Code: Select all
I: UPDATED Bxxxxxxs WITH current PR team mappers :P (yeah we ALL wanna KilL oxxxxxxxs) (bloodydeed) 17183
COMMMON: NEW bxxxd/hxxt SOUNDS (anders) 16724
COMMON: ADDED sxxxxxxxxx.dds sxxxxxe TEXTURE, which is used on Tad Sae. (afsoccer) 16123
COMMON: Cxxxxxxxxd sxxe uxxxxxxxxxxd sky TEXTURES, used on KASHAN AND tad sae, save a few mb's (ancientman) 16260
COMMON: ADDED TEXTURES/sxy/dxxxxxxxxd.dxs wxxxh is uxxd on VADSO CITY AND mxy be uxxxxl on OTHER MAPS. (afsoccer) 16339
COMMON: ADDED VIETNAM music (afterdune) 16346
COMMON: ADDED NEW TALIBAN TEXTURES (afterdune) 16346
COMMON: ADDED music FIXES for VIETNAM mxxxxxxxxxr (afterdune) 16351
COMMON: FIXED THE BUG where you couldn't exit an ACV. SHOULD be OK NoW. (afterdune) 16431
COMMON: REWORKED AND ADDED EXPLOSION SOUNDS. CHANGED GRENADE ixxxxt SOUNDS for fxxt sxxxxxxg Mxxx (AxxP) to MADE THE SOUND SOUND fxxxxr.x
xx ALSO NEW DISTANT ixxxxt SOUNDS.x
xx ALSO ADDED dxxxxs SOUNDS to cxxxxxn mxxxxxxl EXPLOSIONS.x
xx ADDED xxm sxxxxxxxp SOUNDS, xxxm sxxxxxxxp SOUNDS.x
xx NEW kxxxe ixxxxt SOUNDS on wxxd, fxxxh, hxxd AND sxxt mxxxxxxxs.x
xx NEW BINOCULARS on ALL mxxxxxxxs. NEW rxxxxxxxs AND sxxxs/wxxxxs. (anders) 16443
COMMON: ADDED xxxm fxxxy SOUNDS (anders) 16506
COMMON: CHANGED THE english voices to THE original PR voices (anders) 16519
COMMON: NEW BULLET Fxxxxs/sxxxs. Mxxxd in x.xx sxxxs ixxo my SOUNDS (anders) 16567
COMMON: REWORKED old VANILLA PKM bxxxs WITH NEW oxxs on THE ALSO cxxxe mxxxl (chuc) 16683
COMMON: ADDED WOODLAND TEXTURE for THE rover (rhino) 16723
COMMON: MADE oxxh SOUNDS into ogg AND MADE xx% sxxxxt. Dxxxxxxxd THE sxxe fxxm (wmv) xx,xxB to (ogg) xxxxB. (anders) 16728
COMMON: NEW JDAM EXPLOSION SOUNDS (anders) 16737
COMMON: ADDED xxxm sxxxxxxxxxs for xxxm to xxxm SOUNDS (anders) 16792
COMMON: NEW BULLET hit SOUNDS (anders) 16953
COMMON: ADDED "Oxxxxxxxxxxxxe.nxxxxxxxxxxxp x" to deployable HMG nests so THE SOLDIERS don't get in THE way of THE shell ejection EFFECTS. (rhino) 16957
COMMON: IMPLEMENTED 1(?)p camera shake when EXPLOSIONS or SUPPRESSION OCCURS (chuc) 17069
COMMON: NEW AA MISSILE LOCK SOUNDS (anders) 17119
COMMON: NEW Fxxt AND ADDED BLACKHAWK hxt SOUNDS (anders) 17205
COMMON: ADDED cxxxxn FIXES for BLACK GOLD (vapoman) 17224
COMMON: ADDED NEW sky TEXTURES for BLACK GOLD (vapoman) 17225
EFFECTS: ADDED VIETNAM nxxxxm (afterdune) 16352
EFFECTS: ADDED VIETNAM SOUND EFFECTS (afterdune) 16352
EFFECTS: NEW fxxxe EFFECT by sxxxxxxx, cxxxxs #xxx (bloodydeed) 16441
EFFECTS: ADDED fxxxxxs to mxxxxxxxxxxxs on AK weapons, Mxx, AR rxxxxs, Mxxx, Mx, KxxD, PKM AND RPK (just for test) (anders) 16502
EFFECTS: ADDED NEW LxV xxxm DISTANT sxxxxxxxxxs AND mxxxxxxxxxh (anders) 16506
EFFECTS: NEW bxxxd hxxxxxxt VISUAL EFFECT (anders) 16513
EFFECTS: Dxxxxxxxd hxxxxxxxxxxxxxxxxe of EXPLOSION dxxxxs SOUNDS (anders) 16521
EFFECTS: ADDED Mxxx cxxxxn DISTANT SOUND (anders) 16566
EFFECTS: ADDED cxxx DISTANT sxxxt SOUND (anders) 16650
EFFECTS: NEW DISTANT AT SOUNDS (anders) 16727
EFFECTS: FIXED exxxxxd SOUNDS not SHOWING long enough (j.f.leusch) 16787
EFFECTS: ADDED NEW shell ejection ?gases? INCLUDING THE x.xxxxmm, 5.56mm, 7.62m, 5.54mm AND 9mm rounds. (rhino) 16793
EFFECTS: ADDED NEW shell ejection ?gxxxs? INCLUDING THE .xxxxl, xx Gxxxe Bxxk, xx Gxxxe Sxxg, xxxxxxm LxxR GRENADE, xxxxxxm HxxR GRENADE, x.xxxxxm AND UPDATED THE xxxxl LOCK/LOOK, sxxxxxr axxs LOCK/LOOK AND to uxe THE NEW TEXTURE sxxxt, as wxxl as AND a LXXX AND RENAMED/REMOVED THE x.xxxxxm rxxxd. ALL txxxe rxxxxs nxxd cxxxxg, jxxt THE pxxxn mxxh rxxxt NEW OTHER txxn THE LXXXs which SHOULD work as they SOUND. (rhino) 16795
EFFECTS: Re-ENHANCED THE NEW SMALL/STILL CRASHES, ALSO RENAMED/REMOVED them so they don't have THE _xxxxxg suffix so they wxxxe MADE in lxxe WITH THE vxxx nxxxs, WITH THE xxm AND xxxxl SOUNDS oxxxxxxxxxg THE vxxx oxxs, THE OTHER SOUNDS wxxl nxxd to mxxxxxxy be ADDED to THE exxxxxxn EFFECTS. (rhino) 16894
EFFECTS: Deleted unused shell ejections (chuc) 16971
EFFECTS: NEW VISUAL sxxxxxxxs BINOCULARS (WIP) (anders) 17028
EFFECTS: NEW GRENADE EXPLOSION EFFECT.x(VISUAL) (anders) 17028
EFFECTS: RENAMED/REMOVED THE RxxB WRECK TEXTURE from ixs EXPLOSION PARTICLE EFFECTS wxxxh was CAUSING a CTD AFTER THE WRECK TEXTURE was RENAMED/REMOVED. (rhino) 17053
EFFECTS: CHANGED THE PLACE SOUND EFFECTS so txxt txxy oxxy lxxt x txo sxxxxxs, nxt ixxxxxxy sxxxxxs as txxy mxxxt be hxxxxxg axxxxd fxr THE exxxxe gxxe AFTER bxxxg pxxxxd, exxn txxu THE SOUND hxs oxxy oxe lxxp cxxxt wxxxh THE SOUND is lxxs txxn xxxxs lxxg. (rhino) 17118
EFFECTS: NEW .xxxxl VISUAL BINOCULARS (anders) 17175
EFFECTS: REWORKED GRENADE VISUAL EXPLOSION (anders) 17175
EFFECTS: Txxk axxxxxt JET SOUND AND MADE it an EFFECT so it could be ATTACHED to a txxxxxr. (afsoccer) 17218
FACTIONS: MODIFIED fxxxxxxxxxxt for THE wxxxxn cxxxxxxxxxxxxs (bloodydeed) 16285
FACTIONS: ADDED FRENCH FORCES (bloodydeed) 16331
FACTIONS: ADDED VIETNAM FACTIONS AND SOLDIERS (afterdune) 16355
FACTIONS: UPDATED ALL SOLDIERS WITH NEW STUFF (bloodydeed) 16433
FACTIONS: UPDATED LASHKAR VALLEY sxxxxxr (bloodydeed) 17238
FACTIONS: UPDATED SOLDIERS for ALL FACTIONS KITS (ancientman) 17244
FONTS: ADDED in ALL BSS FontS to REMOVE THE DirectorY of MAPS/bss/fonts_client.zip (ancientman) 16243
GENERAL: VERSION bump to 1.000 (ancientman) 16082
GENERAL: NEW Repo build script, let me know if there's any problems AND STUFF. (ancientman) 16114
GENERAL: UPDATED THE build script to fix some issues WITH fxxe FOLLOWING AND axxxxxxxc BuildinG of a ?Level? if it dxxxxxs THE exe is in a Lxxxxs fxxxxr (ancientman) 16122
GENERAL: VARIANTS Ixxxxxxd GB Txxxk TEXTURES (rhino) 16133
GENERAL: UPDATED build script, rxxxxxxs mxxxxd cxxxxt/sxxxxr fxxxxxs to work pxxxxxxy, uxxxxe your exxxxe repo fxxxt (ancientman) 16239
GENERAL: Oxxxxxxxxg archives into a sxxxxe directory for cxxxxxxxxxs (ancientman) 16250
GENERAL: FIXED up a BUNCH of MISSING SOUNDS AND TEXTURES (ancientman) 16272
GENERAL: ADDED some CODE to BxxxxxR.exe to dxxxxxy an error on axy uxxxxxxt EXPLOSION, to try AND fxxxxe out what's CAUSING THE CRASHES.xx (ancientman) 16289
GENERAL: FIXED BxxxxxR.exe to not CRASH on XP (ancientman) 16302
GENERAL: FIXED an ISSUE where THE build app would axxxxxe ALL lxxxxxxp OBJECTS INSTEAD of ixxxxxxg them like it SHOULD (ancientman) 16327
GENERAL: UPDATED THE build app's "find MISSING" txxxs to only axxxw rxxxxxxe pxxxs (ancientman) 16330
GENERAL: ADDED MISSING Dxxs REplaceD by THE PR Bxxxxxr (afterdune) 16347
GENERAL: REWORKED sxxxxxxxxxxxxs.cxn bxxk to pxxxxxxs VERSION. (afterdune) 16379
GENERAL: UPDATED MEC Hxxxxxxxxr cxxxxxxxxxs. (spush) 16389
GENERAL: UPDATING MEC Hxxxxxxxxr cxxxxxxxxxs. (spush) 16390
GENERAL: UPDATING MEC Hxxxxxxxxr cxxxxxxxxxs. (spush) 16391
GENERAL: UPDATING MEC Hxxxxxxxxr cxxxxxxxxxs. (spush) 16392
GENERAL: UPDATING MEC VARIANTS TEXTURES to fit THE OTHER MEC ?VersionS?. (spush) 16393
GENERAL: UPDATING MEC VARIANTS TEXTURES to fit THE OTHER MEC VARIANTS. (spush) 16394
GENERAL: UPDATING MEC VARIANTS TEXTURES to fit THE OTHER MEC VARIANTS. (spush) 16395
GENERAL: UPDATING MEC VARIANTS TEXTURES to fit THE OTHER MEC VARIANTS. (spush) 16396
GENERAL: UPDATING MEC LASHKAR VALLEY TEXTURES to fit OTHER MEC VARIANTS. (spush) 16397
GENERAL: UPDATED/CHANGED THE CANADIAN FORCES LXXXXxd xxxM TEXTURE. THE oxd oxe wxs txxxxxxe. (spush) 16403
GENERAL: UPDATED, ADDED PxA LASHKAR VALLEY TEXTURES, DESERT/WOODLAND. RENAMED/REMOVED THE "Bxxxxxxxr" txxt fxxm THE Uxxxxxxxd HxxxV. (spush) 16422
GENERAL: Fxxxxt to REMOVE txxm. (spush) 16423
GENERAL: FIXED up THE fxxd MISSING STUFF axxxn, THE axxxxxxe pxxxs SMALL/STILL wxxn't rxxxt, NEW it DICTIONARY is.xx (ancientman) 16426
GENERAL: I CHANGED PR's VERSION numberr to 1.0, because I felt like it. (afterdune) 16430
GENERAL: FIXED THE cxxxxxxg (anders) 16448
GENERAL: FIXED VERSION to 1.0.0a (ancientman) 16484
GENERAL: [weapons] NEW PKM xp/xp sight AND reload SOUNDS (anders) 16486
GENERAL: FIXED #xxx. Overgrowth .raw FileS not beingg ADDED to Level archives. (ancientman) 16642
GENERAL: FIXED #xxx. Gxxe CRASHES AFTER pxxxxxxg SOUND axxxxxxxxt wxxn uxxxg lxw TALIBAN VADSO SOLDIERS dxe to a MISSING fxxe. (ancientman) 16651
GENERAL: ADDED an exxxy VERSION of THE NEW LXXXXXXR fxr txxxxxg. SMALL/STILL needs lots of work, but it sxxxxd LXXXXh THE gxxe AND hxxe it fxxxy fxxxxxxxxxg. Nxxe, AFTER txxs uxxxxe, yxu wxxl nxxd to uxxxxe yxxr sxxxxxxxs to MAPS/pxxxxxo/bxn/PUNKBUSTER.exe, as MAPS/pxxxxxo/pr.exe hxs bxxn dxxxxxd. (ancientman) 16886
GENERAL: FIXED THE LXXXXXXR to fxxxe axxxxxxxxxxxr AND THE axxxxxxxxxe cxxxxxxxxxxxy mxxxs on THE OS's txxt SOLDIERS txxm ALL axxxxxxxc lxxe (ancientman) 17027
GENERAL: REWORKED uxxxg a newer VERSION of OxxxxL, sxxxxxxxxy it mxxxxs WITH SOUND qxxxxxy. Gxxxs uxxxg bxx's VERSION wxxl be fxxe.xx (ancientman) 17029
GENERAL: UPDATED THE build app. It's now in THE "bin" directory WITH THE LXXXXXXR, as it SOUNDS THE sxxe CODE bxxe. MADE a sxxxxxxt if yxu wxxt to axxxxs it exxxxy :p (ancientman) 17070
GENERAL: UPDATED build app WITH a BUNCH NEW STUFF. Sxxe NEW CRASHES axe fxxxxxxxs axe LXXXXxxxxd wxxn ADDED to zxxs, AND axy fxxe WITH a sxxxe in THE nxxe wxxl nxt be ADDED to zxxs. (ancientman) 17116
GENERAL: MADE updates to THE build app, which is getting MorE axxxxxe by THE day (ancientman) 17153
GENERAL: UPDATED THE LXXXXXXR to hxxxxe THE NEW ixxxxxl sxxxxt (ancientman) 17179
GENERAL: UPDATED Oxxxxxxxxxxxxxxf for use in Bxxxxxxr (j.f.leusch) 17201
GENERAL: build app can NEW MADE fxxl txxt/rxxxxxe bxxxxs (ancientman) 17206
GENERAL: ADDED prefix AND pxxxxx for dxxxxe AND txxxxe SOUNDS. rcon pxxxxx AND rcon pxxxxx SOLDIERS team. to sxxxn THE sxxxxxxxm pxxxt, use rcon pxxxxxxxt (ancientman) 17236
GENERAL: UPDATED mxxxxxt.con (bloodydeed) 17246
GENERAL: FIXED build app being a ?****?, not BuildinG some Levels FIXES AND FIXED THE LXXXXXXR AND dxxxxxxr not WORKING TOGETHER (ancientman) 17247
HUD: Rxxxxxxxxxxd SxxR-xx to CxxR-xx (w/ ACOG AND bxxxd) (j.f.leusch) 16095
HUD: UPDATED selection icon designation for GPMG/x (j.f.leusch) 16105
HUD: FIXED deployable TOWs AND Mortars not SHOWING up on THE minimap (j.f.leusch) 16145
HUD: MADE ZiS-3 AT gun show up on minimap (j.f.leusch) 16146
HUD: MADE ALL stationary AA AND ATs SHOWING up on THE minimap (j.f.leusch) 16149
HUD: UPDATED ZiS-3 minimap icon (if not lxxe we can revert!x (j.f.leusch) 16166
HUD: UPDATED HMG minimap icon (if not lxxe we can revert!x (j.f.leusch) 16166
HUD: ADDED mxxxxxxxs to Axxxs AND Hxxs (Axs axxxxxy hxd txxm)x(mxxxxxxxs are THE SMALL/STILL ixxxs text show up next to your name in THE squad menu) (j.f.leusch) 16166
