Mestia 0.973

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Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Mestia 0.973

Post by Web_cole »

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Map Balance: Militia can arrive on all of the USMCs first flags before or as the Americans can, with the exception of Hill Objective. For East Tower and Hunters Lodge, Militia can either run from Ammo Storage or take a technical from Main and should arrive before the US team either way. For West Tower a technical from Militia Main can get there faster than a Humvee from US Main.

Militia UAV: The UAV for the militia team is barely functional, seemingly flying 10 meters or so above the ground:

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(That's a tree in case you can't tell, and this is without even being zoomed in.)

This crate in US Main is bugged and does not give you a kit if you try to request it:

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There is also a possible bug where the US Main becomes unspawnable although I wasn't able to recreate it.
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Walmarx
Posts: 138
Joined: 2009-03-22 21:32

Re: Mestia 0.973

Post by Walmarx »

I believe the problem with that crate is that your kit falls through the ground upon spawning, so you are not only unable to pick up your kit, but you also have the kit request cooldown and according squad limitations.

I love Mestia, but the LAV seems a bit out of place. It feels like little more than a ticket sink for the US if used in any role other than camping the south flag route.
[img]http://s2.postimg.org/zdxdhsts9/rrrrussia_sig_medium.jpg[/img]
K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: Mestia 0.973

Post by K4on »

Thanks for the feedback! We'll look into it.
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