Ask the [Dev]s a (?)

General discussion of the Project Reality: BF2 modification.
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rPoXoTauJIo
PR:BF2 Developer
Posts: 1979
Joined: 2011-07-20 10:02

Re: Ask the [Dev]s a (?)

Post by rPoXoTauJIo »

From Burning Sands 1.5
Rudd wrote:In future i might set up a linear 32 version that is set up with a bunch of flags all held by MEC/ins that GB have to take, but this version is symmetrical since it would be better for testing at this point
Can we hope for INS version of Burning Sands?
Arab
PR:BF2 Developer
Posts: 2898
Joined: 2012-05-18 03:37

Re: Ask the [Dev]s a (?)

Post by Arab »

Are marking c4, IED's and grenade traps possible?

People without mumble would get team-kills because they didn't get it on mumble servers and that ruins the momentum and frustrates other players.

Oh and marking the trip flares. You can put 'T' in red for that,
'C4' for c4, 'IED' for ied and 'GT' for grenade traps. All different colour if it is possible to code that in the game.
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Spec
Retired PR Developer
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Joined: 2007-09-01 22:42

Re: Ask the [Dev]s a (?)

Post by Spec »

Double post deleted.

Don't get too suggestion-y, though ;)
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godfather_596
Posts: 359
Joined: 2012-02-11 19:48

Re: Ask the [Dev]s a (?)

Post by godfather_596 »

Will there be any MEC insurgency maps? (e.g MEC vs. Taliban or smthn)
Gunner4712
Posts: 118
Joined: 2008-12-03 19:38

Re: Ask the [Dev]s a (?)

Post by Gunner4712 »

I've seen mentions of PR:WW2, yet no "official" announcement even about the possibility of it. Can someone shed some light on to this subject?

Thanks,
Gunner
BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Re: Ask the [Dev]s a (?)

Post by BloodyDeed »

If people talk about PR:WW2 they most probably mean PR:Normandy:
PR:Normandy General Discussion - Project Reality Forums
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SShadowFox
Posts: 1123
Joined: 2012-01-25 21:35

Re: Ask the [Dev]s a (?)

Post by SShadowFox »

There were people asking from AD to change the name of PN to PR:WW2 to expand the field and give more possibilities, but he said no...
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[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.

Shame doesn't work on me, Nor on men of my caliber.
Gunner4712
Posts: 118
Joined: 2008-12-03 19:38

Re: Ask the [Dev]s a (?)

Post by Gunner4712 »

'[R-DEV wrote:BloodyDeed;1813506']If people talk about PR:WW2 they most probably mean PR:Normandy:
PR:Normandy General Discussion - Project Reality Forums
Dawwwwwwwww alright well thanks for answering
ShockUnitBlack
Posts: 2100
Joined: 2010-01-27 20:59

Re: Ask the [Dev]s a (?)

Post by ShockUnitBlack »

Dear devs,

Are the BMP-1/2/2M, Mi-8, and Z-11 set to be released for 1.0?
Favourite beer?

Thanks,
Shock
40mmrain
Posts: 1271
Joined: 2011-08-17 05:23

Re: Ask the [Dev]s a (?)

Post by 40mmrain »

are 100 player servers going to be official and included in 1.0?

please respond.
DoRn
Posts: 206
Joined: 2010-01-18 17:43

Re: Ask the [Dev]s a (?)

Post by DoRn »

ShockUnitBlack wrote:Dear devs,

Are the BMP-1/2/2M, Mi-8, and Z-11 set to be released for 1.0?
Favourite beer?

Thanks,
Shock
As a tester I have some access to the Devs part of the forum and I can leak you that, but please dont tell anyone that you got this information from me: german beer
missinglink
Posts: 105
Joined: 2012-09-05 21:26

Re: Ask the [Dev]s a (?)

Post by missinglink »

LMAO has anyone read the tags?
Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: Ask the [Dev]s a (?)

Post by Doc.Pock »

everyone i belive. feel free to add to them m :P
Steeps
Posts: 1994
Joined: 2011-08-15 15:58

Post by Steeps »

[R-DEV]AfterDune wrote:Pizza. And we'll add about 26 new maps for sure.
:O :O :O


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izoiva
Posts: 613
Joined: 2012-02-16 12:17

Re: Ask the [Dev]s a (?)

Post by izoiva »

Will BMP-2 have a thermal?
Banok
Posts: 62
Joined: 2012-02-04 05:07

Re: Ask the [Dev]s a (?)

Post by Banok »

Will bayonets be changed/fixed in 1.0?

ie. switching between mele and firing without having a stupid reattaching the bayonet animation, which defeats the half the point of a bayonet!

or possibly fixing/unfixing bayonets as different modes, effect gun accuracy (obviously more work)

I did a search on this and only found a 2009 thread that was relevant https://www.realitymod.com/forum/f411-p ... yonet.html
Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: Ask the [Dev]s a (?)

Post by Conman51 »

Will there be a trailer for 1.0?

just asking since we seem to be at the OMG stage of the Forums alert level :p
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DoRn
Posts: 206
Joined: 2010-01-18 17:43

Re: Ask the [Dev]s a (?)

Post by DoRn »

Conman51 wrote:Will there be a trailer for 1.0?

just asking since we seem to be at the OMG stage of the Forums alert level :p
Just ask yourself, was there ever a release without a trailer and a teaser, so I think everybody can answer this question.
rPoXoTauJIo
PR:BF2 Developer
Posts: 1979
Joined: 2011-07-20 10:02

Re: Ask the [Dev]s a (?)

Post by rPoXoTauJIo »

I think that any of us saw the trailer in his mind (epic things under xxx :) )

But, a question:
Will be there any new release for PR mumble?
lucky.BOY
Posts: 1438
Joined: 2010-03-03 13:25

Re: Ask the [Dev]s a (?)

Post by lucky.BOY »

If incediary grenades get removed, are we going to be depenadant on C4/shotguns to destroy caches, deploayble assets and doors? Or is something new in making?
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