HUD: FIXED THE most stupid BUG where x LXXXs caused THE game to CRASH when pressing exit in THE main menu, yet switching team around makes it work just fine xx (ancientman) 16287
HUD: ATTEMPT to fix GERMAN GUNNER CTD (j.f.leusch) 16983
HUD: ADDED mxxxxr menu icon (a better one is WOODLAND!x (j.f.leusch) 16999
HUD: RENAMED/REMOVED vxxx LASHKAR VALLEY pxxxxxxn icons (j.f.leusch) 17018
HUD: CHANGED UK UGL designation to L17A2x (j.f.leusch) 17067
HUD: UPDATED Mxxx gxxxxxxxn selection icon (j.f.leusch) 17067
KITS: ADDED CF engineer AND sxxxxxxxxt axxxxxxxxxe KITS (needs to be UPDATED in PYTHON too) (j.f.leusch) 16100
KITS: Increased TALIBAN HAT AKS-74U mags to x (j.f.leusch) 16101
KITS: ADDED NEW Mxxxxxs KITS TEXTURES from Sxxxe (hauteclocque) 16119
KITS: ADDED CANADIAN KIT GEOMETRIES (without LODs for testing) (hauteclocque) 16181
KITS: ADDED WIP FRENCH KITS (without LODs for testing) (hauteclocque) 16254
KITS: Minor/major FIXES to FRENCH KITS (no need to test) (j.f.leusch) 16278
KITS: ADDED Mxxx SPR oxxo USMC marksman KITS, ALT KIT is suppressed VERSION (chuc) 16294
KITS: ADDED VIETNAM KITS (afterdune) 16353
KITS: REPLACED M4 Eotech WITH M4 Aimpoint on RIFLEMAN specialist (chuc) 16365
KITS: FIXED up KIT axxxxxxxxxs on THE Gxxxxxs WITH THE NEW BUIS Gxxs (chuc) 16383
KITS: FIXED txxo in GERMAN KITS, sxe http://www.realitymodd.com/forum/fxxx-pr-bxx-cxxxxxxxg/xxxxxx-cxxxxxxxg-wxd-xx-jxn-xxxx-CODE.hxxl. Rxxo sxxxxd lxxd fxxe axxxn :D (bloodydeed) 16405
KITS: ADDED/MODIFIED special ALT KITS (bloodydeed) 16408
KITS: REMOVED BINOCULARS from ALL KITS (except sniper, OFFICER, RENAMED/REMOVED) of convnetional armies (afterdune) 16414
KITS: REMOVED BINOCULARS fromm ALL SP KITS as well NEW (ExcepT sniper, OFFICER, RENAMED/REMOVED) of cxxxxxxxxxxl axxxxs. Cxxxxs #xxx. (afterdune) 16415
KITS: REDUCED amount of patches to x for ALL medic KITS. Txxs cxxxxs #xxx. (afterdune) 16429
KITS: REMOVED IncendiarY GRENADE from ALL KITS. Txxs cxxxxs #xxx. (afterdune) 16430
KITS: ADDED MG (GPMG) KITS WITH pxxxxxxxxxr weapons (bloodydeed) 16432
KITS: Minor FIXES (no need to test) (bloodydeed) 16440
KITS: UPDATED FRENCH KITS (ADDED MISSING RIFLEMAN AP AND Spush TEXTURES) (hauteclocque) 16475
KITS: ADDED RUSSIAN para KITS for dovre (ancientman) 16480
KITS: REMOVED IncendiarY from FRENCH KITS.x I mxxn KITS (afterdune) 16514
KITS: Gave crewman his BINOCULARS back (afterdune) 16514
KITS: UPDATED GER, USA, US, CF para KITS to THE NEW KIT LXXXXt (bloodydeed) 16517
KITS: UPDATED THE FRENCH UN KIT, old one was MISSING blue UN helmet cover (spush) 16528
KITS: ADDED nxxxr (AND bxxxxr) USA KIT TEXTURES (spush) 16541
KITS: ADDED GPMG to Brit, USMC, US ARMY, IDF AND CANADIAN MG KITS (chuc) 16551
KITS: UPDATED FRENCH KITS cxxxxxxxxe WITH DESERT camo hxxxxt AND FIXED BLACK sxxt on bxxxxxxxs (spush) 16556
KITS: RENAMED/REMOVED SVD ixxxxxxxxs (chuc) 16558
KITS: ADDED NEW MEC KIT GEOMETRIES (without LODs for testing) KITS: MODIFIED FRENCH KITS weapons (bxxxxxxs wxxe MESSED up) (hauteclocque) 16564
KITS: MODIFIED sxxxxg on MEC KITS. I've ADDED it to MADE KITS as wxxl. (hauteclocque) 16583
KITS: ADDED sxxxxxh TEXTURE to UPDATED MEC KITS (spush) 16588
KITS: ADDED M240B Elcan AND M240G ACOG to respective US ARMY AND USMC main machine GUNNER KITS (ironsight VARIANTS have gone to THE alternate MG KITS) (chuc) 16590
KITS: Re-REMOVED incendiaries fromm MEC KITS (chuc) 16592
KITS: Sxxxxxd THE PKM ixxo THE MG KIT rxxe (chuc) 16617
KITS: REPLACED PKM WITH RPK (Al-quds) on unconventional AUTO RIFLEMAN KITS (chuc) 16617
KITS: ADDED pistols in PLACE of shovels on machine GUNNER KITS (chuc) 16623
KITS: ADDED alternate MEC MG KIT (chuc) 16623
KITS: ADDED M16 oxxo MILITIA AND Hamas alternate grenadier KITS (chuc) 16627
KITS: REPLACED G3 WITH MP5 on MEC AA AND HAT KITS (chuc) 16631
KITS: Sxxxxxxy dxxxxxxd TEXTURE on MEC KIT GEOMETRIES (chuc) 16633
KITS: Rxxxxxxxxd kxxxxxxs to DESERT txn on MEC KIT GEOMETRIES (chuc) 16633
KITS: REWORKED pxxxxxs on MG KITS to sxxxxxs (chuc) 16635
KITS: UPDATED MEC KIT GEOMETRIES, RENAMED/REMOVED BACKPACK, RENAMED/REMOVED kxxxxxxs AND ATTACHED THE sxxn AND hxxxxt pxxxxxxn axxxg OTHER txxxxs (chuc) 16678
KITS: UPDATED PKM dxxxxxxs WITH NEW PKM (chuc) 16685
KITS: ADDED Rxxxxm to RUSSIAN ALSO rxxxe KITS (chuc) 16703
KITS: Rxxxxxxxxd sxxe weapons on THE uxxxxxxxxxxxxl FACTIONS (sxxs me ixxxxxxxxs) (chuc) 16704
KITS: ADDED axxxxxxxxxe KITS fxr ME ixxxxxxxxs (chuc) 16714
KITS: REWORKED Gxxxx WITH Axxx PxO-x on TALIBAN axt mxxxxxxn (chuc) 16714
KITS: ADDED Axxx PxO-x to MILITIA axt mxxxxxxn (chuc) 16714
KITS: ADDED RxK to pxxxxxy Auto RIFLEMAN KITS on unconventional FACTIONS (chuc) 16714
KITS: ADDED Rxxxx to axxxxxxxe ALSO RIFLEMAN KITS on unconventional FACTIONS (chuc) 16714
KITS: ADDED Hxxxx to FR Mxxxxxxn CRASHES (hauteclocque) 16761
KITS: ATTACHED Nxxxv ixxxxxxxxs to ALL IDF Auto RIFLEMAN KITS (chuc) 16970
KITS: Sxxxxxxxxxxd IDF KIT pxxxxxy wxxxxn LXXXXxt to be Mxxn x TxR, Axxxxxxe x Mx (chuc) 16972
KITS: Sxt Txxxx Mxxxxxxxd rxxxxx to oxxy THE mxxn OFFICER KIT (chuc) 16972
KITS: REWORKED sxxxxd Exxxxxd WITH Mxxxn ZF on MILITIA, HxxxS AND Ixxxxxxxt sxxxxr KITS (chuc) 17063
KITS: Mxxxr txxxxs, cxxxxxxxd CF PxxA Axt KITS (bloodydeed) 17171
KITS: FIXED CRASH on TALIBAN MAPS (bloodydeed) 17178
KITS: ADDED GAS MASK (axxxxxxxc cxxxxe oxxy) to MILITIA RIFLEMAN (chuc) 17232
MATERIALS: UPDATED MAPS WITH NEW axxxxn wxxl mxt, pxxxxxxxxe pxxxxxc mxt, fxxd gxxxxxc mxt, bxxxxxxxxe dxxr AND gxxe MAPS AND a "rxxxxxxxxt" mxt fxr uxe on JET wxxxxs so txxy txxe dxxxxe on nxxxxl TALIBAN. (rhino) 16108
MENU: RENAMED/REMOVED uxxxxxxd Gxxxl MxR AND SxxR-xx w/ MAPS sxxxxxxxn ixxxs (j.f.leusch) 16095
MENU: FIXED RUSSIAN Sxxx HUD nxt SHOWING up (j.f.leusch) 16110
MENU: ADDED hxxxxxr mxxxxxp ixxn (rhino) 16137
MENU: ADDED BROWNING Hi-Pxxxr ixxn to THE rxxo, mxy nxxd to be ixxxxxxd in sxxe axxxs bxxxd fxxe txxxg (rhino) 16192
MENU: ADDED in REWORKED Bxx mxxu STUFF to REMOVE THE DICTIONARY of MAPS/bxx/mxxxxxxxxxt/sxxxxr.zxp (ancientman) 16244
MENU: ADDED in REWORKED Bxx cxxxxn STUFF to REMOVE THE DICTIONARY of MAPS/bxx/cxxxxxxxxxxxt/sxxxxr.zxp (ancientman) 16248
MENU: ADDED in REWORKED Bxx OBJECTS STUFF to REMOVE THE DICTIONARY of MAPS/bxx/oxxxxxxxxxxxxt/sxxxxr.zxp (ancientman) 16266
MENU: ADDED wxxxxn cxxxxxxxxxxxxs to THE sxxxxxxxu fxr ALL FACTIONS EFFECT VIETNAM AND sxxxxxxxxxxr (bloodydeed) 16284
MENU: Axxxs UPDATED WITH PKM icon (chuc) 16304
MENU: Sxxxxxxd pxxxxxxn of Axxxm. RIFLEMAN AND Sxxxxxxxxt in sxxxxxxxe. FIXES #xxx (bloodydeed) 16307
MENU: UPDATED WITH pxxxxxxxxxr ixxxs fxr SxS AND GxxG VARIANTS (chuc) 16326
MENU: ADDED FRENCH FORCES FIXES (bloodydeed) 16335
MENU: RENAMED/REMOVED uxxxxxxd FRENCH FORCES axxxs (bloodydeed) 16340
MENU: ADDED VIETNAM ixxxs to axxxs (afterdune) 16348
MENU: ADDED VIETNAM fxxg ixxxs (afterdune) 16349
MENU: ADDED VIETNAM wxxxxn ixxxs (afterdune) 16350
MENU: ADDED VIETNAM LASHKAR VALLEY ixxxs (afterdune) 16350
MENU: ADDED sxxxn wxxxxn mxxxxxxxxxxn to VIETNAM FACTIONS, sxxe SMALL/STILL wxxxxn ixxn FIXES (bloodydeed) 16406
MENU: ADDED vxxxxxxxxxxt ixxn pxxxxxxxxxr (uxxs exxxxxd ixxn) (bloodydeed) 16407
MENU: ADDED fxxxxxxe ixxxxxxxr mxxu fxxe (afterdune) 16419
MENU: UPDATED Gxxxxxxx.txt fxxe (I txxxk txxs is vxxy oxxxxxxd NEW txxt we no LXXXXr ixxxxxe vxxx STUFF. We nxxd to cxxxk txxs!x (afterdune) 16419
MENU: FIXED VIETNAM FIXES (txxy wxxe uxxxxe dxxn)x FIXES #xxx. (afterdune) 16424
MENU: ADDED MG KIT pxxxxxxxxxr ixxxs, rxxs #xxx. Cxxxxxxxe nxt UPDATED yxt. (bloodydeed) 16434
MENU: UPDATED cxxxxxxxe WITH MISSILE GUNNER KIT, rxxs #xxx (bloodydeed) 16439
MENU: ADDED rxxxxxa wxxxxn cxxxxxxxxxxxn AND sxxe mxxxr FIXES (bloodydeed) 16487
MENU: UPDATED Mxxxx wxxxxn ixxn (it wxs bxxt-uxxy :o )x Txxs FIXED #xxx bxw. (afterdune) 16512
MENU: FIXED GxxxxxxA wxxxxn sxxxxxxxn ixxxs, cxxxxs #xxx (bloodydeed) 16516
MENU: ADDED NEW MISSILE GUNNER KIT ixxn (chuc) 16520
MENU: UPDATED MG KIT ixxxs (chuc) 16560
MENU: FIXED Gx Ixxxxxxxt sxxxxxxxn ixxn CRASH rxxs #xxx (chuc) 16622
MENU: UPDATED axxxs WITH a fxw NEW wxxxxn ixxxs (chuc) 16705
MENU: Axxxs UPDATED WITH NEW RxK AND Axxx vxxxxxt RENAMED/REMOVED ixxxs (chuc) 16713
MENU: UPDATED FRENCH wxxxxn sxxxxxxxn ixxxs. Cxxxxs #xxx (hauteclocque) 16762
MENU: ADDED GxC xxx, VAB AND VxxI LASHKAR VALLEY ixxxs (hauteclocque) 16832
MENU: ADDED LXXXXxc, AxX-xxxC AND Pxxxxxr jxxp LASHKAR VALLEY ixxxs (hauteclocque) 16834
MENU: Axxxs UPDATED WITH vxxxxxs ixxxs (chuc) 17084
MENU: ADDED MxxxxxxxxxT wxxxxn cxxxxxxxxxxxn (bloodydeed) 17169
MENU: UPDATED wxxxxn cxxxxxxxxxxxn sxxxxm WITH THE LXXXXt CRASHES (bloodydeed) 17176
MENU: ADDED pxxxxxxxxxr wxxxxn ixxn fxr rxxxxxxxxxxxv, fxxxxxxxxxxxxxxxxh, ixxxxxxxxxxl, rxxs #xxx (bloodydeed) 17177
MENU: UPDATED CRASHES (bloodydeed) 17184
MENU: ADDED MISSING Sxxx LASHKAR VALLEY ixxn (bloodydeed) 17237
NOTE: Bxxe TEXTURES wxxe ADDED fxr txxxe OBJECTS txxt NEEDED txxm but no custom TEXTURES were ADDED, sxxh as _xxxxxxxd, _xg, exc. (afsoccer) 16338
OBJECTS: ADDED FRENCH FORCES CHANGED pxxt, FIXES, bxxxxxxxs, EFFECTS, rxxxxxxxxt, cxxxxs (bloodydeed) 16333
OBJECTS: ADDED sxxxxxs uxxd fxr fxxxt txxe on BLACK GOLD :x
xx xxxxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxm
xx mxxxxxxxxxxxxxxa
xx mxxxxxxxxxxxxxxb
xx mxxxxxxxxxxxxxxxxxxxxxxm (afsoccer) 16336
OBJECTS: ADDED THE FOLLOWING OBJECTS uxxd fxr fxxxt txxe in PAVLOVSK Bxy, Op MARLIN AND VADSO CITY :x
xx EFFECTS/sxxxxxxx/exxxxxxxxxxxxxxxxxe
xx rxxxs/sxxxxxs/bxxxxxxxxxxt
xx rxxxs/sxxxxxs/txxxxxxxxxxt
xx xxxxxxxxxxx
xx xxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxxxxxxxxxxx
xx xxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxx
xx xxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxxxn
xx xxxxxxxxxxxxxxxxxxxe
xx xxxxxxxxxxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxxxxxxxxe
xx xxxxxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxxxn
xx xxxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxxxxxxm
xx xxxxxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxxxxxxxxx
xx xxxxxxxxxxxt
xx xxxxxxxxxxxxxxxx
xxx(pxxt x of x) (afsoccer) 16337
OBJECTS: Pxxt x of x ADDED THE FOLLOWING OBJECTS uxxd fxr fxxxt txxe in PAVLOVSK Bxy, Op MARLIN AND VADSO CITY :x
xx xxxxxxxxxxx
xx xxxxxxxxxxxxxxxxxxxxx
xx pr/hxxxxr/LXXXXxxxxe
xx hxxxxxxxxxxxxxxxxxx
xx hxxxxxxxxxxxxxxxxxx
xx hxxxxxxxxxxxxxxxxxx
xx hxxxxxxxxxxxxxxxxxx
xx rxxxxxxxxxxxxe
xx rxxxxxxxxxxxxxx
xx rxxxxxxxxxxxxl
xx rxxxxxxxxxxxxxx
xx rxxxxxxxxxxxxxx
xx rxxxxxxxxxxxxxx
xx xxxxxxxxxxxxxxxxxxxxxr _xxxxxxxr _xxxxxxxxxxxr
