 402
- Joined: 2006-01-08 22:10
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Hitperson
- Retired PR Developer
- Posts: 6733
- Joined: 2005-11-08 08:09
good
well done mate looks awsome.
well done mate looks awsome.
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
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Happy
- Retired PR Developer
- Posts: 1807
- Joined: 2005-11-07 02:43
Some links for learning to texture.
http://www.bfapocalypse.com/index.php?n ... 46947fdc31
http://www.doomlab.com/Library/_Mod_Day ... layers.zip
http://www.bfapocalypse.com/index.php?n ... 46947fdc31
http://www.doomlab.com/Library/_Mod_Day ... layers.zip
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After much intense calculation, it has been decided that your thread is already in the forum that you wish to move it to. Deep Thought should be jealous. - Moderator Control Panel
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CelSet
- Posts: 1
- Joined: 2006-10-02 23:45
Hi
I'm posting this to introduce myself to u guys because some friends of mine told me u liked my models. I have 4 years of experience on modelling and i've worked on C++, Delphi and now i'm working with VBS, modelling on RhinoCeros with NURBS, right after i convert to poligons.. this way the models keep it 'light'! on the following you'll see some of my models and some old ones i've made before playing BF
i'd want to learn something on texturizing, i know it is not easy to learn, but i've learned working with Rhino by myself and i think i can handle it well... right next i'd like to learn working with destroyable statics (on the possibilities of bf2's engine) because i never liked shooting with tank cannons at walls and nothing happening
here are the models:
http://img167.imageshack.us/my.php?image=reebokzc1.jpg
http://img247.imageshack.us/my.php?image=mizuno2lz0.jpg
http://img209.imageshack.us/my.php?image=r43gm6.jpg
http://img218.imageshack.us/my.php?image=mirosot3.jpg
http://img201.imageshack.us/my.php?i...ampili2ct4.jpg
http://img98.imageshack.us/my.php?image=casa1wr2.jpg
http://img516.imageshack.us/my.php?image=casa2em5.jpg
http://img96.imageshack.us/my.php?image=predio1tc0.jpg
http://img96.imageshack.us/my.php?image=predio2yy7.jpg
http://img354.imageshack.us/my.php?image=m1fb8.jpg
http://img354.imageshack.us/my.php?image=m2ka4.jpg
http://img70.imageshack.us/my.php?image=m3jb6.jpg
http://img218.imageshack.us/my.php?image=m4pe5.jpg
http://img70.imageshack.us/my.php?image=m5vv2.jpg
http://img70.imageshack.us/my.php?image=m6og4.jpg
The following models were built in the purpose of being used on my friend Kain's map which is in progress right now
http://img59.imageshack.us/my.php?image=casa1bzn7.jpg
http://img225.imageshack.us/my.php?image=muro1ald2.jpg
http://img515.imageshack.us/my.php?image=murodlh0.jpg
http://img473.imageshack.us/my.php?image=5su8.jpg
http://img234.imageshack.us/my.php?image=6aq5.jpg
http://img182.imageshack.us/my.php?image=muroszj1.jpg
http://img181.imageshack.us/my.php?image=1ew1.jpg
http://img218.imageshack.us/my.php?image=2uh2.jpg
http://img181.imageshack.us/my.php?image=3yi3.jpg
http://img526.imageshack.us/my.php?image=1zl9.jpg
http://img526.imageshack.us/my.php?image=2or5.jpg
http://img383.imageshack.us/my.php?image=3ln2.jpg
http://img204.imageshack.us/my.php?image=5hr0.jpg
http://img386.imageshack.us/my.php?image=1zg4.jpg
http://img82.imageshack.us/my.php?image=2db2.jpg
http://img386.imageshack.us/my.php?image=3vj9.jpg
http://img386.imageshack.us/my.php?image=4no9.jpg
http://img82.imageshack.us/my.php?image=5yy6.jpg
http://img82.imageshack.us/my.php?image=1an6.jpg
http://img473.imageshack.us/my.php?image=2in0.jpg
