FN MAG GPMG Series

Project Reality announcements and development highlights.
Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

FN MAG GPMG Series

Post by Adriaan »

Hello everyone!

It's been a long time coming, but at last this beast is ready to make its entrance on the battlefield. Designed at FN Herstal in Belgium during the 1950s, the FN MAG has seen widespread use with armies all around the world and in a multitude of configurations. Its design, based on battle proven weapons like the M1918 BAR and the ever infamous MG 42, makes the MAG an exceptionally reliable and robust support weapon.

Initially being featured in the Argentinian and British arsenals for the upcoming PR:BF2 Falklands minimod, the MAG and its respective variants will be used by the British, US, USMC, Canadian, IDF and French forces in PR 1.0. Although featured in the Automatic Rifleman class of both factions of PR:F, a new MG class will be introduced for all factions in PR 1.0. This class will generally use machine guns chambered for full-power rifle cartridges, like the MAG. The Automatic Rifleman class will instead mainly feature squad automatic weapons, like the FN Minimi. The MAG and several of its other configurations will also be seen on static weapon emplacements and mounted on vehicles.

The original L7A2 version of the FN MAG was created by [R-DEV]DMC. Variants done by [R-DEV]Tim270 and [R-DEV]Spush.

From left to right (optics may vary): C6 & C6 with Elcan, L7A2 & L7A2 with Elcan, M240B & M240B with Elcan.

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Showing off the L7A2:

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Credits:
Model: [R-DEV]DMC, [R-DEV]Tim270
Texture: [R-DEV]DMC, [R-DEV]Spush
Export: [R-DEV]Chuc, [R-DEV]Rhino
Animations: [R-DEV]Chuc
Sounds: [R-DEV]-=anders=-
Last edited by Adriaan on 2012-10-03 15:17, edited 3 times in total.
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SGT.MARCO
Posts: 341
Joined: 2010-07-08 03:01

Re: FN MAG GPMG Series

Post by SGT.MARCO »

NICE, so heavy MG kit?

I am anxious to know how the kit will work. Will it have to be bi-pod deployed and take slightly longer with 1 per team. Will it have less ammo? so beautiful tho, I wish I had a PC that could give me fps above 18 so I can actually see how cool this looks
Last edited by SGT.MARCO on 2012-09-28 01:17, edited 1 time in total.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: FN MAG GPMG Series

Post by Rhino »

SGT.MARCO wrote:NICE, so heavy MG kit?
Well, technically no, a Heavy MG kit would need a hurl around a M2HB or some other type of 50cal, HMG :p

The MG kit or Machine Gunner kit is for a a GPMG/MMG weapon which is basically the heaviest type of MG that can be handheld, while the LMG are still in the Automatic Rifleman kit :)
HMGs can only be mounted on tripods or vehicles generally speaking.
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tankninja1
Posts: 962
Joined: 2011-05-31 22:22

Re: FN MAG GPMG Series

Post by tankninja1 »

M240B with a scope NO STOPPING ME NOW
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40mmrain
Posts: 1271
Joined: 2011-08-17 05:23

Re: FN MAG GPMG Series

Post by 40mmrain »

Are we going to have top M240s on the LAVs now?

im told the 8 person per vehicle limit has been worked around for 1.0
Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: FN MAG GPMG Series

Post by Adriaan »

40mmrain wrote:im told the 8 person per vehicle limit has been worked around for 1.0
The passenger limit issue is still unresolved, unfortunately.
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=Romagnolo=
Posts: 4765
Joined: 2006-12-29 14:52

Re: FN MAG GPMG Series

Post by =Romagnolo= »

I've been waiting to put my hands over this beuty in PR for a looong time!
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro."
(yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
40mmrain
Posts: 1271
Joined: 2011-08-17 05:23

Re: FN MAG GPMG Series

Post by 40mmrain »

[R-DEV]Adriaan wrote:The passenger limit issue is still unresolved, unfortunately.
what a shame. Whoever propagated that to me, was talking about a ghost vehicle, within the actual vehicle, so the vehicle kind of acts as two, which stuck players onto it. Seemed plausible..
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: FN MAG GPMG Series

Post by Redamare »

O_O ooOoo this is exciting ..... well done
ShockUnitBlack
Posts: 2100
Joined: 2010-01-27 20:59

Re: FN MAG GPMG Series

Post by ShockUnitBlack »

Yes. Yes. Yes. Yes. Yes.