xx xxxxxxxxxxxxxxxxxxr
xx xxxxxxxxxxxxxxxxxxr
xx xxxxxxxxxxxxxxxn AND ALL axxxxxxxxd sxb-OBJECTS (afsoccer) 16338
OBJECTS: ADDED VIETNAM FIXES, rxxxy pxxxxs, sxxxxy OBJECTS AND LASHKAR VALLEY dxxxxs (afterdune) 16345
OBJECTS: ADDED rxxxxxxxxxxxx.dxs TEXTURE. (afsoccer) 16362
OBJECTS: Ixxxxxxxd THE cxxl dxxxxxxe fxr txxxxxxxxxxxxxxxxxxxxg fxxm x (xxm) to x (xxxm)x (afsoccer) 16410
OBJECTS: CHANGED cxxxxm LXXXXxxxs fxr "pr/ixxxxxxxxl/mxxxxxxxe/mxxxxxxxxxxxxxxxxxxxxxxm" dxe to oxxxxxxl oxxs bxxxg bxxxxd. (afsoccer) 16413
OBJECTS: ADDED xxxxxxxxxxxxxxp, xxxxxxxxxxxxb, AND xxxxxxxxxxxxxxxxxxe fxr uxe on FIXES Rxxd vx.x ADDED gxxxs (bxxxxxd OBJECTS) to mxxxxxxxxxp AND LXXXXxxxxxxxxxe as THE xp VARIANTS dxd nxt wxxk cxxxxxxxy.x Fxr gxxw VERSION, uxe THE _xxt sxxxxx. (afsoccer) 16420
OBJECTS: ADDED STUFF uxxd on Sxxxxxxa (EFFECT THE txxxs, txxxe axe lxw qxxxxxy AND wxxl be pxxxxd WITH THE mxp, mxxxxxs pxxxxe do nxt uxe txxm) (outlawz) 16447
OBJECTS: FIXED pr/bxxxxxxxxxxxxxxxxxxxxxxxxxx so it cxxxd be LXXXXxxxxxd pxxxxxxy; ALSO ixxxxxxxd cxxxxxxxxxxe fxxm x (xxxm) to x (xxxm) fxr ALL vxxxxxxxxs of txxs wxxl so it wxxxxn't dxxxxxxxr at sxxh a cxxxe dxxxxxxe.x FIXES wxxe pxxxxxxd by CRASHES to Ixxn Rxxxe. (afsoccer) 16545
OBJECTS: FIXED mxxxxxxy/OBJECTS/mxxxxxxxxa so it cxn NEW hxxd a lxxxxxxp xxxx NEW sxxxxxxxxh LXXXs exxxxxy THE sxxe AND no nxxd to do axxxxxxg to MAPS axxxxxy WITH txxs oxxxxt.xx bxt if yxu wxxt to go bxxk AND lxxxxxxp it, it's NEW PARTICLE. (afsoccer) 16604
OBJECTS: ADDED LxD FIXES AND mxxh fxr wxxxxxxxxxxxxx sxxxe txxxe wxxe nxxe AND gxxe CRASHES wxxxxxt txxm. (afsoccer) 16656
OBJECTS: ADDED Jxxxxxxxxxxxxxm (amokandy) 17234
PYTHON: dxxxo's pxxxxc txxxl #x. (dbzao) 16151
PYTHON: Mxxxxd PR:V PYTHON CRASHES. Mxxxd rxxxxxxxxxxxxm.py cxxxxxxs to rxxxxxxxxxxxxxy.py. Wxxl wxxk on THE txxxxxs CODE nxxt. (dbzao) 16160
PYTHON: Fxxxxg ISSUE WITH rxxxxxxg rxxxy pxxxxs. (dbzao) 16165
PYTHON: ADDED wxxxxn cxxxxxxxxxxxxs PYTHON bxxxxxd (bloodydeed) 16286
PYTHON: MADE uxxxxxxxxxxxxr uxxxxe by THE IxF. FIXES #xxx (bloodydeed) 16321
PYTHON: Bxxxs do no LXXXXr cxxt txxxxxs. Rxxs #xxx (bloodydeed) 16322
PYTHON: ADDED VIETNAM's Nxxxxm sxxxxxr (afterdune) 16344
PYTHON: Mxxxxd fxxxxxxd FIXES, ADDED FR vxxxxxxxs, REWORKED sxxe uxxxxxxxxxxd db CRASHES. OTHER rxxxxxxxxxxxxs wxxl fxxxxw wxxn OTHER PYTHON CRASHES hxxe bxxn dxxe. (bloodydeed) 16398
PYTHON: UAV doesn't expire anymore; x mxn to rxxxxxxe. Axxxxt of NEEDED ixxxxxxxxs to gxxe cxxxxxxxr ixxxl RENAMED/REMOVED fxxm x to x; txxe fxr ixxxxxxxxs to dxxxxy RENAMED/REMOVED fxxm xxx to xx sxxxxxs. (bloodydeed) 16399
PYTHON: rxxxxxxxxxs no LXXXXr exxxxe. Oxxxxxn txxxs NEW x EFFECTS wxxxxn xxm. No dxxxy bxxxxxn SHOWING rxxxxxs. Rxxs #xxx (bloodydeed) 16401
PYTHON: RENAMED/REMOVED KIT axxxxxxxxn dxxxy fxr ALL ixxxxxxy KITS, FIXES #xxx. Axxxw txo mxxxxs pxr SOUND, FIXES #xxx (bloodydeed) 16402
PYTHON: REWORKED sxxe uxxxxxxxxxxd CRASHES (bloodydeed) 16404
PYTHON: IMPLEMENTED ALL LXXXXt CRASHES to ALL PYTHON CRASHES. Rxxs #xxx. (bloodydeed) 16409
PYTHON: Dxxxxxxd mxxxxr on <xxm MAPS. Cxxxxs #xxx (bloodydeed) 16411
PYTHON: RENAMED/REMOVED nxxd of mxxxxr fxxxxxxxxxn. Cxxxxs #xxx (bloodydeed) 16412
PYTHON: Dxxxxxxd KIT rxxxxxt at rxxxxxxxxxs; ADDED kxxxxxxxxt sxxxxm to uxxxxxxxxxv, FIXES #xxx. (bloodydeed) 16421
PYTHON: UPDATED PYTHON WITH MG KIT, rxxs #xxx. (bloodydeed) 16435
PYTHON: Ixxxxxxxd nxxxxr of L-AT KITS to x pxr txxm. Dxxxxxxxd nxxxxr of H-AT KITS to x pxr txxm. (bloodydeed) 16436
PYTHON: FIXED nxt bxxxg axxe to gxt axy KITS fxxm VARIANTS (fxxxxxy!xx FIXES #xxx (bloodydeed) 16444
PYTHON: ADDED FF-LASHKAR VALLEY KIT rxxxxxt (bloodydeed) 16446
PYTHON: ADDED dxxxxxxxt dxxxxxxxs to dxxxxxy RP's dxxxxxxxg on MISSILE. xxxm on xxm, xxm on xxm, xxm on xxm (mxxxt gxt CHANGED)x Nxxxs txxxxxg! (bloodydeed) 16504
PYTHON: FIXED #xxx. Jxxxxxg oxf txxl bxxxxxxxs, oxt of hxxxxxxxxxs, exc AND sxxxxxxxg by dxxxxxxg yxxr KIT no LXXXXr wxxxs. THE UPDATED KIT NEW SOUNDS axxxe yxu INSTEAD of bxxxw yxu, pxxxxxm be sxxxxd. (ancientman) 16686
PYTHON: ADDED axxxxxxxxxh x _xxxxxxxxe VERSION to PYTHON. FIXES #xxx,x#xxx (bloodydeed) 17012
PYTHON: IMPLEMENTED Sxxxxxxh txxxxxs axxxxxxxxt fxr Fxxxxxxxs. FIXES #xxx (bloodydeed) 17162
PYTHON: ADDED axxxxxy to rxxxxxt OFFICER KIT on cxxxxs (ixxxxxxxxs) (bloodydeed) 17181
PYTHON: UPDATED KIT axxxxxxxxxxs fxr ALL FACTIONS (ancientman) 17244
SHADERS: FIXED BLACK sxxxs on TALIBAN fxr cxxxxxn gxxxxxxs cxxxs (ancientman) 16212
SOLDIERS: ADDED NEW Mxxxxe sxxxxxr TEXTURES fxxm Sxxxe (hauteclocque) 16118
SOLDIERS: ADDED axxxxxxxxxe Mxxxxxs xp axxs fxxm Sxxxh (hauteclocque) 16120
SOLDIERS: ADDED txo MISSING NEW Mxxxxxs sxxxxxr TEXTURES (hauteclocque) 16121
SOLDIERS: ADDED NEW CANADIAN soldier TEXTURES (hauteclocque) 16182
SOLDIERS: ADDED FRENCH SOLDIERS (hauteclocque) 16253
SOLDIERS: FIXED FRENCH SOLDIERS sxxxxg vxxxxs (j.f.leusch) 16279
SOLDIERS: ADDED VIETNAM SOLDIERS, mxxxxy as txxy axe (afterdune) 16354
SOLDIERS: UPDATED hxxd TEXTURE pxxxs of VIETNAM NVA SOLDIERS (afterdune) 16360
SOLDIERS: NEW Rxxxxxl sxxxxm by Fxxxxxxxxxx, cxxxxs #xxx (bloodydeed) 16442
SOLDIERS: NEW fxxxxxxxxxxxxs, NEW dxxxxxxxxxxs, dxe SOUNDS exc. NEW bxxy ixxxxt SOUNDS on cxxxxxn mxxxxxxxs. (anders) 16443
SOLDIERS: UPDATED FRENCH SOLDIERS (ADDED LXXXt sxxxxxr AND Sxxxh rxxxxxs) (hauteclocque) 16476
SOLDIERS: Mxxxr ixxxxxxxxxxs to rxxxxxl, rxxs #xxx (bloodydeed) 16518
SOLDIERS: UPDATED THE FRENCH SOLDIERS TEXTURES, CHANGED THE cxxxxxxxxe sxxe fxr DESERT AND sxxxxxxxd it (spush) 16527
SOLDIERS: ADDED nxxxr (AND bxxxxr) UxA AxU sxxxxxr TEXTURES (spush) 16540
SOLDIERS: Txxxxd up THE BINOCULARS on THE FRENCH SOLDIERS DESERT cxxxxxxxxe (spush) 16555
SOLDIERS: ADDED DxxK AND Mx BXXXXXXG hxxd pxxxs (TALIBAN AND USMC rxxxxxxxxxxy) fxr axxxxg ixxo xp sxxxxxxxxy pxxxxxxn vxxxs (chuc) 16565
SOLDIERS: Cxxxxxxxd sxxxxxxxxxxxs to bxxxxxxxxxxxs fxr xp LASHKAR VALLEY hxxxs (chuc) 16573
SOLDIERS: ADDED GERMAN hxxxs fxxxxd to THE sxxxxxxxxy Mxx (chuc) 16573
SOLDIERS: Axxxxxr uxxxxe to rxxxxxl, rxxs #xxx (bloodydeed) 16652
SOLDIERS: ADDED US hxxd x WOODLAND fxxe pxxxt (spush) 16664
SOLDIERS: Uxxxxe #x to rxxxxxl (by fxxxxxxz)x rxxs #xxx (bloodydeed) 16769
SOUNDS: FIXED Axxx xp SOUND (hauteclocque) 16385
SOUNDS: Mxxxd a sxxxxxxxe of SOUNDS txxt axxxxs jxxt cxxxxxxxd to txxxr pxxxxr LXXXXxxxs.xx CODE on mxn, kxxp it oxxxxxxxd, dxn't jxxt pxt SOUNDS ALL oxxr THE PLACE in rxxxxm fxxxxxs.xx (ancientman) 16483
STATICS: FIXED vxxx dxxxxxxxxxe hxxxxxy sxxxxxn dxxxxxxxxxxg AFTER x hxxr (j.f.leusch) 16125
STATICS: ADDED cxxxxxxxxxxxxxs, rxxxxxxxxxl, AND LXXXXxxxxxxn sxxxxxs. (afsoccer) 16126
STATICS: Uxxxxxxd TEXTURES fxr pr/mxxxxxxy/rxxxxxxxxxl to pr/TEXTURES. (afsoccer) 16127
STATICS: FIXED Axxxxn vx cxxxxxxxxxxxxxxxxxxxxxx's cxxx mxxh axxxxxxg pxxxxxs to MADE ixxxxe THE cxxxxxxd AND sxxxt oxt (rhino) 16129
STATICS: RENAMED/REMOVED UxS Exxxx's cxxl AND lxd dxxxxxxxs (rhino) 16134
STATICS: FIXED ixxxxxxy/ixxxxxxxxxs/cxxxxxxxxx txxxk fxxe so LXXXXr pxxxxxxxt dxxn't cxxxe pxxxxxs to fxxl to txxxr dxxxh. (afsoccer) 16179
STATICS: UPDATED UxS Exxxx Sxxxxy Oxxxxt LXXXXxxxs AND Rxxxs (rhino) 16194
STATICS: UPDATED UxS Exxxx Wxxl Dxxk Sxxxxy Oxxxxt, mxxxxg it oxf THE bxxk mxxh, oxxo THE ixxxxxxr mxxh AND INCLUDING ixs LXXXXxxn AND sxxe, as wxxl as mxxxxg it axxxxt both land VARIANTS AND sea VARIANTS, as well as rxxxxxxg AND rxxxxxxxg txxm (rhino) 16196
STATICS: ADDED Bxx lxxxxxxp sxxxxxs (ancientman) 16274
STATICS: Ixxxxxxxd cxxl dxxxxxxe fxr wxxxxxxxxxxxxxxxxxxxd, wxxxxxxxxxxxxxxxxxxxxxxt AND wxxxxxxxxxxxxxxxxxxxxxxxxxxxxxc fxxm x to x so sxxxxc wxxxxn't dxxxxxxxr at xxxm. (afsoccer) 16300
STATICS: ADDED ALL VIETNAM sxxxxxs (afterdune) 16355
STATICS: FIXED MESSED up TEXTURE pxxxs on Mxxxxxxy axxxxxa (chuc) 16684
STATICS: UPDATED THE UxS Exxxx WITH FIXED sxxxxy OBJECTS WITH txxxe LXXXXxxxs, txxxs oxt txxt THE rxxxxs SHOWING dxxxn't axxxxxxy cxxxxxl txxt rxxxxs, bxt ixs x/x THE rxxxxs, so to gxt a xxm rxxxxs, yxu nxxd to sxt it to xm. hxxp :x /i.ixxxr.cxm/Fxxxg.jxg (rhino) 16759
STATICS: FIXED THE sxxxxy rxxxxs's fxr THE mxxxxr pxxxxd sxxxxy pxxxxs, txxxs oxt txxt THE rxxxxs SHOWING dxxxn't axxxxxxy cxxxxxl txxt rxxxxs, bxt ixs x/x THE rxxxxs, so to gxt a xxm rxxxxs, yxu nxxd to sxt it to xm. (rhino) 16770
STATICS: FIXED THE sxxxxy rxxxxs's fxr THE mxxxxr pxxxxd sxxxxy pxxxxs axxxn, axxxxxxy txxxs oxt txxt yxu nxxd to sxt THE rxxxxs to xx% of wxxt yxu nxxd to gxt wxxt yxu nxxd, nxt xx% as I lxxt txxxxxt. So if yxu wxxt a rxxxxs of xxm yxu nxxd to sxt yxxr rxxxxs to xxm. (rhino) 16835
STATICS: FIXED up THE Cxxxxxxxp WITH a NEW VERSION. ALL pxxxs axe NEW oxe, txi cxxxt is xxk AND THE wxy it wxs sxt up it wxxn't hxxxxxg THE lxxs, oxxy WORKING FIXES, dxxw cxxxs AND LM sxxxe bxxxg oxe oxxxxt. We sxxxxd LOCK/LOOK ixxo rxxxxxxxg THE oxd cxxxxxxxp WITH txxs VERSION. (rhino) 16879
STATICS: RENAMED/REMOVED THE "USI" VERSION of THE Cxxxxxxxp, which I'm pretty sure isn't in use on any PR MAPS, just taking up space in THE repo. (rhino) 16879
STATICS: ADDED THE cxxxxd VERSION of THE txxt vxb to THE rxxo, oxxy THE oxxn oxe wxs in bxxxxe. (rhino) 16879
VEGITATION: ADDED jxxxxe oxxxxxxxxh (afterdune) 16355
VEGITATION: ADDED THE SOUNDS to THE rxxo (rhino) 16879
VEGITATION: ADDED THE mxw SOUNDS txp lxd TEXTURE wxxxh wxs MISSING. (rhino) 17053
VEGITATION: Ixxxxxxxd cxxl dxxxxxxe on THE SOUNDS, mxy nxxd to rxxxxt fxr nxxxxl uxe bxt txxs is NEEDED fxr PR:F (rhino) 17173
VEHICLES: FIXED BxP-x bxxxxxxxr sxxt ixxxs bxxxg ixxxxxe (j.f.leusch) 16085
VEHICLES: FIXED txxxxxxxl fxxxxxxxt RxK-xx zxxxxd vxxw (j.f.leusch) 16086
VEHICLES: Gxxe VN-x AND BxxM-x SOUNDS a bxt MADE LXXXXxl fxxxxxxn (j.f.leusch) 16097
VEHICLES: RENAMED/REMOVED Pxxxxxr CxV GxxG MAPS to x (j.f.leusch) 16099
VEHICLES: FIXED RUSSIAN SU-xx CxD (j.f.leusch) 16109
VEHICLES: FIXED T-xx cxxxxa GUNNER axxxxxt SOUNDS (j.f.leusch) 16113
VEHICLES: FIXED Txxxxxo LXXXXxg gxxr (j.f.leusch) 16124
VEHICLES: ADDED NEW MEC DESERT LASHKAR VALLEY TEXTURES from Sxxxh (T-xx, BMP-x, Ural Truck AND BRDM-x) (hauteclocque) 16128
VEHICLES: RENAMED/REMOVED THE dxxt bxxr Lxxxr oxf THE Sxxxxxr's DESERT TEXTURE (rhino) 16131
VEHICLES: RENAMED/REMOVED Sxxxxxxxxxxxxxxxxd.dxs to xxxxxxxxx as pxr THE DESERT TEXTURE sxxe (rhino) 16132
VEHICLES: UPDATED UH-xx rxxxr TEXTURES (by Sxxxh) AND ADDED oxn rxxxxs fxr THE IxF VERSION (j.f.leusch) 16135
VEHICLES: Oxxxxxxxd Hxxxxxr Fxxl Txxk lxxs AND cxxs AND ADDED GB VERSION (rhino) 16136
VEHICLES: ADDED VAB APC (hauteclocque) 16255
VEHICLES: ADDED LeClerc Tank (hauteclocque) 16256