http://img218.imageshack.us/my.php?image=2vw0.jpg
http://img223.imageshack.us/my.php?image=3yi8.jpg
http://img83.imageshack.us/my.php?image=4qr0.jpg
http://img209.imageshack.us/my.php?image=1rk9.jpg
http://img206.imageshack.us/my.php?image=2zh2.jpg
http://img206.imageshack.us/my.php?image=3ux2.jpg
http://img214.imageshack.us/my.php?image=4wn6.jpg
http://img214.imageshack.us/my.php?image=5yp3.jpg
http://img214.imageshack.us/my.php?image=6lm7.jpg
http://img182.imageshack.us/my.php?image=7ch2.jpg
http://img214.imageshack.us/my.php?image=8oz5.jpg
http://img214.imageshack.us/my.php?image=10de4.jpg
http://img182.imageshack.us/my.php?image=11lz7.jpg
Hope you enjoy the models. With the except of animals and people i can model anything you want to
[BiM]Black7 i really liked your textures! if you have any interesting on working with me contact me for me to send you some models (most of them are posted right above) for you to texturize them for we to show to the dev team here on the forums!
My MSN is [email protected]
Thanks for your time
I'm posting this to introduce myself to u guys because some friends of mine told me u liked my models. I have 4 years of experience on modelling and i've worked on C++, Delphi and now i'm working with VBS, modelling on RhinoCeros with NURBS, right after i convert to poligons.. this way the models keep it 'light'! on the following you'll see some of my models and some old ones i've made before playing BF
i'd want to learn something on texturizing, i know it is not easy to learn, but i've learned working with Rhino by myself and i think i can handle it well... right next i'd like to learn working with destroyable statics (on the possibilities of bf2's engine) because i never liked shooting with tank cannons at walls and nothing happening
here are the models:
http://img167.imageshack.us/my.php?image=reebokzc1.jpg
http://img247.imageshack.us/my.php?image=mizuno2lz0.jpg
http://img209.imageshack.us/my.php?image=r43gm6.jpg
http://img218.imageshack.us/my.php?image=mirosot3.jpg
http://img201.imageshack.us/my.php?i...ampili2ct4.jpg
http://img98.imageshack.us/my.php?image=casa1wr2.jpg
http://img516.imageshack.us/my.php?image=casa2em5.jpg
http://img96.imageshack.us/my.php?image=predio1tc0.jpg
http://img96.imageshack.us/my.php?image=predio2yy7.jpg
http://img354.imageshack.us/my.php?image=m1fb8.jpg
http://img354.imageshack.us/my.php?image=m2ka4.jpg
http://img70.imageshack.us/my.php?image=m3jb6.jpg
http://img218.imageshack.us/my.php?image=m4pe5.jpg
http://img70.imageshack.us/my.php?image=m5vv2.jpg
http://img70.imageshack.us/my.php?image=m6og4.jpg
The following models were built in the purpose of being used on my friend Kain's map which is in progress right now
http://img59.imageshack.us/my.php?image=casa1bzn7.jpg
http://img225.imageshack.us/my.php?image=muro1ald2.jpg
http://img515.imageshack.us/my.php?image=murodlh0.jpg
http://img473.imageshack.us/my.php?image=5su8.jpg
http://img234.imageshack.us/my.php?image=6aq5.jpg
http://img182.imageshack.us/my.php?image=muroszj1.jpg
http://img181.imageshack.us/my.php?image=1ew1.jpg
http://img218.imageshack.us/my.php?image=2uh2.jpg
http://img181.imageshack.us/my.php?image=3yi3.jpg
http://img526.imageshack.us/my.php?image=1zl9.jpg
http://img526.imageshack.us/my.php?image=2or5.jpg
http://img383.imageshack.us/my.php?image=3ln2.jpg
http://img204.imageshack.us/my.php?image=5hr0.jpg
http://img386.imageshack.us/my.php?image=1zg4.jpg
http://img82.imageshack.us/my.php?image=2db2.jpg
http://img386.imageshack.us/my.php?image=3vj9.jpg
http://img386.imageshack.us/my.php?image=4no9.jpg
http://img82.imageshack.us/my.php?image=5yy6.jpg
http://img82.imageshack.us/my.php?image=1an6.jpg
http://img473.imageshack.us/my.php?image=2in0.jpg
