[Vehicle] M4A1 Sherman (texture)

General discussion of the Project Reality WWII modification.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Post by AfterDune »

The Sherman needs a better texture. If someone's up for it, go ahead!


Here's the result so far.

Old:
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New:
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More screenshots:
http://i.imgur.com/ZHvpa.jpg
http://i.imgur.com/P0VEj.jpg
http://i.imgur.com/4yvxy.jpg
http://i.imgur.com/bk0aT.jpg
http://i.imgur.com/4MLTy.jpg
http://i.imgur.com/5g8YK.jpg
http://i.imgur.com/S2PNP.jpg
http://i.imgur.com/O6OSL.jpg

I'm not a good texture guy, so if someone would like to finish this, please do!!


PSD file
The PSD file including all the Sherman files can be found here: https://dl.dropbox.com/u/10442127/us_tnk_m4.rar


BFmeshview
This is a tool to view the BF2 model in a clean modelviewer. Use it, it's really handy!

Link: http://www.bytehazard.com/bfstuff/bfmes ... iew220.zip
Extract the runtimes in the same folder: http://www.bytehazard.com/bfstuff/bfmes ... ntimes.zip
Last edited by AfterDune on 2012-12-08 11:46, edited 2 times in total.
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AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: [Vehicle] M4A1 Sherman (texture)

Post by AfterDune »

It's not the best model around, but at least it's a Sherman :) . And perhaps a better high res texture will help make it look nicer.

I know there is some other WW2-mod out there that has pretty decent looking models... :p
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Ts4EVER
Posts: 1111
Joined: 2009-02-18 13:43

Re: [Vehicle] M4A1 Sherman (texture)

Post by Ts4EVER »

No photos, but these are historically correct colour schemes for Normandy.

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AfterDune
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Joined: 2007-02-08 07:19

Re: [Vehicle] M4A1 Sherman (texture)

Post by AfterDune »

Thanks, TS, that'll help for sure.
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AfterDune
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Re: [Vehicle] M4A1 Sherman (texture)

Post by AfterDune »

I started working on a psd a while ago. It's better already, but needs a mkre experienced guy to finish it.I guess.
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AfterDune
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Re: [Vehicle] M4A1 Sherman (texture)

Post by AfterDune »

First post updated!
Last edited by AfterDune on 2012-12-08 11:45, edited 2 times in total.
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Arc_Shielder
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Re: [Vehicle] M4A1 Sherman (texture)

Post by Arc_Shielder »

Good stuff. ; )
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lucky.BOY
Posts: 1438
Joined: 2010-03-03 13:25

Re: [Vehicle] M4A1 Sherman (texture)

Post by lucky.BOY »

Looking good, although the little rhino on the back looks real bad on the new one :D
AfterDune
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Re: [Vehicle] M4A1 Sherman (texture)

Post by AfterDune »

Didn't look much better on the old one ;) .
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rodrigoma
Posts: 1537
Joined: 2012-03-22 21:21

Re: [Vehicle] M4A1 Sherman (texture)

Post by rodrigoma »

NICE!, so much better really XD
Phoenixo_Idaho
Posts: 380
Joined: 2010-03-02 21:37

Re: [Vehicle] M4A1 Sherman (texture)

Post by Phoenixo_Idaho »

It seems that new sherman just came out of the factory ! ;)
Phoenixo_Idaho ; Medic & Mortars Specialist
AfterDune
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Re: [Vehicle] M4A1 Sherman (texture)

Post by AfterDune »

Lol, yes, the new texture also needs dirt :p .
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Stemplus
Posts: 333
Joined: 2011-06-25 17:31

Re: [Vehicle] M4A1 Sherman (texture)

Post by Stemplus »

I think the painting needs to be a bit less "plastic", right now it looks like a toy xD
AfterDune
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Re: [Vehicle] M4A1 Sherman (texture)

Post by AfterDune »

Because this thing isn't effing finished!!

Instead of commenting on this, ppl with some Photoshop skills should step up and fix her up!
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CTRifle
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Re: [Vehicle] M4A1 Sherman (texture)

Post by CTRifle »

Want to send me it and I can give er a go?
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AfterDune
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Re: [Vehicle] M4A1 Sherman (texture)

Post by AfterDune »

The link is right there in the first post, CTRifle ;) .

It's a bit of a messy PSD, but it's the best I could do for now...
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CTRifle
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Re: [Vehicle] M4A1 Sherman (texture)

Post by CTRifle »

Haha blind :P
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CTRifle
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Re: [Vehicle] M4A1 Sherman (texture)

Post by CTRifle »

Alright so here it is, I'm guessing too much dirt and mud?
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Lemme know what you think, Ill fix whatever I can :D
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Pvt.LHeureux
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Re: [Vehicle] M4A1 Sherman (texture)

Post by Pvt.LHeureux »

I think it's really good!

Can you do new textures for the tracks/treads too? They're low quality and all washed out.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
CTRifle
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Re: [Vehicle] M4A1 Sherman (texture)

Post by CTRifle »

Sure ;)
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