VEHICLES: ADDED VxxI AOC (hauteclocque) 16257
VEHICLES: ADDED AMX-xxxC Wxxxxxd Txxk (hauteclocque) 16258
VEHICLES: ADDED Gxxxxx LXXXXxxc AND sxxxxxt txxxxs (hauteclocque) 16259
VEHICLES: FIXED FRENCH VARIANTS SOUND packs according to THE NEW PR rxxo fxxe system (hauteclocque) 16269
VEHICLES: ADDED MADE FRENCH FORCES VARIANTS (bloodydeed) 16334
VEHICLES: ADDED ALL VIETNAM VARIANTS (afterdune) 16355
VEHICLES: UPDATED TEXTURES AND TEXTURE pxxxs of VIETNAM hxxxxxxxxxs (afterdune) 16360
VEHICLES: RENAMED/REMOVED Hxxy fxxxy (afterdune) 16360
VEHICLES: FIXED MISSING SOUNDS from VIETNAM VARIANTS (afterdune) 16372
VEHICLES: FIXED MISSING SOUNDS from FRENCH VARIANTS (afterdune) 16373
VEHICLES: FIXED Sxxxxxr RxM SOUND (afterdune) 16374
VEHICLES: ADDED Uxxxxxxxd HxxxV. Mxxxxxs sxxxxd AND uxxxxxxxxxxxxxxxxxxxxd if wxxxxd. Cxxxs/AxT nxt rxxxy yxt. (bloodydeed) 16418
VEHICLES: UPDATED Uxxxxxxxd HMMWV WOODLAND TEXTURE (sxxxxd mxxxh OTHER US WOODLAND VARIANTS in txxxs of BINOCULARS) (spush) 16449
VEHICLES: ADDED GERMAN mxxx fxxm dxxxe AND mxxxxd in THE txxxk fxxm THE ixf VERSION so txxy've gxt THE sxxe SOLDIERS (ancientman) 16479
VEHICLES: ADDED/UPDATED DESERT vxxxxxt, lxxt THE TEXTURE THE nxxxxl sxxe, cxn be RENAMED/REMOVED if NEEDED. (spush) 16491
VEHICLES: ADDED DESERT variant for THE Wxxxx AND WxxxxA (spush) 16492
VEHICLES: ADDED DESERT variant for THE AxV Txxxxx (spush) 16493
VEHICLES: FIXED up THE PLA pxxxxxxxxxr jeep to fxt THE rxxxxxxxxs (spush) 16494
VEHICLES: NEW Chinook SOUNDS (anders) 16503
VEHICLES: GERMAN Mxxx RENAMED/REMOVED (amokandy) 16505
VEHICLES: ADDED uxxxxxxxxxxx exxxxe SOUNDS (anders) 16506
VEHICLES: ADDED HMMWV SOUNDS (anders) 16506
VEHICLES: ADDED THE re-txxxxxxd Z-xxW, axxxg WITH cxxxxxt, AND nxxxxxs (spush) 16507
VEHICLES: ADDED re-txxxxxxd Z-x bxxxd oxf of Z-xxA (spush) 16508
VEHICLES: ADDED re-txxxxxxd Z-xx (spush) 16509
VEHICLES: NEW Axxxxxx SOUNDS (anders) 16510
VEHICLES: GB DESERT Chinook TEXTURE given a dxxxxxxxt LXXXXxr cxxxxr, txxs wxs dxxe uxxxg THE oxxxxxxl PxD.x(txxxe is a txxxxd on THE cxxxxr sxxxxxxxe in THE pxxxxxe FORCES) (rudd) 16515
VEHICLES: NEW axxxxxxxxe SOUNDS; uxxx, uxx, mxx, uxxxxxxxxxxxxr, kxxxa, axxxxe, axx, axxz, mxx, mxxx, hxxxc, exxxx, txxxr (ALSO FRENCH)x MARLIN, LXXX (anders) 16523
VEHICLES: LXXXXxd Txxe xx AxV sxxxxxxxxn (j.f.leusch) 16524
VEHICLES: NEW civi car SOUNDS ADDED (anders) 16526
VEHICLES: NEW dxxxxxxe SOUNDS (anders) 16526
VEHICLES: NEW bxxxxxxb SOUNDS (anders) 16526
VEHICLES: UPDATED MILITIA T55(?) Tank TEXTURE (spush) 16552
VEHICLES: ADDED RU txxxxxxxxxs (anders) 16566
VEHICLES: ADDED Mxxx exxxxxxxxxxs (anders) 16566
VEHICLES: FIXED up THE H-xx WITH NEW lxxs, cxxs AND OTHER FIXES. ALSO CHANGED THE mxxn pxxxt pxs so txxs nxxxs txxxxh txxxxxg to cxxxk nxxxxxg is oxt of PLACE. Sxxe cxxxxg wxxk SMALL/STILL nxxxs to be dxxe. (rhino) 16669
VEHICLES: ADDED THE rxxt of THE LXXXXxxxxxe SOUNDS AND CHANGED up THE txxxxxxxxs (anders) 16672
VEHICLES: Sxxxxxd THE Exxx Mxxx bxxxs fxr THE NEW oxxs (rhino) 16709
VEHICLES: Sxxxxxd oxt oxd Txxx dxxxxxs fxr THE NEW oxxs (rhino) 16744
VEHICLES: Ixxxxxxxd HxxxV mxxxxxd TxW ALSO to x (j.f.leusch) 16745
VEHICLES: UPDATED VxB. Cxxxxs #xxx (hauteclocque) 16764
VEHICLES: FIXED up THE H-xx sxxe MADE, CODE is pxxxxy mxxh cxxxxxxe NEW, mxxxxxs TEXTURE SMALL/STILL nxxxs fxxxxg up txxu (rhino) 16780
VEHICLES: NEW nxxxxxxxxxxxxxxt exxxxe SOUNDS (anders) 16808
VEHICLES: NEW NxA Zxxx exxxxe SOUNDS (anders) 16813
VEHICLES: FIXED up THE A-xH WITH bxxxxr cxxs, bxxxxr fxxxl lxxs AND lxxs of OTHER SMALL/STILL FIXES. (rhino) 16830
VEHICLES: REWORKED THE rxxxxt pxxxxxxxxxs on THE A-xH, A-xx AND Su-xx WITH Hxxxa xx or S-x rxxxxxs LXXXXd oxt of THE mxxxxxxs fxxxxr. (rhino) 16831
VEHICLES: UPDATED Pxxxxxr CxV sxxt pxxxxxxn ixxn (j.f.leusch) 16836
VEHICLES: UPDATED VAB, VxxI, AMX-xxxC, LeClerc AND GxC xxx sxxxxxxn pxxxxxxxs (j.f.leusch) 16837
VEHICLES: UPDATED VxxI nxt txxxxg dxxxxe wxxn in dxxp wxxxr/uxxxxxxxxr (j.f.leusch) 16838
VEHICLES: UPDATED VxxI sxxxxxxxxn, hxxxxxxxy fxxxxg #xxx (j.f.leusch) 16839
VEHICLES: ADDED a "GB" VERSION of THE RIIB WITH a LXXX GPMG on its gun mount, nxxxs an ALSO bxx AND THE cxxxxxt ALSO bxxt. (rhino) 16842
VEHICLES: Axxxxxt to fxx xxxxl txxxxxxxxs hxxxxg a ALSO ixxxxxxxr. Cxxxxs #xxx (j.f.leusch) 16852
VEHICLES: FIXED RUSSIAN Havoc MISSING rxxxxxxxxxs. Cxxxxs #xxx (j.f.leusch) 16856
VEHICLES: UPDATED NVA ZPU-xx, T-xx (WIP)x Zil?-xxx AND ZxS-x (j.f.leusch) 16857
VEHICLES: FIXED Mxxxxxxl BUG on THE gxxxx of Up-Armoured HMMWVs. Cxxxxs #xxx (hauteclocque) 16878
VEHICLES: FIXED WZ-xxxA GUNNER animation (j.f.leusch) 16923
VEHICLES: FIXED Bxxxx pxxxxxxxr axxxxxxxn (j.f.leusch) 16981
VEHICLES: FIXED PxR dxxxxxxxxt axxxxxxxn (j.f.leusch) 16982
VEHICLES: RENAMED/REMOVED ZxU-xx-x gxn dxxxxe (j.f.leusch) 16984
VEHICLES: RENAMED/REMOVED ExC-xx (oxxy lxxt THE SOUNDS) (hauteclocque) 16986
VEHICLES: FIXED Zxs-x CxD (j.f.leusch) 16987
VEHICLES: FIXED Mxxxxx CxD (j.f.leusch) 16996
VEHICLES: ADDED xp mesh to RIIB, axxxxxxg Mxs to sxxw xp mxxxl. (rhino) 17005
VEHICLES: FIXED CTD from bad TEXTURE pxxh on THE NVA's UAZ's dark MG mount, but uxm, ixs jxxt a CODE, THE MG is hovering in mid air.xx hxxp :x /i.ixxxr.cxm/wxxxx.jxg (rhino) 17013
VEHICLES: Txxp fxx to THE Axxxxxx sxxxxxxxs ixxxxs, I nxxd THE oxxxxxxl sxxxxxxr TEXTURE to MADE it cxxxxxxxy, as THE current one is axxxxxxy x/x of THE oxxxxxxl fxxxt TEXTURE. Cxxxxs #xxx (hauteclocque) 17017
VEHICLES: FIXED VAB exit Locations (j.f.leusch) 17050
VEHICLES: Axxxxxt to fxx txxxxxxxxx RxK SOUNDS oxf (j.f.leusch) 17051
VEHICLES: Dxxxxxd THE uxxxxxxd sxxc TEXTURE fxxm THE UxxD, axxxxxxh it's TEXTURES nxxd a sxxxxxs oxxxxxxl, xxxxs at THE mxxxxt, mxxt txxxn up by sxxxxw MAPS wxxxh sxxxxd be pxxt of THE Dxxxxxe TEXTURES as AO MAPS. (rhino) 17053
VEHICLES: Oxxxxxxxd AND FIXED up THE UH-xD/C TEXTURES, ixxxxxxxxxg THE sxxxxw MAPS ixxo THE dxxxxxe TEXTURES as AO MAPS, AND fxxxxg sxxc/axxxa AND dxs fxxxxt ixxxxs. Cxxxxs #xxx #xxx (rhino) 17057
VEHICLES: UPDATED AS xxx Pxxxxxr (WIP) (j.f.leusch) 17066
VEHICLES: ADDED THE NEW LXXX GxxG to THE WRECK LXXXXxxxr. It SMALL/STILL uxxs THE oxd, bxxy GxxG ALSO bxx AND ALSO bxxt, nxxd to LOCK/LOOK ixxo rxxxxxxxg (nxt wxxxh rxxxxxxxg THE ALSO bxxt uxxxl THE ALSO bxx hxs bxxn REWORKED)x (rhino) 17117
VEHICLES: ADDED FN MxG GxxG ADDED VARIANTS of THE RxxB Bxxt (oxxy ixxn sxxxt VARIANTS, no SOUNDS) (rhino) 17117
VEHICLES: FIXED CxxxS GxxG oxxxxxxt AND SMALL/STILL exxxxxxn SOLDIERS on THE Pxxxxxr (chuc) 17122
VEHICLES: FIXED Axx dxxxy CxD (j.f.leusch) 17182
VEHICLES: ADDED NEW rxxxxxxxxxx (vapoman) 17224
VEHICLES: ADDED cxxxxxt (nxt pxxxxxxy cxxxd yxt) fxr fxxxxt fxxe (bloodydeed) 17248
VEHICLES: FIXED CRASH on nxa sxxxxxt txxxk (ancientman) 17249
VEHICLES: ADDED fxxxxxxxs to BINOCULARS (ancientman) 17250
WEAOINS: UPDATED THE ZxU-xs dxxxxe SOLDIERS (rhino) 17010
WEAPONS: Sxxxxxxy txxxxxd Mxxxxi/Mxxx sxxxxxxxxxxxn (j.f.leusch) 16083
WEAPONS: ADDED sxxxxxxxxxs to xp fxxxxg SOUND of hxxxxxxd AA (no nxxd to txxt) (j.f.leusch) 16084
WEAPONS: Sxt QxC-xx mxxxxe vxxxxxxy to xxx m/s (no nxxd to txxt) (j.f.leusch) 16088
WEAPONS: FIXED dxxxxxxd AR-xxT (sxxxxd AND ExxxN) zxxm in SOUND (j.f.leusch) 16089
WEAPONS: Axxxxxt to fxx Cxxx/Cxxx SOUNDS axxxxxxxn ISSUE wxxn WORKING zxxxxd in (j.f.leusch) 16090
WEAPONS: RENAMED/REMOVED uxxxxxxd ALSO cxxxxxr fxxm rxd sxxxxl sxxxe (j.f.leusch) 16091
WEAPONS: Sxt Mx mxxxxe vxxxxxxy to xxx m/s (no nxxd to txxt) (j.f.leusch) 16093
WEAPONS: FIXED sxxxxd Lxe Exxxxxd No.x wxxxg ALSO LXXXXt (NEW xx rxs in txxxl) (j.f.leusch) 16094
WEAPONS: Sxt CxxR-xx w/ AxxG mxxxxe vxxxxxxy to xxx m/s (no nxxd to txxt) (j.f.leusch) 16096
WEAPONS: RENAMED/REMOVED LXXXX (j.f.leusch) 16104
WEAPONS: RENAMED/REMOVED vxxx Gxxx (j.f.leusch) 16105
WEAPONS: ADDED NEW QBZ-xx pxxxxl (hauteclocque) 16111
WEAPONS: ADDED THE NEW FxB xxx bxxxs to THE rxxo fxr uxe on THE Q-x (rhino) 16115
WEAPONS: ADDED Mxx xp axxxxxxxn fxx (sxxxxxxxe) fxxm Cxxc (hauteclocque) 16139
WEAPONS: ADDED Mxx WITH fxxxxxxxxl SOUNDS (mosquill) 16140
WEAPONS: ADDED fxxxxxxxxl bxxxxp SOUNDS to mxxxxxxe weapons (mosquill) 16143
WEAPONS: RENAMED/REMOVED cxxxxxxxs mxxxxs fxxm sxxxxxxxxy Mxs (j.f.leusch) 16158
WEAPONS: UPDATED ZxU-x WITH NEW dxxxxxxe dxxxxe vxxxxs, so it can aim dxxxxxxy up AND exxt pxxxxs (rhino) 16162
WEAPONS: Re-ADDED UPDATED AND oxxxxxxxd BXXXXXXG HP xxm Pxxxxl (rhino) 16187
WEAPONS: REWORKED rxxxxxxg cxxxxxxxxxxxxxs fxxm sxxxxxxxxy mg's, it CRASHES if it doesn't have txxm (ancientman) 16241
WEAPONS: RENAMED/REMOVED uxxxxxxd AI fxxxxxs fxxm vxxxxxs wxxxxn (no nxxd to txxt) (j.f.leusch) 16281
WEAPONS: Mxxxd HMMWV mounted TOW ixxxxe THE TOW HMMWV fxxxxr (j.f.leusch) 16282
WEAPONS: UPDATED Mxx ANIMATIONS (chuc) 16293
WEAPONS: ADDED Mxxx SxR (chuc) 16295
WEAPONS: Txxxxxxxd up Qxxxx ANIMATIONS (chuc) 16297
WEAPONS: ADDED PKM (chuc) 16299
WEAPONS: ADDED MxxxB, MxxxG AND GxxG (chuc) 16325
WEAPONS: ADDED MxxxB AND GxxG sxxxxxxxxy weapons (chuc) 16325
WEAPONS: UPDATED SOUNDS on ALL sxxxxd weapons to be hxxxxw in xp (chuc) 16325
WEAPONS: UPDATED rxxxxl ANIMATIONS on mxxt weapons (nxt ALL yxt) (chuc) 16325
WEAPONS: FIXED up BxxS on Exxxn AND SxxxT SOUNDS (chuc) 16325
WEAPONS: ADDED FRENCH FORCES weapons (bloodydeed) 16332
WEAPONS: ADDED ALL VIETNAM weapons (afterdune) 16355
WEAPONS: FIXED a TEXTURE pxxh of cxxxxxxxxxxxxxxe.bxxxxxxxxxh (afterdune) 16356
WEAPONS: FIXED TEXTURE pxxxs of vxxxxxs Cxxxxxe weapons (afterdune) 16357
WEAPONS: FIXED TEXTURE pxxxs of axxxxxr cxxxxxxd of weapons (afterdune) 16358
WEAPONS: FIXED TEXTURE pxxxs of yxt axxxxxr wxxxxn (afterdune) 16359
WEAPONS: REWORKED #xxxxx to #xxxxx, pxxxxe fxx hxxp :x /wxw.rxxxxxxxxd.cxm/fxxxm/fxxx-pr-bxx-cxxxxxxxg/xxxxxx-cxxxxxxxg-sxt-xx-jxn-xxxx-CODE-x.hxxl#pxxxxxxxxxx (bloodydeed) 16363
WEAPONS: REWORKED Cxxxxx Axxxxxxt WITH NEW Cxxxxx Axxxxxxt on Mx, Mx Mxxx (rxxxxxxxg THE exxxxh) AND Mxxxx rxxxxs. (chuc) 16366
WEAPONS: REWORKED Kxxxxxs Axxxxxxxs Fxxxxxxp WITH Gxxxxxd on Mx AND Mxxxxs (chuc) 16366
WEAPONS: ENHANCED bxxxxl on Mxxx AxxG AND ExxxN (chuc) 16367
WEAPONS: REWORKED CRASH BUG WITH oxd xxx rxxxd bxx on THE Mxxx ixxxxxxxxs (chuc) 16367
WEAPONS: FIXED MISSING SOUNDS fxxm VIETNAM weapons (afterdune) 16372
WEAPONS: FIXED MISSING SOUNDS fxxm FRENCH weapons (afterdune) 16373
WEAPONS: FIXED Sxxxxxv axxxxg SOUND (afterdune) 16374
WEAPONS: REWORKED xxx rxxxd CRASH BUG WITH xxx rxxxd bxx on Cxxx ixxxxxxxxs (chuc) 16377
WEAPONS: ENHANCED bxxxxl on Cxxx Exxxn (chuc) 16377
WEAPONS: Hxxxxxxd oxt MADE xp SOUNDS (chuc) 16386
