Not being able to pick up enemy specialized kits - No sense?
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dzigiman
- Posts: 11
- Joined: 2011-06-22 09:04
Re: Not being able to pick up enemy specialized kits - No sense?
i didnt wrote that the insurgent use hat....tanks or other venicles.....but riffles why not ? officer kit, medic kit...
and if blufor cant have 2 sniper's becouse one is stollen so whaT? is blufor atacking side ? then should atack and push to cache's and not camping on distance...blufor have enough assets to acomplish objective so snipers , and other kits is not crucial in that case
and if blufor cant have 2 sniper's becouse one is stollen so whaT? is blufor atacking side ? then should atack and push to cache's and not camping on distance...blufor have enough assets to acomplish objective so snipers , and other kits is not crucial in that case
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SShadowFox
- Posts: 1123
- Joined: 2012-01-25 21:35
Re: Not being able to pick up enemy specialized kits - No sense?
PR is a tactical mod, if I'm sniper, it's not all about camping, I can give important information, for example if I see a sapper putting something on a road I can tell to the team to take care out there, Insurgency isn't like Rush, it's the cooperation of an entire team, doing different works, sniping, CAS, Armor and general infantry, not only pushing to destroy a objective.
I can also tell the team of RPGs and MGs setting up around a cache position, also, if I sit a entire map somewhere, I'm completely dumb.
I can also tell the team of RPGs and MGs setting up around a cache position, also, if I sit a entire map somewhere, I'm completely dumb.
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Super_Picanha
- Posts: 14
- Joined: 2012-10-22 17:51
Re: Not being able to pick up enemy specialized kits - No sense?
If the whole enemy team is using your weapons, that is a result of your own incompetence and lack of teamwork. I can remenber of how it was back in 0.9, sometimes you couldnt see any insurgent using a enemy kit, cus the BluFor team was so organised that you would not survive much time to get a kit or to scape with it. Even being able to use enemy kits, it was really hard to win a round as INS.
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Heavy Death
- Posts: 1303
- Joined: 2012-10-21 10:51
Re: Not being able to pick up enemy specialized kits - No sense?
Its better this way, for obvious reasons. Discussion really is unneeded here.
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Pronck
- Posts: 1778
- Joined: 2009-09-30 17:07
Re: Not being able to pick up enemy specialized kits - No sense?
It is better for people that want to avoid the confrontation.
We are staying up!
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dzigiman
- Posts: 11
- Joined: 2011-06-22 09:04
Re: Not being able to pick up enemy specialized kits - No sense?
you dont need sniper kit for spoting....you can use googles from officer kit for that and report every activity..laze also....if you wanna be spoter...In case Bluefor team dont have snipers becouse is stolen by insurg. it's a smallest problem in this game..SShadowFox wrote:PR is a tactical mod, if I'm sniper, it's not all about camping, I can give important information, for example if I see a sapper putting something on a road I can tell to the team to take care out there, Insurgency isn't like Rush, it's the cooperation of an entire team, doing different works, sniping, CAS, Armor and general infantry, not only pushing to destroy a objective.
I can also tell the team of RPGs and MGs setting up around a cache position, also, if I sit a entire map somewhere, I'm completely dumb.
Last edited by dzigiman on 2012-10-26 18:54, edited 1 time in total.
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MINTEEER
- Posts: 37
- Joined: 2012-10-22 22:58
Re: Not being able to pick up enemy specialized kits - No sense?
If im not mistaken you used to be able to pick up enemys kit in earlier versions of the mod? I think in 0.5 it was possible? but then again friendlies looked like enemies.
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zombie-yellow
- Posts: 395
- Joined: 2012-10-26 01:07
Re: Not being able to pick up enemy specialized kits - No sense?
I think you should be able to take the enemy kits, simply because operating an assault rifle, either AR-15, AK or G-36 based isn't that difficult. Ok, for a long term usage, the Taliban soldier wouldn't be able to fix the weapon, clean it and all of this... But we're talking about a 10-60m use, not 5 months.
LAT should be usable by enemy forces too. SMAW isn't rocket science... You look at the instructions on the launcher and press the trigger.
This also applies to cars. Hot-wiring a car is a matter on going on Youtube and looking at the right video. Why a trained US soldier wouldn't be able to start a civilian car or a technical, abandoned on a street ?
LAT should be usable by enemy forces too. SMAW isn't rocket science... You look at the instructions on the launcher and press the trigger.
This also applies to cars. Hot-wiring a car is a matter on going on Youtube and looking at the right video. Why a trained US soldier wouldn't be able to start a civilian car or a technical, abandoned on a street ?