http://img218.imageshack.us/my.php?image=2vw0.jpg
http://img223.imageshack.us/my.php?image=3yi8.jpg
http://img83.imageshack.us/my.php?image=4qr0.jpg
http://img209.imageshack.us/my.php?image=1rk9.jpg
http://img206.imageshack.us/my.php?image=2zh2.jpg
http://img206.imageshack.us/my.php?image=3ux2.jpg
http://img214.imageshack.us/my.php?image=4wn6.jpg
http://img214.imageshack.us/my.php?image=5yp3.jpg
http://img214.imageshack.us/my.php?image=6lm7.jpg
http://img182.imageshack.us/my.php?image=7ch2.jpg
http://img214.imageshack.us/my.php?image=8oz5.jpg
http://img214.imageshack.us/my.php?image=10de4.jpg
http://img182.imageshack.us/my.php?image=11lz7.jpg
Hope you enjoy the models. With the except of animals and people i can model anything you want to
[BiM]Black7 i really liked your textures! if you have any interesting on working with me contact me for me to send you some models (most of them are posted right above) for you to texturize them for we to show to the dev team here on the forums!
My MSN is [email protected]
Thanks for your time
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Hfett
- Posts: 1672
- Joined: 2006-06-10 20:50
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Dylan
- Posts: 3798
- Joined: 2006-05-29 00:41
Sure, I wouldnt mind taking a look if you did that. I dont know skinning though.Hfett wrote:imageshack giving spyaware? i always used imageshack to host images(even my sig is on imgashack)
if you want i can zip then all and send it to you (im celset friend)
the models do need textures and it is to show what he can do modeling
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Hfett
- Posts: 1672
- Joined: 2006-06-10 20:50
Ok i put all the pics on a .rar
http://rapidshare.de/files/35429276/CelSet.rar
the first set of pics are the models that could be used to PR lots of new statics of houses and buildings
if we manage to texture then they will be in Kain's map (and will be given to prmm team also if you guys aprove)
the pics that are on the paste old work are old models he did on the past
Remember that the pics that you will see have not been texturised yet so it will be even better when it got the deserved texture
http://rapidshare.de/files/35429276/CelSet.rar
the first set of pics are the models that could be used to PR lots of new statics of houses and buildings
if we manage to texture then they will be in Kain's map (and will be given to prmm team also if you guys aprove)
the pics that are on the paste old work are old models he did on the past
Remember that the pics that you will see have not been texturised yet so it will be even better when it got the deserved texture
www.joinsquadbrasil.com.br
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TheCaptn
- Posts: 135
- Joined: 2006-06-01 09:22
In my experience (I used to model/skin stuff for CS back in the day) the modelling part is fun, and not that difficult, actually making the textures is also not that hard but it's a bit more tedious... The thing that always took me -forever-, annoyed the **** outta me and generally ended up being my major sticking point in completing projects, was making neat UVW unwraps of the model for texturing.
And I imagine statics are even more of a pain in the proverbial since you have to blend the interiors and exteriors.
But if those models are unwrapped and ready to go, I'd be happy to try my hand at them and see if I can still remember how it's done.
And I imagine statics are even more of a pain in the proverbial since you have to blend the interiors and exteriors.
But if those models are unwrapped and ready to go, I'd be happy to try my hand at them and see if I can still remember how it's done.