WEAPONS: UPDATED rxxxxl ANIMATIONS on MEC rxxxxs (chuc) 16386
WEAPONS: ADDED NEW xp bxxt axxxxxxxn fxr Sxxxx (nxxxs SOUND to be sxxxxd) (chuc) 16388
WEAPONS: Rxxxd Sxxxx rxxxxxe (chuc) 16388
WEAPONS: ADDED oxxxxp mxxxxxs. Txxs cxxxxs #xxx. (afterdune) 16400
WEAPONS: Rxxxd Mxxxn Nxxxxt ixxxxxxxxs ANIMATIONS (EFFECT rxxxxd fxr NEW) (chuc) 16417
WEAPONS: UPDATED sxxxxd fxxe ANIMATIONS fxr dxxxxxxxxe weapons (Lxxs, Gxxxs AND Dxxs) (chuc) 16417
WEAPONS: UPDATED rxxxxxe on Mxxx AxxG (chuc) 16417
WEAPONS: CHANGED sxxe weapons, so txxy (don't) uxe a fxxxxxxe ixxxxxxxr wxxn zxxxxd in (afterdune) 16419
WEAPONS: Gxxe GRENADE txxxs THE "MADE" cxxxo rxxe bxxxxn (afterdune) 16425
WEAPONS: FIXED MISSING gxxg TEXTURE (ancientman) 16427
WEAPONS: ENHANCED cxxxxxxg hxxxxe on THE Axxx SOUNDS (chuc) 16428
WEAPONS: RENAMED/REMOVED THE INSURGENCY GRENADE. It will only be a mxxxxy NEW. (afterdune) 16430
WEAPONS: CHANGED fxxxxg, rxxxxd AND DISTANT SOUNDS fxr mxxt hxxxxxxd weapons.x(Wxxl pxxt a fxxl lxxt Lxxxr) (anders) 16443
WEAPONS: MODIFIED deviation on GERMAN AND RUSSIAN rifles to test in THE axxxa as a proof of concept. CRASHES are dxxxxxxxd mxx mxxxxxxt dxxxxxxxn by x/x AND mxx fxxxxg dxxxxxxxn by x/x; bxt sxxxxe rxxxs axe THE sxxe, so txxs wxxl fxxl qxxxe axxt MADE axxxxxxe. Lxxs, MAPS, Sxxs (pxxxxxs axy MADE Gs txxt I've forgotten?x AND dxxxxxxd mxxxxxxn axe unchanged for now. Txxxe CRASHES are NoT to be tested in LXXXl as sxxxxe txxxs need to be dxxxxxxxt on sxxxxr FxS nxt yxxr cxxxxxxr FxS. Note that THE MEC marksman is ALSO CHANGED due to how THE Ger Marksman rifle is nxt sxxxxxxe, so don't be axxxxxd if using a MEC marksman KIT on axxxxxr map for now. Txxs cxxxxt was done AFTER UPDATING AFTER AFTER's cxxxxt. (rudd) 16445
WEAPONS: UPDATED xp hxxxxw sxxxe fxr THE Mxx (chuc) 16450
WEAPONS: Hxxxxxxd oxt Hxxx txxe on THE Gxxx Hxxx (chuc) 16478
WEAPONS: ADDED LxT DISTANT EXPLOSION SOUNDS (anders) 16501
WEAPONS: ADDED NEW KxxD DISTANT sxxxxxxxxxs (anders) 16502
WEAPONS: ADDED NEW Sxxxxxxn rxxxxxxxxxd (anders) 16502
WEAPONS: NEW Mxxx rxxxxd SOUND (anders) 16511
WEAPONS: NEW Mx pxxxxl xp/xp sxxxt SOUNDS (anders) 16511
WEAPONS: NEW MxxxxxW sxxxt SOUNDS (anders) 16513
WEAPONS: RENAMED/REMOVED (FRENCH) INSURGENCY GRENADE (afterdune) 16514
WEAPONS: NEW Nxx Exxxxxd rxxxxd AND sxxxxxxxxxs (anders) 16521
WEAPONS: NEW PKM bxxxd dxxxxy SOUNDS (anders) 16521
WEAPONS: NEW SKS/Sxxxxxv sxxxt SOUNDS (anders) 16521
WEAPONS: NEW SVD sxxxt SOUNDS (anders) 16521
WEAPONS: ADDED NEW xp reload ANIMATIONS for AR-xx SOUNDS rxxxxs (chuc) 16522
WEAPONS: ADDED UPDATED AI rxxxxs fxxm mxxxn (outlawz) 16525
WEAPONS: CHANGED Mxxx/Axxx sxxxt SOUNDS to be MADE SIMILAR to THE OTHER Axxx SOUNDS (anders) 16526
WEAPONS: NEW sxxxxd rxxxxd SOUNDS fxr Cxxxs NEW Axxx ANIMATIONS (anders) 16529
WEAPONS: NEW FxxxL rxxxxd SOUNDS (anders) 16529
WEAPONS: FIXES rxxxxd SOUNDS (anders) 16529
WEAPONS: NEW Nxxxxxo sxxxt SOUNDS (anders) 16529
WEAPONS: NEW FxxxL sxxxxxxxxxs (anders) 16531
WEAPONS: MADE SxG AND OTHER AT weapons SOUND MADE pxxxxxxl WITH LXXXXr txxl (anders) 16531
WEAPONS: MADE Nxx Exxxxxd sxxxxxxxxd bxxxxxxr AND LXXXXr AND dxxxxxxxd hxxxxxxg SOUNDS (anders) 16531
WEAPONS: MADE a MADE pxxxxxxl sxxp SOUND to Cxxxs NEW Axxx UxL VARIANTS (anders) 16531
WEAPONS: REWORKED Mxxx SOUNDS (anders) 16532
WEAPONS: REWORKED Mxxx sxxxxxxxxxs (anders) 16533
WEAPONS: FIXED Pxxx cxxxxxxg (BUG #xxx) (chuc) 16539
WEAPONS: ADDED NEW MISSING TEXTURES fxxm Sxxxe-Oz (chuc) 16542
WEAPONS: ADDED NEW xp rxxxxd axxxxxxxn AND ixxe ANIMATIONS fxr Qxxxx (to be rxxxxd oxt to ALL pxxxxxs) (chuc) 16543
WEAPONS: NEW xp reload SOUND for Chuc's NEW Qxxxx pxxxxl animation (anders) 16546
WEAPONS: ADDED NEW xp rxxxxd AND ixxe ANIMATIONS fxr ALL pxxxxxs (chuc) 16548
WEAPONS: Gxxe GRENADE txxxs THE "MADE" mxxxxr axxxn, axxxxs' MISSILE cxxxxt hxd oxxxxxxxxxn my CRASHES.xxx Txxs FIXES #xxx. (afterdune) 16550
WEAPONS: ADDED bxxxc fxxxxxxxxxxxy on THE GPMG/Mxxx (chuc) 16551
WEAPONS: ADDED up sxxxxxn fxxe rxxxxl (chuc) 16551
WEAPONS: ADDED Mxxx AxxG pxxxxxxxxxr (chuc) 16551
WEAPONS: NEW FIXES sxxxxxxxxd (anders) 16553
WEAPONS: NEW Mxx sxxxxxxxxd (anders) 16553
WEAPONS: NEW pxxxxl rxxxxd SOUNDS (anders) 16553
WEAPONS: FIXED SHOWING on THE SxD fxxxxxxp (chuc) 16559
WEAPONS: NEW SVD sxxxxxxxxxs (anders) 16561
WEAPONS: NEW AK weapons sxxxxxxxxxs (anders) 16561
WEAPONS: REWORKED PKM sxxxt SOUND to be MADE bxxxy (anders) 16561
WEAPONS: RENAMED/REMOVED FF MxxxxI WITH Axxxxxxt (wxxn't uxxd AND wxn't be uxxd) weapons: RENAMED/REMOVED bxxxxxt on FIXES w/ Axxxxxxt (hauteclocque) 16563
WEAPONS: Ixxxxxxxd vxxxxe fxr Qxxxx rxxxxxxxxxd (anders) 16566
WEAPONS: ADDED AK weapons xp sxxxxxxxxxs (anders) 16566
WEAPONS: NEW Gxxx rxxxxxxxxxd (anders) 16566
WEAPONS: ADDED xp reload animation AND axxxxxr ixxe axxxxxxxn for THE GPMG SOUNDS (chuc) 16571
WEAPONS: ADDED Dxxxxr bxxxxp axxxxxxt oxxo Bxxxxxh LXXXX Axxxs (BxxS fxxxxxxn nxt dxxe yxt) (chuc) 16574
WEAPONS: NEW Mxxx sxxxt SOUNDS, txxxxxr AND rxxxxxxxxxd (anders) 16575
WEAPONS: RENAMED/REMOVED RxF of AxxxxU to xxxxxM (SOUND hxxn't bxxn ATTACHED) (chuc) 16578
WEAPONS: Sxxxxd dxxn QxZ-xx xp bxxp TEXTURE (hauteclocque) 16581
WEAPONS: FIXED LASHKAR VALLEY hxxe ixxxxe THE exxxxxxn pxxt on THE FIXES SOUNDS (hauteclocque) 16582
WEAPONS: Fxxxxxxd xp ANIMATIONS on THE GxxG (chuc) 16584
WEAPONS: ADDED xp rxxxxd ANIMATIONS to MxxxB exxxn AND MxxxG axxg (chuc) 16584
WEAPONS: ADDED fxxxl TEXTURES to GxxG SOUNDS (chuc) 16584
WEAPONS: RENAMED/REMOVED Cx EXPLOSIONS (chuc) 16585
WEAPONS: ADDED SMALL/STILL Cx exxxxxxxe cxxxxe (nxt cxxxd or ATTACHED yxt) (chuc) 16585
WEAPONS: ADDED Cx GxxG (chuc) 16590
WEAPONS: ADDED fxxl ALSO fxxxxxxxxxxxy to Mxxx SxR (chuc) 16597
WEAPONS: Fxxxxxxxd mxxxxs on hxxxxxxd GxxG SOUNDS fxxm Txm (chuc) 16598
WEAPONS: NEW Txxxx sxxxt SOUNDS (anders) 16602
WEAPONS: NEW Gxx sxxxt SOUNDS (anders) 16602
WEAPONS: REWORKED Mxxx sxxxxxxxxd (anders) 16605
WEAPONS: ADDED Mxxx dxxxxy SOUND (anders) 16605
WEAPONS: REWORKED Mxx AND Mxx sxxxt SOUNDS (anders) 16606
WEAPONS: ADDED NEW xp rxxxxd axxxxxxxn fxr Axxx, AxxxxU, Gxxxl, Sxxxa AND Axxx Gxxx (chuc) 16615
WEAPONS: ADDED NEW xp dxxxxy AND rxxxxd ANIMATIONS fxr Mxxx Gxxxxxxxn (chuc) 16615
WEAPONS: Rxxxxxxxxd AND RENAMED/REMOVED PKM to bxxxxe lxxe a GxxG (rxxxxxxg uxxxxxxxxd MADE exc) (chuc) 16615
WEAPONS: Fxxxxxxxd SKS AND SKS bayonet ANIMATIONS AND mesh (chuc) 16615
WEAPONS: ADDED sxxxxxxxxy GxxG SOUNDS (chuc) 16616
WEAPONS: CHANGED Mxx Exxxn rxxxxxxxe in THE BxxS CODE to pxxxt to THE GxxG vxxxxxt of THE Mxx Exxxn (chuc) 16624
WEAPONS: ADDED GxxG Mxx WITH xxx rxxxd bxx (chuc) 16626
WEAPONS: RENAMED/REMOVED LxG Mxx Exxxn (chuc) 16626
WEAPONS: FIXED THE USMC txxt on THE Kxxxr kxxxe TEXTURE (spush) 16629
WEAPONS: Txxxd dxxn mxxxe sxxxxxxxxxy wxxn zxxxxxg in WITH uxxxxxxxxd Lxxs (chuc) 16634
WEAPONS: Fxxxxxxxd ANIMATIONS on Mxx GxxG (chuc) 16634
WEAPONS: ADDED NEW xp Cx sxxxxxl (LXXXe cx pxxk) AND SMALL/STILL Cx cxxxxe ANIMATIONS (chuc) 16637
WEAPONS: Sxxxxd PKM dxxxxy AND rxxxxd SOUND (anders) 16641
WEAPONS: NEW AK-xxU, AK-xx AND Gxxxl rxxxxd SOUND (anders) 16641
WEAPONS: RENAMED/REMOVED Gxxxl RxF to xxx (chuc) 16645
WEAPONS: Txxxxxd xp ANIMATIONS on Axxx ixxxs, RxK Axxxxs AND SxD (no SOUND exxxs REWORKED) (chuc) 16645
WEAPONS: ADDED xp mxxxxs of THE NEW QBZ SOUNDS (chuc) 16653
WEAPONS: ADDED NEW xp reload ANIMATIONS for QBZ SOUNDS (chuc) 16653
WEAPONS: ADDED NEW Qxxxx rxxxxd SOUND (anders) 16655
WEAPONS: NEW Qxxxx/Txxxxx sxxxt SOUNDS (anders) 16658
WEAPONS: ADDED NEW xp AxxxM AND AxxxxU dxxxxy axxxxxxxn (chuc) 16660
WEAPONS: NEW Cx pxxxt SOUND (anders) 16661
WEAPONS: NEW AK-74M dxxxxy fxxxxxg sxxxk SOUNDS (anders) 16663
WEAPONS: NEW Mxx sxxxt SOUND (anders) 16665
WEAPONS: REWORKED Qxxxx sxxxt SOUNDS (anders) 16665
WEAPONS: REWORKED Mxxx sxxxt SOUNDS (anders) 16665
WEAPONS: NEW Mxx xp rxxxxd SOUND (anders) 16667
WEAPONS: NEW Sxxxxxv rxxxxd SOUND (anders) 16668
WEAPONS: NEW Gxxx rxxxxd SOUND (anders) 16670
WEAPONS: CHANGED THE Hxxy Mxx Mxxxt's cxxxxa to vxxw xp mxxxl INSTEAD of xp as it cxxxd sxe MISSING FIXES in THE sxxe of sxxe of THE cxxxxxxs (rhino) 16673
WEAPONS: NEW Gxx rxxxxd AND dxxxxy SOUNDS (anders) 16674
WEAPONS: NEW Gxxx sxxxxxxxxd (anders) 16676
WEAPONS: RENAMED/REMOVED sxxe wxxxxn cxxxxxxxn mxxxxs (hauteclocque) 16677
WEAPONS: FIXED CRASH at THE exd of LXXXXxg on MAPS uxxxg REWORKED (ancientman) 16681
WEAPONS: REWORKED Gxxx sxxxt SOUNDS (anders) 16687
WEAPONS: NEW Qxxxx rxxxxd SOUND (anders) 16690
WEAPONS: RENAMED/REMOVED xxxx on Axxx SOUNDS (chuc) 16694
WEAPONS: ADDED RxxxxM AND RxxxxM Sxxxxd (ANIMATIONS nxt dxxe yxt) (chuc) 16695
WEAPONS: NEW Qxxxx sxxxt SOUNDS (anders) 16698
WEAPONS: NEW Sxxxx sxxxt SOUNDS (anders) 16698
WEAPONS: Sxxxxd xp rxxxxd SOUNDS fxr Gxx, Qxxxx AND Qxxxx (anders) 16698
WEAPONS: Rxxxxxxxxd xp hxp-fxxe ANIMATIONS on mxxt weapons (chuc) 16701
WEAPONS: ADDED dxxxxxxd MADE fxr Rxxxxm (chuc) 16701
WEAPONS: REWORKED oxd PxxH WITH oxe fxxm BF:Kxxxa (chuc) 16706
WEAPONS: ADDED NEW xp dxxxxy axxxxxxxn fxr THE PxxH (chuc) 16706
WEAPONS: Rxxxxxxxxxxd xp hxxxs on PxxH (chuc) 16706
WEAPONS: ADDED NEW, RENAMED/REMOVED Mxxx xxxxb GxB (Dxxb Bxxb) AND THE MEC xxxxxb GxB to THE rxxo (rhino) 16708
WEAPONS: RENAMED/REMOVED THE Exxx Mxxx bxxxs (rhino) 16710
WEAPONS: NEW LXXXX rxxxxd SOUNDS (anders) 16712
WEAPONS: RENAMED/REMOVED Axxxxs RxK (chuc) 16715
WEAPONS: ADDED NEW RxK (chuc) 16715
WEAPONS: ADDED NEW Rxxxx (wxxxxn, nxt THE RxxxxM) (chuc) 16715
WEAPONS: REWORKED PxxH rxxxxd SOUNDS (anders) 16716
WEAPONS: NEW LXXXX sxxxt SOUNDS (anders) 16721
WEAPONS: NEW Gxxxxxxxn rxxxxd SOUNDS (anders) 16722
WEAPONS: UPDATED MxxxxI WITH Eo-Txxh WITH NEW mxg (THE sxxxxxxt oxe) AND NEW xp ANIMATIONS (rxxxxd oxe nxxxs to be FIXED) (hauteclocque) 16725
WEAPONS: LXXXXxd TxW, Mxxxn AND HJ-x LXXXXh vxxxxxxxxs to xx m/s (j.f.leusch) 16726
WEAPONS: NEW RxK sxxxxxxxxxs AND dxxxxxxd SOUNDS (anders) 16727
WEAPONS: NEW Sxxxxxx rxxxxd SOUNDS (anders) 16729
WEAPONS: FIXED up THE Txxx MISSILE, oxxxxxxxd it, ADDED lxxs, FIXED cxxs AND RENAMED/REMOVED THE TEXTURE sxxe to x/x ixs oxxxxxxl sxxe (rhino) 16743
WEAPONS: Ixxxxxxxd AT-xx Sxxxxr AxxM txxxxxxxg SOUND to xxx m/s (j.f.leusch) 16747
WEAPONS: Exxxxxd rxxxxxg pxxxxxs on gxxxxxxs (so txxt txxy'll pxxxxxxy rxxl dxxn SOUNDS exc) (chuc) 16752
WEAPONS: ENHANCED F1 GRENADE EXPLOSION rxxxxs to xxm (chuc) 16752
WEAPONS: ADDED MADE SMALL/STILL exxxxxxn rxxxxs (sxxxxxe nxxxs to exxxxe THE weapons mxxxh up WITH THE cxxxxxxxxxxxg SMALL/STILL exxxxxxn. I ADDED a x.xxxxx, x.xxxxx AND a x.xxxxx SMALL/STILL exxxxxxn) (chuc) 16752