Last edited by zombie-yellow on 2012-10-29 22:28, edited 1 time in total.
Reason: Gramatical mistake
Reason: Gramatical mistake

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Super_Picanha
- Posts: 14
- Joined: 2012-10-22 17:51
Re: Not being able to pick up enemy specialized kits - No sense?
Exactlyzombie-yellow wrote:I think you should be able to take the enemy kits, simply because operating an assault rifle, either AR-15, AK or G-36 based isn't that difficult. Ok, for a long term usage, the Taliban soldier wouldn't be able to fix the weapon, clean it and all of this... But we're talking about a 10-60m use, not 5 months.
LAT should be usable by enemy forces two. SMAW isn't rocket science... You look at the instructions on the launcher and press the trigger.
This also applies to cars. Hot-wiring a car is a matter on going on Youtube and looking at the right video. Why a trained US soldier wouldn't be able to start a civilian car or a technical, abandoned on a street ?
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MINTEEER
- Posts: 37
- Joined: 2012-10-22 22:58
Re: Not being able to pick up enemy specialized kits - No sense?
I dont agree with this point, some of the trucks are used to transport crates and some of the taliban cars have c4 on them, also when you see technical/civilian coming your way you dont look at the map to see if they are friendlies or not, you just shoot. Also in Iraq or Afghanistan you dont see Bluefor soldiers using their vehicles because they can be IED'd.zombie-yellow wrote: This also applies to cars. Hot-wiring a car is a matter on going on Youtube and looking at the right video. Why a trained US soldier wouldn't be able to start a civilian car or a technical, abandoned on a street ?
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zombie-yellow
- Posts: 395
- Joined: 2012-10-26 01:07
Re: Not being able to pick up enemy specialized kits - No sense?
Hmm... Yeah, you're right on this pointMINTEEER wrote:I dont agree with this point, some of the trucks are used to transport crates and some of the taliban cars have c4 on them, also when you see technical/civilian coming your way you dont look at the map to see if they are friendlies or not, you just shoot. Also in Iraq or Afghanistan you dont see Bluefor soldiers using their vehicles because they can be IED'd.

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ExNusquam
- Posts: 89
- Joined: 2011-06-10 19:02
Re: Not being able to pick up enemy specialized kits - No sense?
I know that some of the SFOD-A guys in Afghanistan used pickup trucks in the beginning of the war, but special forces are out of the scope of PR.MINTEEER wrote:I dont agree with this point, some of the trucks are used to transport crates and some of the taliban cars have c4 on them, also when you see technical/civilian coming your way you dont look at the map to see if they are friendlies or not, you just shoot. Also in Iraq or Afghanistan you dont see Bluefor soldiers using their vehicles because they can be IED'd.
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Kevokpo
- Posts: 286
- Joined: 2011-09-25 14:40
Re: Not being able to pick up enemy specialized kits - No sense?
I think it was removed for some reasons, first of all because of reality as some of you guys said, a us soldier that has a M4 with and acog droppes his weapon and grabs a ak47 to kill talibans or insurgents in cqb isn't realistic to gameplay. the second thing is that insurgent players don't know how to play as insurgent or they don't like to play like that so they die 10 times in order to kill an american rifleman to get his kit and then kill them from the distance, so the thing is why putting US vs taliban or insurgents if both sides play with M4? (not only talking about ins vs us I'm talking about all maps and all factions)
that's why PR has so many factions and people keep complaining about getting more fations (wich I tottaly support) but if you don't play with your faction's weapons the switch sides or just put US vs US and problem solved.
I don't support this suggestion, in my opinion each faction uses only it's weapons and cannot use enemy weapons at all, not even rifleman.
btw SShadowFox if you see an enemy squad in front of you, you don't engage you call for backup or just ambush them
and if you are talking about reality what are you doing alone in the middle of the map? where is the rest of your squad?
that's why PR has so many factions and people keep complaining about getting more fations (wich I tottaly support) but if you don't play with your faction's weapons the switch sides or just put US vs US and problem solved.
I don't support this suggestion, in my opinion each faction uses only it's weapons and cannot use enemy weapons at all, not even rifleman.
btw SShadowFox if you see an enemy squad in front of you, you don't engage you call for backup or just ambush them
and if you are talking about reality what are you doing alone in the middle of the map? where is the rest of your squad?
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himond
- Posts: 63
- Joined: 2009-11-08 06:50
Re: Not being able to pick up enemy specialized kits - No sense?
