ComradeHX wrote:Discussion? Some internet "some one who claims to be/have been working with military vehicles?" Clearly they were having argument because they all claimed to be correct.
Yeah, because tanknet is totally filled with armchair commandos, not people that actually served anywhere from the days of the M48 and T-55 to the current gen equipment.
ComradeHX wrote:Funny you would remind others that Russians are not magically better at engineering. So apparently everyone else is so great at engineering that would be able to make better design for BMP-3 so it would not have ammo have chance of exploding when it is hit?(face it, a hit that go that far into vehicle is not going to be good, exploding ammo or not)
You are one who is saying Bradley this bradley that...
The answer is no, I don't think any country would be able to make a better BMP-3. Better protected ammo (under the floor of the vehicle, out in the rear turret storage) takes significantly longer to reload, and only the BMP-3 really allows true under armor ATGM reloads. Swim capability was dropped from the M2A1 and never discussed again, etc etc...
The BMP is good in some ways, bad in others. The Bradley is good in some ways, bad in others. You want the Bradley to be bad at almost everything, and the BMP to be good at almost everything. The Bradley should be easily killed, have a weak cannon, and a powerful TOW that can only be used if the crew knows where to aim well before the threat ever shows up. The BMP should be well armored against autocannon, have an autocannon that will completely destroy any other IFV in a head on fight with autocannon, have a 100mm cannon that is the most powerful anti-inf direct fire weapon in game, have an ATGM that can be shot on the move and immediately after stopping, and have two front facing MGs with accurate optics and zoom.
I want realism, and I want balance. In this case, making the Bradley and BMP have more realistic firepower would go a long way to balancing out maps like Kashan where the Bradleys are basically just redeployable static TOW emplacements instead of capable tank destroyers that massively increase fire support and anti-AFV capabilities of the team.
Bradleys and every other IFV are filled with compromises. The BMP-3 chose firepower and speed over protection and dismount capability. The Bradley chose protection and firepower over speed and concealment.
ComradeHX wrote:Also, is a EastBloc counterpart to TOW-2a not going to do anything to bradley?
No, it still kill bradley. There is no advantage if you compare those. BMP-3 still has a ton of guns and Bradley still has puny 25mm cannon.
Having slightly better armour does not mean much.
BMP-3 has range of weapon for just about anything it will see; it is better than bradly that only has tiny guns + missile.
If you really want to compare armour; both do not fare so well against a well-placed AT weapon.
Uparmouring Bradley is just for bullying 3rd world country.
You suggested to make Bradly kill BMP-3 with cannon easily while BMP-3 had to read ATGM(which, when fixed, takes many seconds and will die first before is ready). While Bradley still has option of one-shot-killing BMP-3 with ATGM...
Not Western-biased at all...
The BMP-3 has a lot of guns, the 100mm and 30mm for AFV engagement. The 30mm is good against light vehicles and quick inf engagement, the 100mm is good at anything that stays still long enough for HE to hit, and against heavy armor with ATGM. The Bradley has a 25mm and TOW. The 25mm is good for quick inf engagement and light to medium vehicles, the TOW is for heavy vehicles. As for infantry in the open... let's just call artillery, the TOW is useless because HEAT is directed impact, not diffuse.
Uparmored Bradley is to stop it from being killed by RPGs and autocannon. No, TOW-2As will not be stopped, or any truly powerful HEAT rocket/missile. Only western MBTs with their insane 70t weights can pull that off, and only on the front turret.
The Bradley should easily kill the BMP-3 with APFSDS within 5-10 seconds, it's only reasonable. The Bradley, to use ATGM, must STOP and STAY STILL on a relative FLAT surface for about 5 seconds to be ready. The BMP-3, if the ATGM is in the barrel, or if the barrel is empty and the ATGM on the autoloader, will be able to stop and fire ATGM immediately.
The Bradley will only have an advantage in close, and only if the BMP is caught unprepared. From far away, unless the BMP stupidly charged right into a waiting Bradley with TOW ready, that BMP will win, because the APFSDS is hilariously inaccurate at long range and in the time it takes to kill the BMP, a competent BMP gunner would have smacked an ATGM into the Bradley and sent the turret flying years ago.
Even if the BMP only has APDS ready, all it takes to achieve the kill is a flank or rear shot. From there, it will still have the massive ROF advantage and kill within 7 seconds.