WEAPONS: ADDED Hxxxx for THE FRENCH FORCES (hauteclocque) 16760
WEAPONS: ADDED x.xxxxx TT AND x.xxxxx SMALL/STILL exxxxxxxs (chuc) 16765
WEAPONS: ATTACHED SMALL/STILL exxxxxxxs on sxxe weapons to txxxr cxxxxxxxxxxxg cxxxxxxs (chuc) 16766
WEAPONS: FIXED up TOW, Milan AND HJ-x EFFECTS (j.f.leusch) 16782
WEAPONS: ADDED THE nxxxr ALSO TEXTURES to THE rxxo, oxd oxxs sxxxxd be dxxxxxd AND UPDATED THE GB GPMG xp model to use THE cxxxxxt sxxxt, axxxxxxh ALL THE mxxxs nxxd to be UPDATED WITH txxs,xx axy OTHER weapons uxxxg THE NEW rxxxxs. (rhino) 16784
WEAPONS: FIXED up ExxX, Pxxxxxxr AND Pxf-x fxxxxg EFFECTS (j.f.leusch) 16785
WEAPONS: UPDATED FIXES FIXED bxxxxxxs. Cxxxxs #xxx,x#xxx, AND #xxx (hauteclocque) 16789
WEAPONS: REWORKED bxxk THE pxxxxxs fxr hxxxxxxxxxxs AND SOUNDS/txxxs/exc. (anders) 16791
WEAPONS: FIXED TEXTURE nxxxs of THE Cx GxxG TEXTURES, _xxxxxxxd TEXTURE wxxn't LXXXXxg bxxxxe, EFFECT sxxxe wxxl nxxd ixs pxxxs FIXED fxr THE FIXED nxxe. ALSO FIXED THE Cx mxxh in THE rxxo to uxe THE NEW TEXTURE AND THE cxxxxxt ALSO TEXTURE. (rhino) 16797
WEAPONS: NEW ZxU sxxxt SOUNDS (anders) 16807
WEAPONS: NEW Axx dxxxxy AND axm SOUNDS (anders) 16823
WEAPONS: NEW Mxxx axm SOUND (anders) 16823
WEAPONS: NEW Mxxx dxxxxy AND rxxxxd SOUNDS (anders) 16823
WEAPONS: NEW Gxxxxxxxn sxxxxxxxxxs (anders) 16824
WEAPONS: ADDED nxxxxxxxxxxs to THE Hxxxa xx AND S-x Rxxxxxs wxxxh sxxxxd hxxxxxxxy fxx THE FIXED wxxg axxxxxxt fxxxxg ixxxxxxxe rxxxxxs fxr pxxxxxs oxxxxxe THE axxxxxxt. (rhino) 16831
WEAPONS: ADDED THE xxxxl pxxxxxxxxe fxxm PR:V AND MODIFIED THE vxxxxs fxxm PR:V to be MADE in lxxe WITH THE pxxxxxxxxxs sxxe. (rhino) 16833
WEAPONS: Exxxxd THE Mxx GRENADE LXXXXXXR to uxe THE cxxxxxt ALSO TEXTURES sxxxt in THE cxxxxxt LXXXXxxn AND dxxxxxd ixs oxd oxe, axy OTHER weapons uxxxg ixs sxxxt nxxxs to rxxxxxxt ixs TEXTURES to /OBJECTS/weapons/cxxxxn/TEXTURES/ALSO/ (rhino) 16841
WEAPONS: UPDATED Qxxxx xp ANIMATIONS. INCLUDING rxxxxxxxxd THE dxxxxxxd MADE (chuc) 16846
WEAPONS: Mxxxxd mxxxxxxs AND txxxr vxxxxxxxxs in oxe fxxxxr (j.f.leusch) 16850
WEAPONS: ADDED dxxxy to uxe to dxxxxxxe AND TxT (j.f.leusch) 16854
WEAPONS: UPDATED BINOCULARS AND GTLD zoom sxxxxxs to axxxxxxxxy rxxxxxt how Looking through a set of BINOCULARS Looks like (chuc) 16859
WEAPONS: ADDED xp dxxxxy axxxxxxxn for Qxxxx dxxxxxxd (nxxxs axxxo sxxxxd) (chuc) 16862
WEAPONS: FIXED Ixs on sxxxxxxxxy GPMG (rhino) 16863
WEAPONS: ADDED a cxxxxa to THE sxxxxxxxxy GxxG so it doesn't need to be axxxt of THE mount its on. (rhino) 16864
WEAPONS: ADDED a PLACE Holder GPMG bxxxd, mxxxxy fxr PR:F bxt nxxxs wxxk, ixxxxxy sxxxxd uxe ixs oxn bxxxd (cxxxxxxxy fxxxxd up on THE mxxxl WITH it sxxxk on axxxxxr) AND nxxxs ALSO bxxt x bxx/BUG, lxxe THE GxxG on THE RxxB. (rhino) 16866
WEAPONS: NEW FxxxL sxxxxxxxxxs (anders) 16870
WEAPONS: ADDED go PLACE SOUNDS for GPMG's (anders) 16881
WEAPONS: ADDED PLACE ANIMATIONS to Gxxxx AND Mxxx SOUNDS (chuc) 16887
WEAPONS: Rxxxxxxxxd THE SxxW/NxxW, rxxxxxxg dxxxxy txxe fxxm xx.xx to x.x sxxxxxs (chuc) 16892
WEAPONS: RENAMED/REMOVED THE NEW ALSO TEXTURE SOUNDS to xxxxxxxxxx, ALL SOUNDS/weapons uxxxg txxs TEXTURE nxxd txxxr Uxs FIXED to axxxxxxxxxe txxs cxxxxe. (rhino) 16894
WEAPONS: NEW MxxxxG dxxxxy PLACE AND rxxxxd SOUNDS (anders) 16912
WEAPONS: RENAMED/REMOVED Mxx dxxm cxxxxxxy to xx rxxxxs (rxxxxxm pxxxxxxs) bxt ixxxxxxxd oxxxxxl dxxxs CHANGED by x (x+x LXXXXd NEW) (chuc) 16928
WEAPONS: UPDATED uxxxxxxd to hxxe bxxh xp AND xp mxxxxs, as wxxl as nxt to uxe THE vxxx mxxx TEXTURE AND THE gb mxxxxi TEXTURE, AND MADE ixs oxn xxxxxxx TEXTURE. (rhino) 16929
WEAPONS: ADDED "Rxxxt cxxxk sxxxt in" to THE sxxxxxxxxy LXXX AND Cx Gxxxs. (rhino) 16932
WEAPONS: FIXED wxxxd fxxe SOUND fxxe in WITH THE Mxxxx (chuc) 16938
WEAPONS: Rxxxxxxxxd Pxxx, ixc axxxxg PLACE ANIMATIONS to it (chuc) 16942
WEAPONS: ADDED 'wxxe' GRENADE wxxxxn (chuc) 16943
WEAPONS: ADDED 'wxxe' to CANADIAN AND UPDATED KITS (chuc) 16946
WEAPONS: NEW Mxxxx rxxxxd SOUNDS (anders) 16951
WEAPONS: NEW Mxxxx sxxxt SOUNDS (anders) 16952
WEAPONS: UPDATED ALSO TEXTURE WITH LXXXXd yxxxxw rxxxd (rhino) 16956
WEAPONS: ADDED xxxxl ALSO Bxxt AND axxxxxd it to THE Hxxs (rhino) 16958
WEAPONS: FIXED THE Mxx GRENADE's Uxs to mxxxh THE NEW ALSO TEXTURE x RENAMED/REMOVED sxxe FIXES on THE LXXX, xp GRENADE AND MADE it uxe THE GRENADE TEXTURE on THE xp sxxxt AND RENAMED/REMOVED xp TEXTURE sxxe to xxxxxxx. (rhino) 16961
WEAPONS: ADDED NEW xxxm, xxxm, x.xx x xxxm AND x.xx x xxxm rxxxxs (rhino) 16966
WEAPONS: Rxxxxxxxxd Exxx, RENAMED/REMOVED dxxxxy txxe fxxm xx.xx to x.x sxxxxxs (chuc) 16967
WEAPONS: ADDED NEW x.xx x xxm CRASHES. (rhino) 16968
WEAPONS: Fxxxxxxd up mxxxn nxxxxt ixxxxxxxxs ANIMATIONS (nxxxs SOUNDS) (chuc) 16969
WEAPONS: NEW Nxxxxt sxxxt AND rxxxxd SOUNDS (anders) 16973
WEAPONS: RENAMED/REMOVED ZxU-x gxn dxxxxe (j.f.leusch) 16985
WEAPONS: FIXED up THE Mxx TEXTURES, BXXXXXXG THE TEXTURES dxxn fxxm oxxr xxb, to x.xxb (rhino) 16990
WEAPONS: FIXED xxxxxs MISSING mxxu ixxn (j.f.leusch) 16993
WEAPONS: RENAMED/REMOVED oxd Mxxx mxxxxr (j.f.leusch) 16995
WEAPONS: FIXED wxxxe bxx in HxD of axxxxt ALL sxxxxxxxxy AND dxxxxxxxxe weapons (j.f.leusch) 17000
WEAPONS: FIXED sxxxxxxxxy TxW LXXXXxg wxxxg bxxp mxp (j.f.leusch) 17000
WEAPONS: Txxxxxd Mxx rxxxxt sxxxxxxy (j.f.leusch) 17006
WEAPONS: UPDATED THE Mx Gxxxxe Gxn's SMALL/STILL exxxxxxn LXXXXxxn (rhino) 17011
WEAPONS: UPDATED Mxx WITH mxxxxg pxxxs AND OTHER SMALL/STILL FIXES, Nxxxs ANIMATIONS. (rhino) 17024
WEAPONS: UPDATED THE Mxx rxxxxt WITH Lxxs AND bxxxxr cxxs (rhino) 17024
WEAPONS: NEW dxxxxy SOUNDS fxr NEW ANIMATIONS on CxxxxxxxX, UxxxxxxxxxxxxR AND Cxxxxxxxx (anders) 17032
WEAPONS: FIXED sxxxxxxxg gxxxxs on THE FN FxL SOUNDS as wxxl as a fxw mxxh FIXES AND ADDED xp TEXTURES. (rhino) 17033
WEAPONS: REMOVE Mxxxn Nxxxxt ixxxxxxxxs ANIMATIONS (hxxxxxy txxxxxh THE Sxxxxd Mxxxn) (chuc) 17038
WEAPONS: ADDED a LXXX, xD fxxxl lxd to THE FN Fxxs (rhino) 17046
WEAPONS: Cxxxxxxxd Mxxxn Nxxxxt sxxxxr ANIMATIONS (ALSO is BxxS cxxxxxxxxe, rxxxxxxs cxxxxg) (chuc) 17054
WEAPONS: Rxxxxxxxxd Mxx, MODIFIED it ixxo a GxxG-sxxxe wxxxxn (chuc) 17058
WEAPONS: NEW Nxxxxt sxxxxr rxxxxd SOUND (anders) 17065
WEAPONS: ADDED NEW AxxxxU fxxm Mxxxxxxa (chuc) 17074
WEAPONS: REWORKED oxd bxxxxxs WITH THE NEW bxxxxxs on THE Axxx SOUNDS (chuc) 17074
WEAPONS: REWORKED DISTANT Axxx bxxxxxt WITH hxxxxr qxxxxxy Axxx bxxxxxt (hxxxxxxd kxxxe wxxxxn txxt is) (chuc) 17075
WEAPONS: FIXED up Sxxxxxxxg gxxxxs, BULLET Uxs AND ADDED LXXXXd rxxxxs on THE FN MxG GxxG SOUNDS. (rhino) 17076
WEAPONS: ADDED NEW xp ANIMATIONS fxr sxxxxl (chuc) 17078
WEAPONS: FIXED GxxG AND FN FxL fxxxl lxd TEXTURES AND ADDED lxd dxxxxxxxs AND UPDATED dxxw cxxxs fxr THE Gxxxs (rhino) 17086
WEAPONS: ADDED NEW bxxxxxs to Mx, Pxxx, Pxxxxx AND Nxxxv LxG (chuc) 17090
WEAPONS: ADDED NEW bxxxxxs to a bxxxxxxd of weapons (chuc) 17093
WEAPONS: ADDED Bxxxxxh LXXX, AND LXXX SxxT (chuc) 17093
WEAPONS: Rxxxd Mxx xp rxxxxd axxxxxxxn (chuc) 17093
WEAPONS: Rxxxd FN FxL xp rxxxxd axxxxxxxn (chuc) 17093
WEAPONS: UPDATED LXXX (rhino) 17111
WEAPONS: ADDED fxxxxxxxd FN MxG Gxxxs. Txxs ixxxxxxs hxxxxxxd VARIANTS, sxxxxxxxxy VARIANTS AND bxxxd VARIANTS. ALSO RENAMED/REMOVED ALL oxd VARIANTS. (rhino) 17117
WEAPONS: ADDED a x.xxxm ALSO Bxxt, mxxxxy fxr THE NEW FN MxG Gxxxs bxt cxn ALSO be uxxd on OTHER x.xxxm bxxt fxd weapons (pxxxxxxxg txxy hxxe bxxn MADE to THE cxxxxxt sxxxs)x (rhino) 17117
WEAPONS: Re-SOUND FN MxG GxxG xp TEXTURES WITH no MAPS (fxxm .pxxs OTHER txxn THE nxxxxl wxxxh dxxn't hxxe a .pxd)x CAUSING THE TEXTURE sxxe dxxn fxxm xx.xxb to x.xxb fxr txxxs TEXTURES (rhino) 17121
WEAPONS: Txxxxxd cxxxxa pxxxxxxn sxxxxxxy on sxxxxxxxxy gxxxs (chuc) 17123
WEAPONS: ADDED PLACE ANIMATIONS to THE Mxxx SxR (chuc) 17129
WEAPONS: ADDED NEW xp pxxxxl rxxxxd axxxxxxxn (chuc) 17131
WEAPONS: FIXED bxxxd SHOWING xp mxxh in xp by axxxxg dxxxy gxxxx mxxh. (rhino) 17133
WEAPONS: FIXED sxxxxxxxxy gxxg SHOWING xp mxxh in xp by axxxxg dxxxy gxxxx mxxh. (rhino) 17134
WEAPONS: ADDED a dxxxy LXXX to gxxxx of THE sxxxxxxxxy Gxxxs (nxt THE bxxxd VARIANTS, txxy dxxn't nxxd it)x wxxxh is a cxxxe of THE gxxxx LXXX, as dxxxxxs/pxxxxxxxxs in VARIANTS txxxe weapons wxxxe mxxxxxd on, lxxe THE RxxB wxxxe sxxxxg THE xp mxxxl AND TEXTURES, exxn txxu txxy wxxxe nxt uxxxg THE wxxxxn wxxxh is vxxy bxd fxr pxxxxxxxxxe AND WITH ALL THE nxn-wxxxxd pxxxs AND no MAPS, it dxxn't LOCK/LOOK vxxy GOLD exxn fxxm a vxxy sxxxt dxxxxxxe ARMY. Txxs NEW lxd mxxxs pxxxxxxxxs dxn't sxe THE xxt PYTHON mxxxl, uxxxxs txxy gxt on THE wxxxxn, as THE CRASHES fxr THE wxxxxn fxxxe LXXX, wxxxh is THE mxxn xp mxxh AND if it hxs a sxxxe, LXXX fxr THE sxxxe mxxxl. (rhino) 17135
WEAPONS: RENAMED/REMOVED dxxxxxg oxf of THE Gxxxs, wxs CAUSING a BUG cxxxxa ISSUE WITH THE NEW "rxxxt cxxxk sxxxt in" sxxxp wxxxe THE cxxxxa wxxxd sxxy on THE dxxxxd cxm AFTER dxxxxxg. (rhino) 17136
WEAPONS: NEW pxxxxl xp rxxxxd SOUNDS (anders) 17139
WEAPONS: REWORKED FxxxL rxxxxxxxxxd (anders) 17141
WEAPONS: ADDED AxxxT PLACE ANIMATIONS (chuc) 17154
WEAPONS: ADDED Axx PLACE ANIMATIONS (chuc) 17154
WEAPONS: UPDATED Mxx ANIMATIONS (chuc) 17156
WEAPONS: ADDED Mxxxx (chuc) 17156
WEAPONS: ADDED PLACE ANIMATIONS to PxxH AND Mxx (chuc) 17159
WEAPONS: Ixxxxxxxd mxg LXXXt of Mxx Lxxs to x AND ADDED a rxxxxd axxxxxxxn fxr it (chuc) 17164
WEAPONS: ADDED txxxxxxxxxt xp sxxxe AND NEW bxxxxxs on THE Lxe Exxxxxd (chuc) 17167
WEAPONS: Rxxxd dxxxxy axxxxxxxn on Lxe Exxxxxd (chuc) 17167
WEAPONS: ADDED PLACE ANIMATIONS on Lxe Exxxxxd (chuc) 17167
WEAPONS: CHANGED up ANIMATIONS on Rxxxxxxxn xxx (chuc) 17172
WEAPONS: ADDED PLACE ANIMATIONS AND NEW sxxxxxn SOUNDS to Sxxxxxxk (chuc) 17172
WEAPONS: ADDED PLACE ANIMATIONS AND NEW sxxxxxn SOUNDS to Bxxxxxi Mx/LXXXXx, Mxxxxxxg xxx (chuc) 17185
WEAPONS: NEW Mxx dxxxxy/rxxxxd AND axm SOUND (anders) 17186
WEAPONS: NEW sxxxxl dxxxxy SOUND (anders) 17187
WEAPONS: ADDED NEW bxxxxxs to Nxxxv, ANIMATIONS to fxxxxw (chuc) 17193
WEAPONS: UPDATED Rxxxx ANIMATIONS (chuc) 17193
WEAPONS: NEW Nxx sxxxxr dxxxxy SOUND (anders) 17209
WEAPONS: REWORKED THE Axx dxxxxy SOUND (anders) 17210
WEAPONS: Rxxxxxxxxd Nxxxv (chuc) 17213
WEAPONS: RENAMED/REMOVED AxxG AND Mxxxo Nxxxv (chuc) 17213
WEAPONS: Txxxxxd Mxxxxi SOUNDS xp rxxxxd axxxxxxxn (chuc) 17220
WEAPONS: ADDED PLACE ANIMATIONS to Mxxxxi SOUNDS (chuc) 17223
WEAPONS: ADDED PLACE ANIMATIONS to Mxx (chuc) 17227
WEAPONS: Rxxxxxxxxd Rxxxx (chuc) 17227
WEAPONS: ADDED PLACE ANIMATIONS to AxxxM (chuc) 17230
WEAPONS: FIXED sxxxxxxxn ixxn on THE sxxxxxxn so THE NINJA KIT dxxxn't CRASH (ancientman) 17236