Looks absolutely lifelike you wonderful devs, you! :D
sharpie
Posts: 1434
Joined: 2009-11-08 03:41

Re: FN MAG GPMG Series

Post by sharpie »

Fourth Highlight in a week.

I smell a release.
"Tom I think you have influenced the combat effectiveness of this team! Everyone has gone full potato."~Foxxyfrost

[DM]P*Funk: its like a funk guitar seminar up in that *****

K_Rivers-"...everything is broken in your country,"

RinWarZip: Your butthurt is like cold september morning by the seashore for me. Refreshing. Pepper mint.

ma21212
Posts: 2551
Joined: 2007-11-17 01:12

Re: FN MAG GPMG Series

Post by ma21212 »

lol you crazy^

also, left most FN looks so sexy
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ubermensche
Posts: 264
Joined: 2010-12-09 03:12

Re: FN MAG GPMG Series

Post by ubermensche »

I knew for a long time that the FN MAG series will be included in the 1.0 but that doesn't stop me from saying...HOLY FVCKING SH1T THIS IS AWESOME AS FVCK!!!!!

Also, I'm not so sure but I don't think that the C6s are equipped with C79s.
Gunner4712
Posts: 118
Joined: 2008-12-03 19:38

Re: FN MAG GPMG Series

Post by Gunner4712 »

Glorious!
Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: FN MAG GPMG Series

Post by Conman51 »

[R-DEV]Adriaan wrote: a new MG class will be introduced for all factions in PR 1.0. This class will generally use machine guns chambered for full-power rifle cartridges, like the MAG.
Moar info please. How many per team? re spawn time? can we spawn with it? Any info on the other factions MG kit?
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain



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40mmrain
Posts: 1271
Joined: 2011-08-17 05:23

Re: FN MAG GPMG Series

Post by 40mmrain »

Germans and MEC will have the MG3
Russians, militia, taliban, hamas, NVA, vietcong, insurgents, etc will use the PKM
Chinese will use their variant on the PKM the type 80, probably the PKM as a placeholder
Vietnam USMC and US army will use the M60
WW2 Germans will use the MG42
WW2 americans will use the M1919 I guess?
=HCM= Shwedor
Posts: 432
Joined: 2009-09-04 22:17

Re: FN MAG GPMG Series

Post by =HCM= Shwedor »

Will the Russians have the RPK-74M as a LMG and the PKM as a Machine Gun kit?
shwedor
40mmrain
Posts: 1271
Joined: 2011-08-17 05:23

Re: FN MAG GPMG Series

Post by 40mmrain »

Auto rifleman:
Canada: C9
USMC and Army: M249 SAW
French: Minimi
Brits: L110
Chinese : QBB95
IDF: Negev
MEC: RPK-74M
Germans: MG4
Russians: RPK-74M
Militia, taliban, hamas, etc: RPK and RPK-74
US army Vietnam era: probably just combined with the MG kit
NVA, vietcong: DP-28
US army WW2 era: BAR
Germans WW2 era: FG42? STG-44?

missing anyone?
Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: FN MAG GPMG Series

Post by Pvt.LHeureux »

Project Normandy isn't linked to the same gameplay element to PR. Anyway we don't have enough MGs lol :razz:
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
ShockUnitBlack
Posts: 2100
Joined: 2010-01-27 20:59

Re: FN MAG GPMG Series

Post by ShockUnitBlack »

The USMC looking to get the G model with a RMRS sight eventually?
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