[Map] Brecourt Assault (2km) [WIP] (PR:N)

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AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: [Map] Brecourt Assault (2km) [WIP] (PR:N)

Post by AfterDune »

That's a pretty dedicated job, Andy, oh-my-gosh.. :o


Btw, rodrigoma, we'll have a playtest with your map, it's possible things are reported that need fixing. So it's fine to use your current minimap for now.

I like the idea of an aerial recon image btw. Could use that one in the map, see if people like it? :)
Image
rodrigoma
Posts: 1537
Joined: 2012-03-22 21:21

Re: [Map] Brecourt Assault (2km) [WIP] (PR:N)

Post by rodrigoma »

[R-DEV]AfterDune wrote:That's a pretty dedicated job, Andy, oh-my-gosh.. :o


Btw, rodrigoma, we'll have a playtest with your map, it's possible things are reported that need fixing. So it's fine to use your current minimap for now.

I like the idea of an aerial recon image btw. Could use that one in the map, see if people like it? :)
im going to try with the recon image, i just need one thing that i havent found,
the grid overlay; how can i get it?
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: [Map] Brecourt Assault (2km) [WIP] (PR:N)

Post by Pvt.LHeureux »

No, not in-game :(

Maybe in the loading, because your map is so beautiful..the colors are awesome, players would love it more with colors I think, would help to see the difference in fields. All those colors :D
Image

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
fabioxxxx
Posts: 180
Joined: 2009-07-02 01:12

Re: [Map] Brecourt Assault (2km) [WIP] (PR:N)

Post by fabioxxxx »

cool i would like to play this map in the normal pr bf2 too.
Harpyslayer
Posts: 11
Joined: 2016-04-24 16:23

Re: [Map] Brecourt Assault (2km) [WIP] (PR:N)

Post by Harpyslayer »

fabioxxxx wrote:cool i would like to play this map in the normal pr bf2 too.
me too


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I really would like to play it again, it was some of the best
sylent/shooter
Posts: 1963
Joined: 2009-04-10 18:48

Re: [Map] Brecourt Assault (2km) [WIP] (PR:N)

Post by sylent/shooter »

@Harpyslayer, How about we don't bump posts from 4 years ago.

Killing the enemy sylently
CaptMiller
Posts: 405
Joined: 2016-04-14 16:15

Re: [Map] Brecourt Assault (2km) [WIP] (PR:N)

Post by CaptMiller »

2012....So awesome map, why we didnt played this
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