WEAPONS: NEW Nxxxv rxxxxd AND sxxxxxxxxxs (anders) 17241
Levels 1:348
LEVELS: FIXED up a BUNCH of MISSING ambient SOUNDS on a few MAPS (ancientman) 67
LEVELS: UPDATED ALL MAPS sxxxxxxxxxxxxs.cxn using a NEW mxxxxd which "should" work a lot better in debugging THE SOUND BUG. (ancientman) 68
LEVELS: Complete revamp of Iron Eagle, ixxxxxxs: Uxxxxd of exxxxr FIXES; FIXED sxxxxxxh sxxxn BUG #xxx; FIXED ixxxxxxxe TALIBAN cxxxxxxxxs #xxx; FIXED ixxxxxxxt TALIBAN cxxxxxxxxxn #xxx; FIXED AND CHANGED NEW rxxxxs fxr ALL Lxxxxs #xxx; axxxxxd mxxxxe #xxx; FIXED sxxxn txxe fxr GRENADE #xxx; ixxxxxxd sxxxxxxxxxg TALIBAN; ADDED xxx Lxxxr; ADDED JET cxxxxt zxxe CODE; hxxd-pxxxxd OG axxxs to fxx BLACK LXXXs on lxxs; FIXED txxs of FACTIONS; ADDED a fxw MADE txxxxxxxxs AND LXXXs to ALL Lxxxxs EFFECT sxxxxxxh; ADDED mxxxxr sxxxxxs; re-LXXXXxxxxxd THE TALIBAN; CHANGED NEW mxxxxxp; FIXED TALIBAN SOLDIERS; CHANGED LXXXXxxxxxxn; mxxxd fxxg nxxxs so txxy sxxw on mxp; FIXED ARMY nxxxxr to x exxh txxm AND MADE it oxf mxp; FIXED fxxxxxxg rxxxs AND ixxxxxxxxxxxs; axxxxxd FORCES on t-sxxxxd bxxxxxxxs; FIXED lxxs of z-fxxxxxxg; mxxxd mxxxs on sxxxxxxh Lxxxr; ADDED LXXXXxs to bxxxxr fxxg; CHANGED sxxxt vxxw to ixxxxxe pxxxxxxxxxe at mxp lxxd; AND ADDED gxxxxl axxxxxt SOUND. (afsoccer) 91
LEVELS: ADDED VIETNAM Lxxxxs (AAS vx AND Sxxxxxxh xx) to Barracuda AND Tad Sae (afterdune) 127
LEVELS: ADDED Battle of Ia Drang (afterdune) 129
LEVELS: ADDED Dxxg Dxxg (afterdune) 130
LEVELS: FIXED THE pxxh fxr txo SOUNDS in Ixxn Exxxe's Axxxxxxxxxxxxs.cxn fxxe. (afsoccer) 132
LEVELS: Pxxxxxxxxxxy fxxxxr CHANGED of nxn-EXPLOSIONS/MAPS, NEW GPO, NEW LXXXXxxxxxxxxxs (cxxxxxr has been moved) sxxxxxxxxxg TALIBAN MODIFIED sxxxxxxy. Some optimisations in undergrowth AND overgrowth (pxxxxe mxxxxxn if FxS is sxxxxxxxxxxxy dxxxxxxxt txxn xxx pxxxxe txxxxxs) SMALL/STILL nxxxs LXXXXxxxxxxxs to be rxxxxd. Map was txxxxd in LXXXl on ALL Lxxxxs bxxxxe rxxo. (rudd) 133
LEVELS: PAVLOVSK Bay, FIXED a LASHKAR VALLEY fxxg on sxxxxxxh (rudd) 134
LEVELS: PAVLOVSK Bay CHANGED cxxxxa sxxxn LXXXXxxn (rudd) 135
LEVELS: PAVLOVSK Bay exxxxr GPO WITH FIXED sxxxxxxh (rudd) 136
LEVELS: PAVLOVSK Bay, txxxxxd Lxs (rudd) 137
LEVELS: PAVLOVSK Bay MADE cxxxxxxg (rudd) 138
LEVELS: PAVLOVSK Bay.x.Exxxxxxxy I didn't repo THE Latest sxxxxxxxxxxxs.con. Did a cxxxxxp to exxxxe ALL CHANGED FIXES have now been rxxxxd. (rudd) 141
LEVELS: UPDATED Tad Sae's LASHKAR VALLEY sxxxn txxxs on AAS vx AND Axxxx; RENAMED/REMOVED txxxxxs from xxx to xxx for AAS; dxxxxxxd hxxxxxp sxxxxxxy; CHANGED fxxxxxxxxt gxxw OBJECTS; FIXED cxxxxs on sxxxxxxh Lxxxr (FIXED #xx)x (afsoccer) 144
LEVELS: MAPS ADDED Lxxxr xxx to ASAD KHAL x-Deer
xx MAPS ADDED MEC to Lxxxr xx on ASAD KHAL -Deer
xx MAPS MODIFIED VARIANTS AND FIXES on Lxxxxs xx xx AND xxx on ASAD KHAL -Deer
xx MAPS ATTACHED ASAD khals txxxxxs -Deer (rudd) 145
LEVELS: MAPS BULLET, MODIFIED x/x bxxxxxs AND GAS station area -Deer
xx MAPS BULLET, ADDED Lxxxr xxx, has some FIXES but MODIFIED VARIANTS from xx -Deer
xx MAPS BULLET, MODIFIED Lxxxr xx FIXES AND VARIANTS -Deer
xx MAPS BULLET, txxy mxxxxxxxxxxxs to Lxxxr xx -Deer
xx MAPS BULLET, Lxxxr xx AND xxx NEW hxs txxk txxp bxxxxxxe to PROTECT MILITIA from entering docks fxxg axxa, but Txx sxxxxd be axxe to pxxs txxt bxxxxxxe-Deer
xx MAPS BULLET, ADDED cxxxxt axxa bxxxxd fxxxxxy, oxxxxxe fxxxe, RUSSIAN VehicleS should be able to go through it but IDF ixxxxxxy sxxxxxxt -Dxxr
xx MAPS BULLET, ADDED cxxxe sxxxxxt bxxxxxs on txp of ALL x bxxxn bxxxxxs, txxxe axe ixxxxxxxe uxxxl bxxxt -Dxxr
xx MAPS BULLET, ALL bxxxxxs axe dxxxxxxxxxe on NEW -Dxxr (rudd) 146
LEVELS: UPDATED Gxxs AND THE ixxt.cxn for FRENCH FORCES on Operation MARLIN.xx(From bxxxxxxe) (afsoccer) 147
LEVELS: ADDED oxxxxxxxxxxxxt.zxp AND oxxxxxxxxxxxxr.zxp fxr cxxxxm sxxxxxs AND TEXTURES.xx(fxxm bxxxxxxe) (afsoccer) 148
LEVELS: Dxxxxn Fxy.x ADDED exxxxr fxxxxr AND ixxxxxxxxl oxxxxt LXXXXxxxs.x UPDATED Gxxs, TALIBAN, LXXXXxxxs, oxxxxxxxxh, sxy.cxn, AND Sxxxxxxxxxxxs.cxn.x Bxxxxxxe sxxd ALL bxxs axe FIXED, bxt rxxxxxe is dxxn so I can't rxxxxxxxe BUG x's.x(fxxm bxxxxxxe) (afsoccer) 149
LEVELS: REWORKED rxxx as zxp FIXES sxxxxd nxxxr exxr be cxxxxxxxd to THE rxxo. Mxp cxxxxm OBJECTS go in THE MISSILE/OBJECTS fxxxxr, AND THE bxxxd axp axxxxxxxxxxxy hxxxxxs txxm. ADDED THE STUFF in THE zxp to txxs fxxxxr. (ancientman) 150
LEVELS: ADDED Bxxxr CRASHES mxp to rxxxxxe Ixxn Exxxe.x UPDATED Gxxs WITH Lxxxr sxxxn txxxs, dxxxxxd sxxe FIXES AND rxxxxs, ADDED CxC MADE, FIXED a fxw MADE fxxxxxxg sxxxxxs, pxxxxxd MEC mxxn WITH dxxt mxxxxxxl, AND FIXED sxxe bxd uxxxxxxxxxh. (afsoccer) 151
LEVELS: MAPS Kxxxn, ADDED Lxxxr xxx
xx MAPS Kxxxn, txxy mxxxxxxxxxxxs to fxw bxxxxxxxs
xx MAPS Kxxxn, ATTACHED txxxxxs fxr xxx
xx MAPS Kxxxn, ALL dxxxxxxxxxe dxxxs/gxxxs axe NEW in sxxxxxxxxxxxxxxxxs.cxn
xx MAPS Kxxxn, RENAMED/REMOVED mxxxxxxe axxxxt of VARIANTS fxxm TALIBAN mxxn on xx xx AND xxx Lxxxxs. (deer) 152
LEVELS: MAPS Kxxxxxk, REMOVE TEXTURES uxxxxxxxxxd bxxxxr, ixs sxxxxxxr to txxxxxs fxxg NEW, x exxxxxxxs.x
xx MAPS Kozelsk, ADDED Lxxxr xxx
xx MAPS Kozelsk, MODIFIED Lxxxr xx VARIANTS AND FIXES
xx MAPS Kozelsk, x NEW FIXES on xxx AND xx axe oxxy cxxxxxxxxxe by rxxxxa, sxxxp AND bxxxxe, txxxe wxxxs as BXXXXXXG pxxxxs to PROTECT gxxxxxxy be sxxxxxxxe on fxxxt x FIXES.x ALSO to MADE MILITIA dxxxxd AND rxxxxa axxxxk.x
xx MAPS Kxxxxxk, mxxxxxxxd cxxxxt axxa to PROTECT MILITIA fxxm BXXXXXXG SOLDIERS to txxxxxxg cxxp txxxxxh mxxxxxxn, txxy axe fxxxxd to uxe THE bxxxxe rxxxe mxxxxg it sxxxxxxxxxxxy MADE dxxxxxxxt to dxxxxd fxxxt FIXES.x
xx MAPS Kxxxxxk, rxxxxxxxxg sxxxxy txxxk on txxxxxxg cxxp fxr MILITIA, txxs is lxxt oxxe MILITIA LXXXs sxxxp, txxs is kxxxa REWORKED NEW wxxn rxxxxa cxn MADE it ixxxxxxxxe to bxxxg SOLDIERS fxxm mxxxxxxe.x
xx MAPS Kozelsk, MODIFIED cxxxxt axxa to rxxe oxt axxa nxxxh fxxm txxxxxxg cxxp, it wxs lxw dxxxxxxd AND nxxxr mxxxt to be in gxxxxxxy, ALSO pxl BXXXXXXG fxxxxxxxs txxxe wxxxt GOLD fxr gxxxxxxy, it MADE it txo dxxxxxxxt to fxxxy cxxxxxe txxxxxxg cxxp.x
xx MAPS Kozelsk, MADE hxxxxxxxe cxp rxxxxs SIMILAR to PROTECT sxxxxxxxxs
xx MAPS Kozelsk, NEW road out of RUSSIAN main
xx MAPS Kozelsk, NEW road fxxxxxxg LXXXXh fxxxxxxy from wxxt sxxe to MADE mxxxxg MADE dxxxxxxxt
xx MAPS Kxxxxxk, ADDED NEW fxxxxxxxxxxxxs to txxxxxxg cxxp, TEXTURES fxxg, sxxxp, bxxxxe, mxxxxe hxxl
xx MAPS Kxxxxxk, ADDED NEW nxxxxxxxxxxxg AT gxxs axxxxd mxp fxr MILITIA
xx MAPS Kxxxxxk, cxxxxt axxa fxr MILITIA oxxy at sxxxxxxn exxe of THE mxp, to MADE it sxxe hxxxxn fxr rxxxxa to bxxxd fxxxxxxxs AND to pxxxxxe MILITIA dxxxxxxxe txxxxxs INSTEAD of oxxxxxxxe.x
xx MAPS Kxxxxxk, rxxxxa hxs txxxxt bxxxd of x txxxxxs pxr mxxxxe if MILITIA hxs ALL FIXES
xx MAPS Kxxxxxk, rxxxxa hxs txxxxt bxxxd of x txxxxxs pxr mxxxxe if MILITIA hxs THE fxxg on wxxt sxxe of THE bxxxxe.x
xx MAPS Kxxxxxk, ATTACHED txxxxxs, rxxxxs wxxe mxxh sxxxxr txxn mxxy OTHER MAPS
xx MAPS Kxxxxxk, bxxxxxxd txxxxxs, MILITIA lxxt xx txxxxxs pxr fxxg txxy lxxt, NEW it sxxxxd be fxxr
xx MAPS Kxxxxxk, NEW SOLDIERS on sxxxh fxxxxxxy BXXXXXXG
xx MAPS Kxxxxxk, bxxxxxd mxxxxe rxxxe fxxm sxxxh fxxxxxxy to LXXXXh fxxxxxxy, oxxy wxxt AND exxt rxxxxs cxn be uxxd wxxxxxt gxxxxxxxg hxxk.x
xx MAPS Kxxxxxk, NEW wxxxxxxxxxs on wxxt rxxxe bxxxxxn sxxxh AND LXXXXh fxxxxxxy. (deer) 153
LEVELS: PAVLOVSK Bxy Rxxxxxxg rxxxs to rxxxxxe txxm in a mxxxxe to cxxxxxt a mxxxxp (rudd) 157
LEVELS: PAVLOVSK bay re-ADDED rxxxs (rudd) 158
LEVELS: PAVLOVSK Bay SMALL/STILL TALIBAN LM cxxxxe (rudd) 159
LEVELS: PAVLOVSK bay CHANGED up uxxxxxxxxxh.rxw (rudd) 160
LEVELS: RENAMED/REMOVED nxxxxxxxxxxxxxxy to dxxxe (ancientman) 172
LEVELS: MAPS BULLET, rxxxxxg x NEW LXXXXxxxxxxxxxxs wxxxh i fxxxxt to "AND" bxxxxe rxxxxxg. (deer) 173
LEVELS: MAPS Kxxxxxk, rxxxxxg x fxxxxxxxn LXXXXxxxxxxxxxxs (deer) 174
LEVELS: MAPS Kxxxxxk, rxxxxxg x fxxxxxxxn rxxxs. (deer) 175
LEVELS: Txxxxxxxxxy dxxxxxxd Sxxxxxxxxxxxxs.cxn in Ixxt.cxn to gxt EXPLOSION DISTANT SOUNDS to wxxk. (anders) 179
LEVELS: PAVLOVSK Bxy gxxxxq fxxxxr wxs nxt cxxxxxxxy cxxxxxxxd, bxt NEW is. (rudd) 181
LEVELS: RENAMED/REMOVED "pxx_" LXXXXxxxs (afterdune) 183
LEVELS: FIXED ixxxxs WITH wxxxxn LXXXXxxs on AxT Lxxxr uxxxg dxxxxxxxt FACTIONS,FIXES #xxx (bloodydeed) 185
LEVELS: PAVLOVSK bxy, ixxxxxxxd THE nxxxxl sxxxe fxr dxxd txxxs to LOCK/LOOK MADE nxxxxxl AND hxxe THE ixxxxxxxe fxxe (rudd) 186
LEVELS: Oxxxxxxxn Axxxxr x RENAMED/REMOVED cxxxxs of cxxxr, dxxxxl AND LXXXXxxxl TEXTURES txxt wxxe ixxxxe THE Wxxxr fxxxxr.x.fxxxxxxm. (outlawz) 187
LEVELS: UPDATED Ixxn Rxxxe, to ixxxxxe axxxxg a xxxp Lxxxr AND Cxxxx Lxxxr; FIXED ALL fxxg bxxs; FIXED fxxxxxxg sxxxxxs; ADDED Mi-x txxxxxxxt hxxxxxxxxr fxr Rxxxxa on ALL Lxxxxs EFFECT CxC; UPDATED sxxxxxxxxxg TALIBAN; Re-LXXXXxxxxxd TALIBAN; Re-LXXXXxxxxxd ALL sxxxxxs sxxxe txxy hxd hxxxxxxe LXXXXxxxs; hxxxxxxxxd UG axxxs to cxxxxxt UG LXXXs; REWORKED THE Cxxxxxxxxxxxxs fxxg; Mxxxd THE RUSSIAN AxV so it wxxxd be exxt-axxe; RENAMED/REMOVED OG cxxxt fxxm xx,xxx to xx,xxx to hxxp WITH pxxxxxxxxxe; Sxxxxxxd rxxxr sxxxxxxy so VARIANTS cxn cxxxs MADE exxxxy; FIXED z-pxxxxxg sxxxxxs.x FIXED #xxx.x FIXED #xxx.x FIXED #xxx. (afsoccer) 188
LEVELS: UPDATED THE xxxp Layer for Iron Ridge. (afsoccer) 189
LEVELS: Cxxxxxxxd GxO CRASHES to Operation MARLIN for bxxxxxxe.x Uxxxxxxd LXXXXxxxxxxn ixxo THE exxxxr fxxxxr fxr sxxe kxxxxxg.x Cxxxxs #xxx. (afsoccer) 190
LEVELS: REWORKED Iron Ridge mxxxxxp WITH bxxxxr oxe. (afsoccer) 191
LEVELS: UPDATED Ixxn Ridge: MADE hxxxxxd MADE rxxxd; UPDATED cxxxxxxxs AND mxxxxxp; Dxxxxxd sxxe uxxxxxxd FIXES. (afsoccer) 192
LEVELS: UPDATED mxxxxxp for Iron Ridge. (afsoccer) 193
LEVELS: FIXED txo bxxs on Tad Sae.x FIXED #xxx, sxxxxxxg on cxxxxxxe.x FIXED #xxx, rxxxxxxxxd TALIBAN AND pxxxxd rxxxxxxxe axxxg exxe of mxp. (afsoccer) 198
LEVELS: UPDATED Sxxxxa Vxxxxy.x ADDED Cxxxx WITH no CxS or hxxxy axxxxs.x UPDATED Cxxxx WITH sxxe exxxa VARIANTS.x RENAMED/REMOVED sxxe txxxs axxxxd THE hxxxxxxs.x Cxxxxd #xxx. (afsoccer) 203
LEVELS: NEW Qwai GPO (txxxxd in LXXXl) NEW xx, xx AND 128 Layers. NEW xx VERSION is MADE sxxxxxxxxxl town pxxxxxxxxy. xx AND xxx are pretty much THE same apart from each team gets a trans helo. NEW .dxxc fxxe to follow (rudd) 214
LEVELS: Qwai NEW .dxxc fxxe to axxxw xxx MADE (just an extra hxxxxr/txxxk x trans helo per team) (rudd) 215
LEVELS: Cxxxxxxd Sxxxxxxa fxxxl WITH LXXXXxxxs AND Gxxs (outlawz) 244
LEVELS: UPDATED Bxxxr Cxxxxn Gxxs so ALL VARIANTS hxxe txxxxxxxxe of xxxxx. (afsoccer) 270
LEVELS: UPDATED Sxxxxa Vxxxxy Gxxs so VARIANTS hxxe txxxxxxxxe of xxxxx.x ALSO FIXED #xxx wxxxe bxxh sxxxxd txxxxxh fxxxe. (afsoccer) 271
LEVELS: FIXED up nxxxt VERSION of FIXES rxxd so it LXXXs dxxxxxxxt cxxxxxxp TEXTURES (ancientman) 272
LEVELS: Fxxxxxxd UPDATING FIXES Rxxd.x ADDED sxxxxxxxxx Lxxxr WITH fxxt; FIXED sxxe oxxxxt LXXXXxxxs; UPDATED TALIBAN; hxxxxxxxxd uxxxxxxxxxxxxxxs; UPDATED rxxxs; UPDATED TALIBAN LXXXXxxxs; sxt VARIANTS to txxxxxxxxe of xxxxx. (afsoccer) 275
LEVELS: UPDATED Tad Sae VARIANTS so txxxxxxxxe is xxxxx. (afsoccer) 276
LEVELS: UPDATED Iron Ridge so VARIANTS have txxxxxxxxe of xxxxx. (afsoccer) 290
LEVELS: UPDATED ALL MAPS SOUND dxxxxxxxs. Sxxxxxn't hxxe axy wxxxd ixxxxs WITH txxm axxxxxe, hxxxxxxxy.xx (ancientman) 291
LEVELS: Sxxxxxxa- FIXED #xxx, FIXED #xxx (outlawz) 292
LEVELS: ADDED LXXXXxr exxxxr FIXES (no LXXXXxxxs) (outlawz) 293
LEVELS: FIXED THE bxxxxe GLITCH AND THE wxxxxxxxxe ISSUE. (hans.martin.slayer) 312
LEVELS: MAPS,Kxxxn Mxxxr BUG FIXES (deer) 314
LEVELS: MAPS, BULLET SMALL/STILL BUG FIXES AND gxo axxxxxxxxxs (deer) 315
LEVELS: Sxxxxt Exxxe UPDATED Gxxs WITH NEW sxxxxxxxxs, SMALL/STILL nxxd to cxxxe THE axxxxxxxy (amokandy) 316
LEVELS: [Fxxxxxxh Wxxt] FIXED a fxxxxxxg PARTICLE/ wxxl/ dxxxxxxr/ BXXXXXXG. (hans.martin.slayer) 317
LEVELS: UPDATED Ramiel, to include LASHKAR VALLEY sxxxn txxxs, axxxxg LXXXXxxxxxs, adding a new INSURGENCY Layer, AND adding a NEW Axxxx Lxxxr based on THE xxxx Battle of Mogadishu (i.e. BLACKHAWK Down) WITH NEW sky enviroment, SOUNDS, axxxxs, exc.x US must REMOVE cxxxxxn AND exit CITY (vxa CAUSING FIXES) WITH mxxxxxl lxxe of txxxxxs.x Txxxxr: let me know if you think it's too hard or too easy.x Cheers #xxx. (afsoccer) 319
LEVELS: Re-ADDED sone Ramiel FIXES that I automatically RENAMED/REMOVED. (afsoccer) 321
LEVELS: Repo is giving me some grief, cxxxxxxxxg Burning Sands x.x in SOLDIERS. Cxxxxxxxs+dxxxxxxxxs. (rudd) 322
LEVELS: Bxxxxxg sxxxs x.x gxxxxxxe AND OG FIXES (rudd) 323
LEVELS: Bxxxxxg Sxxxs x.x EFFECTS (rudd) 325
LEVELS: MAPS, ASAD KHAL SMALL/STILL BUG FIXES AND gxo CRASHES (deer) 326
LEVELS: bxxxxxg sxxxs LXXXXxxxxxxxs (rudd) 327
LEVELS: Burning sands TALIBAN Lxs (rudd) 328
LEVELS: Burning sands init.con (rudd) 329
LEVELS: Re-cxxxxxxxd Axxxx FIXES fxr Ramiel. (afsoccer) 330
LEVELS: Bxxxxxg Sxxxs Gxxxxxxe FIXES (rudd) 331
LEVELS: lxxxxxxp axxxxxs fxr Bxxxxxg Sxxxs (rudd) 332
LEVELS: ADDED cxxxxxxxr mxxxxxs to Txd Sxe Axxxx.x Mxxxd PxA's CHANGED AxV AND NEW it is exxxxxxe.x Cxxxxs #xx. (afsoccer) 333
LEVELS: ADDED Fxxxxt Fxxe (amokandy) 336
LEVELS: UPDATED BLACK GOLD to VERSION x, it has had a complete overhaul. (vapoman) 337
LEVELS: BLACK GOLD. RENAMED/REMOVED uxxxxxxd cxxxxn AND oxxxxt FIXES. UPDATED exxxxr FIXES. (vapoman) 338
LEVELS: FIXED up THE REWORKED fxxxxt fxxe cxxxxt (ancientman) 341
LEVELS: FIXED Fxxxxt Fxxe (amokandy) 343
LEVELS: BLACK GOLD x ADDED MISSING OBJECTS NEEDED for BLACK GOLD. (vapoman) 344
LEVELS: FIXED CRASH on fxxxxxxh wxxn rxxxxxg on dxxxxxxxd, a sxxxxxr cxxxxt hxxe THE sxxe nxxe as a rxxxxxr oxxxxt, in txxs CODE, a sxxxxxr cxxxxd uxxxg wxs cxxxxxxxxxg WITH THE NEW uxxxg KIT (ancientman) 347
LEVELS: RENAMED/REMOVED LXXXXxg of Sxxxxxxxxxxxxxxxxs.cxn on Kxxxn, as txxs cxxxxd a CRASH on dxxxxxxxd wxxn LXXXXxg to axy mxp AFTER Kxxxn. Yxu cxxxxt lxxd sxxxxc OBJECTS dxxxxxxxxxy vxa gxxxxxxe, it dxxs nxt wxxk, txxs hxs bxxn txxxd mxxy VARIANTS axo to no axxxl xxx (ancientman) 348
LEVLES: bxxxxxg sxxxs x.x UPDATED FIXES (rudd) 309
MAPS: ADDED rxxt Lxxxxs fxxxxr (ancientman) 1
MAPS: Sxxxxxxg to cxxxxt ALL xxxx AND xxxx mxp pxxk MAPS uxxxxxxxxxd (ancientman) 3
MAPS: Fxxxxxxd axxxxg ALL THE MAPS (ancientman) 9
MAPS: ADDED exxxxr fxxxxr fxr Sxxxxa Vxxxxy (afsoccer) 18
MAPS: ADDED Op Gxxxt Txxxn's Exxxxr FIXES (rhino) 19
MAPS: ADDED mxxxxxp.pxg to VADSO CITY (afsoccer) 20
MAPS: ADDED exxxxr fxxxxr AND oxxxxt LXXXXxxxs fxr BLACK GOLD. (afsoccer) 21
MAPS: ADDED Muttrah CITY (vx)'s Exxxxr FIXES x Dxxn't ixxxxxe ALL FIXES as some are not cxxxxxxxxt WITH vx as txxy axe THE sxxxt of vx.x (rhino) 22
MAPS: ADDED mxxxxxp.pxg to Sxxxxa Vxxxxy (afsoccer) 23
MAPS: ADDED exxxxr fxxxxr, mxxxxxp.pxg AND oxxxxt LXXXXxxxs fxr Txd Sxe. (afsoccer) 24
MAPS: ADDED Al BASRAH'S Exxxxr FIXES, MISSING exxxxr cxxxxxxxxs, dxxxxl MAPS AND GxO.cxn is DICTIONARY oxd, sxxe Lxs mxxxt be oxd. (rhino) 26
MAPS: ADDED Qinling's Exxxxr .cxn FIXES, not going to uxxxxd THE OTHER exxxxr FIXES due to pxxxs to PLACE THE mxp oxt. (rhino) 26
MAPS: ADDED KASHAN DESERT's Exxxxr FIXES, MISSING Exxxxr GPO.cxn (rhino) 26
MAPS: ADDED bxxxxxt dxxa fxxxxr to Txd Sxe. (afsoccer) 27
MAPS: ADDED exxxxr fxxxxr, bxxxxxt dxxa, AND oxxxxt LXXXXxxxs fxr VADSO CITY. (afsoccer) 28
MAPS: ADDED exxxxr fxxxxr AND oxxxxt LXXXXxxxs for Operation MARLIN. (afsoccer) 29
MAPS: Uxxxxxxd oxxxxt LXXXXxxxs fxr BLACK GOLD. (afsoccer) 30
MAPS: Uxxxxxxd exxxxr fxxxxr VARIANTS of Gxxs fxr FIXES Rxxd. (afsoccer) 31
MAPS: UPDATED xx FIXES in Op MARLIN rxxo. (afsoccer) 32
MAPS: ADDED exxxxr fxxxxr, bxx pxxxt dxxa, AND oxxxxt LXXXXxxxs fxr PAVLOVSK Bxy. (afsoccer) 34
MAPS: UPDATED x TALIBAN LXXXXxxxs, sxxxxxxxxxxxs.cxn, UG, AND ixxxxxxxp fxr Oxxxxxxxn MARLIN. (afsoccer) 35
MAPS: UPDATED two FIXES for Oxxxxxxxn MARLIN. (afsoccer) 36
MAPS: UPDATED Txd Sxe to ixxxxxe pxxxt LXXXXxxxs fxr LXXXt sxxxxxs, dxxxxr TALIBAN ixxxxxs, AND RENAMED/REMOVED fxxxxxxg sxxxxc txxe. (afsoccer) 37
MAPS: Txd Sxe UPDATED WITH NEW oxxxxt LXXXXxxxs, as wxxl as sxxxxxl mxxxr CRASHES to THE TALIBAN, cxxxxxxp, AND oxxxxxxxxh. (afsoccer) 46
MAPS: UPDATED nxxxxxxs FIXES fxr Oxxxxxxxn MARLIN fxr bxxxxxxe. (afsoccer) 47
MAPS: Dxxxxxd cxxxxn AND oxxxxt's cxxxxxt in Txd Sxe as it's NEW in THE CODE FIXES (ancientman) 58
MAPS: UPDATED Karbala x ADDED cxxxxxxxxxxxxs, NEW INSURGENCY GPOs, MODIFIED static OBJECTS (outlawz) 85
MAPS: Kxxxxxa Ins Gxxs axxxn, txxs txxe WITH pxxxxxxy RENAMED/REMOVED cxxxxs (outlawz) 87
MAPS: UPDATED Kxxxxxxl, GxO, sxy, RENAMED/REMOVED lxxxxxxp axxxxxs AND TEXTURES ixxxxe THE LXXXXxxxl fxxxxr xx (outlawz) 90
MAPS: UPDATED LASHKAR VALLEY INSURGENCY Gxxs, ixxt.cxn x sxy .cxn WITH NEW SOLDIERS (outlawz) 125
MAPS: Fxxxxg a fxw bxo bxxs fxxm Kxxxxxxl's lxxt uxxxxe (outlawz) 131
MAPS: ADDED PAVLOVSK Bxy cxxp, CRASHES on Jxxn Gxxe, cxn't fxxxxe oxt wxy. (outlawz) 140
MAPS: FIXED PAVLOVSK bxy cxxp (outlawz) 143
MAPS: Re-cxxxxxxxd THE cxxxxm OBJECTS AND TEXTURES fxr Oxxxxxxxn MARLIN (fxr bxxxxxxe) by pxxxxxg txxm in THE OBJECTS fxxxxr. (afsoccer) 155
MAPS: ADDED LXXXXxg bxxxxxxxxxs fxr bxxxxxxxxxxxs axxxn (bloodydeed) 161
MAPS: ADDED Sxxxxxxa, nxt LXXXXxxxxxd in CODE of NEW ixxxxs (txxe rxxxxxxxxxxxg exc) (outlawz) 162
MAPS: UPDATED Sxxxxa Vxxxxy, to ixxxxxe GxO axxxt CRASHES on Axxxx AND Axxxx, CHANGED Axxxxx Lxxxr, UPDATED mxxxxxp, FIXED dxxk LXXXs on sxxe TALIBAN lxxxxxxp LXXXs on exxxs of mxp, RENAMED/REMOVED a fxw MADE cxxp FIXED sxxxxxs fxr oxxxxxxxxxxn. (afsoccer) 163
MAPS: UPDATED FIXES Rxxd, to ixxxxxe NEW sxy SOLDIERS fxr SxD AND AxT, mxxxd MILITIA mxxn bxxe so it wxxn't LASHKAR VALLEY fxxm lxxt fxxg, rxxxxxt FACTIONS fxxg cxxxxxxxxy, dxxxxxd bxxxxe oxt of Bxxxxxh mxxn AND CHANGED bxxk exxt rxxd WITH Cxxs, re-LXXXXxxxxxd ALL sxxxxxs AND TALIBAN, dxxxxxd oxe rxxxe AND MADE sxxe fxxg rxxxi sxxxxxr, AND MADE mxxxr CRASHES to axxxxs.x AxT Lxxxr is nxxxt VERSION, wxxxh is SMALL/STILL a WIP. (afsoccer) 166
MAPS: UPDATED dxxc fxxe fxr ASAD KHAL, BULLET, Kxxxn AND Kxxxxxk to ixxxxxe xxxp Lxxxr (bloodydeed) 167
MAPS: Uxxxxxxd THE nxxxt sxy TEXTURE fxr FIXES Rxxd AND ADDED cxxxxxxxxxxxxs.cxn. (afsoccer) 168
MAPS: UPDATED Gxxs fxr Dxxxxn Fxy WITH NEW axxxt sxxxn txxxs AND dxxxy txxxs.x(fxxm bxxxxxxe) (afsoccer) 169
MAPS: Uxxxxxxd Nxxxxxxxn Vxxxxy mxp (axa Dxxxe) fxr pxxxm.x We SMALL/STILL nxxd THE fxxl exxxxr fxxxxr bxt THE mxp is SMALL/STILL WIP.x Txxxxxs pxxxxe cxxxk fxr bxxs so mxp cxn be LXXXXxxxxxd AND fxxxxxxxd. (afsoccer) 170
MAPS: UPDATED Op Gxxxt Txxxn, to ixxxxxe NEW vx.x axxxt sxxxn txxxs AND dxxxy txxxs; txxm-LXXXXd axxxxs; FIXED sxxxn pxxxxs nxt hxxxxg "Oxxxxxxxxxxxxe.sxxxxxxxxxxxxxxxxxxxxxxxxxe" exxxxxd.x FIXED #xxx.x No OTHER CRASHES wxxe MADE. (afsoccer) 176
MAPS: ADDED uxxxxxxxd hxxxxe fxr txxxxxg to kxxxxxa, kxxxxxxl AND rxxxxl (ancientman) 177
MAPS: NEW SOUND dxxxxxxxs fxr ALL MAPS (ancientman) 178
MAPS: FIXED Sxxxxxxa TALIBAN.cxn (outlawz) 180
MAPS: RENAMED/REMOVED pxxxxxxxxxxxxxxxxxxxxg to bxxxxxxxxxxxxxxxxg (afterdune) 182
MAPS: RENAMED/REMOVED pxxxxxxxxxxxxg to dxxxxxxxxg (afterdune) 182
MAPS: FIXED CxD ISSUE on PAVLOVSK (bloodydeed) 184
MAPS: PAVLOVSK Bxy MODIFIED nxn-axxxs LXXXXxxxs (rudd) 279
MAPS: PAVLOVSK UPDATING exxxxr GxO cxxxxxc FIXES (rudd) 280
MAPS: Qwai GPO MODIFIED in rxxxxxxe to fxxxxxxk. SMALL/STILL nxxd to axxxxxs ixxxxs of HxT LXXXXxxxxd AND nxn-uxxxxxxxxd TxW hxxxxe. (rudd) 286
MAPS: PAVLOVSK cxxxxxxxxg oxxxxxxxxh cxxxxxxxxs (rudd) 294
MAPS: PAVLOVSK, RENAMED/REMOVED xx Lxxxr fxr sxxxxxxxxy AND fxxxr txxxxxg rxxxxxxxxxxs. Cxxxxxxxd DxD ixxxxs, RUSSIAN bxxt ixxxxxxd DxD is ixxxxxxd. Nxxe, do NxT CITY AND PLACE cxxxxt axxxs to BLACK mxxxxr pxxxxxxxt, txxy sxxm to hxxe a TENDENCY to sxxxw up. Pxxxxd NEW DxD fxr txxs pxxxxxe. Txxxxd Dxxs in LXXXl, to txxt mxxxxr pxxxxxxxt exxxxy uxe rxxn sxxxxxr dxxxxxxxxxxxxxxxxxxxxx. ALSO FIXED VARIANTS sxxxxxxg on txp of exxxxxxxr. RUSSIAN AxV txxxn oxf dxxxy AND rxxxxxxxxxxd sxxxxxxy to axxxw exxxy/exxt. Cxxxxs #xxx xx#xxx AND #xxx (rudd) 295
MAPS: PAVLOVSK Bxy UPDATING GxO AND Lxxxr in THE exxxxr fxxxxr (dxxs nxt rxxxxxe txxxxxg) (rudd) 296
MAPS: PAVLOVSK dxxxxd THE Axxxx STUFF (rudd) 297
MAPS: Dxxxxxd Ixxn Exxxe as it is Bxxxr NEW (bloodydeed) 303
MAPS: ADDED CQ xx Lxxxr WITH old school fxxg LXXXXt xxx ADDED mxxxxxs to ALL CQ Lxxxxs; ADDED uxxxxxxxd hxxxxs to ALL Lxxxxs in exxxxxxe fxr nxxxxl hxxxxs (EFFECT ixf LXXXXt, mxy be to oxxxxxxxxxd)x FIXED sxxe bxxxxd SOUNDS (e.g. BXXXXXXG bxxe exxxs, FIXES #xxx)x RENAMED/REMOVED vxxw dxxxxxxe fxxm xxx to xxx; oxxxxxxxd txxxxt cxxxt sxxxxxxy fxr CQ xx (RENAMED/REMOVED to xxx txxxxxs)x CRASHES dxxe by Kxxn (bloodydeed) 305
Localization 576:593Found this in the changlog - What? :"LEVELS: UPDATED Ramiel, to include LASHKAR VALLEY sxxxn txxxs, axxxxg LXXXXxxxxxs, adding a new INSURGENCY Layer, AND adding a NEW Axxxx Layer based on THE last Battle of Mogadishu (i.e. BLACKHAWK Down) WITH NEW sky enviroment, SOUNDS, axxxxs, etc.x US must REMOVE cxxxxxn AND exit CITY (via cxxxxxg fxxxs) WITH minimal lxxe of tickets.x Txxxxr: let me know if you think it's too hard or too easy.x Cheers #xxx. (afsoccer) 319"
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