Is anyone even reading what he said? The resupply issue is the main reason. And its not fixable. Who prevents you from reloading an enemy weapon in ur own supplies?There are a lot of reasons for this. Many are realism things that can't be otherwise simulated in-game:
- You would IRL not be able to re-use the weapon you picked up after emptying it. In game, your own ammo sources can reload enemy weapons, which is very unrealistic. A taliban could steal not only an AT4, but he'd have unlimited AT4s as long as he isn't killed or cut off from ammo reserves.
- Taking away a kit in PR means that the faction whom it belonged to originally won't be able to spawn another of those kits due to kit restriction mechanics. It is intended that only 2 heavy ATs are available per team, it is not intended that one team gets 3 and the other 1, because one was stolen. IRL, the army whom it was stolen from would just get a replacement, in-game they'll never see that thing again until they found and killed the guy(s) who stole/carry it.
- It's very easy to use most weapons in PR. Even AT weapons are usually not hard to use at all, since they are designed to be used by a soldier in combat who might not have had much time to train with it, since the specialist could die and another man would have to take over, and not all soldiers can be experts at all weapon platforms. Shooting an AT4 isn't rocket science (no pun intended). However, proper maintenance, achieving good accuracy, dealing with problems caused by bad maintenance, and any other long-term operation and the quality of short-term operation depend on the knowledge of the user, and that knowledge would not always be a given.
I'll leave this open for a while so people can respond to my post, but take this as an official response.
Then the kit limitations, which would be quite annoying to rework.
in my opinion each faction uses only it's weapons and cannot use enemy weapons at all, not even rifleman.
Agree.
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SShadowFox
- Posts: 1123
- Joined: 2012-01-25 21:35
Re: Not being able to pick up enemy specialized kits - No sense?
Well Kevokpo, if you read again and pay more attention you'll see that the first example was given by my friend.
Actually, I'm defending the current system.
Actually, I'm defending the current system.
Last edited by SShadowFox on 2012-10-30 19:01, edited 1 time in total.
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ComradeHX
- Posts: 3294
- Joined: 2009-06-23 17:58
Re: Not being able to pick up enemy specialized kits - No sense?
Because you need to open up the door first, then hotwire the car(which may or may not take a minute).zombie-yellow wrote: This also applies to cars. Hot-wiring a car is a matter on going on Youtube and looking at the right video. Why a trained US soldier wouldn't be able to start a civilian car or a technical, abandoned on a street ?
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MINTEEER
- Posts: 37
- Joined: 2012-10-22 22:58
Re: Not being able to pick up enemy specialized kits - No sense?
But you are not going to hotwire a car when the enemy is shooting at you. When soldiers go out on a patrol they get dropped off there by some vehicle which stays and patrols the area whilst the soldiers scan the town for Talibans. Its not like in a movies where they would take civilian vehicle: Reason 1. They are getting shot at, 2. It would be too hard to cover one guy hotwiring a car, 3.Heli or some Armoured Vehicle would be on its way to get them out, 3. Adrenaline level is waaaaaaaaaaay too high.
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Kevokpo
- Posts: 286
- Joined: 2011-09-25 14:40
Re: Not being able to pick up enemy specialized kits - No sense?
then I misunderstood and I apologiseSShadowFox wrote:Well Kevokpo, if you read again and pay more attention you'll see that the first example was given by my friend.
Actually, I'm defending the current system.
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Henrique_Dalben
- Posts: 361
- Joined: 2012-10-05 18:30
Re: Not being able to pick up enemy specialized kits - No sense?
There were countless reports of insurgents using US issued gear during fallujah, and that inclued: Plate carriers, SAWs, 240's, helmets, the whole uniform(You do know they don't give a flying f**k about Geneva or Hague, right?), AT-4s and, of course, the m16/m4. Using an AT-4 or a SRAW isn't all that difficult, and the "getting the enemy geometry kit" happened IRL, no excuse to not allow at least the insurgent factions to use enemy kits.
Insurgents Posed as U.S. Troops to Strike at Afghan Air Base | Danger Room | Wired.com
Insurgents Posed as U.S. Troops to Strike at Afghan Air Base | Danger Room | Wired.com
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Murphy
- Posts: 2339
- Joined: 2010-06-05 21:14
Re: Not being able to pick up enemy specialized kits - No sense?
I don't want to go back to the days where the enemy steals are your teams HAT kits and you are left using TOWs/LATs (which also often fell into enemy hands). It was outright retarded having 4 HAT kits on one team while the other side just held out until they either killed the enemy or got screwed over by armor. Kit swapping may make sense for INS factions but in AAS it's just bad, and made for stupid gameplay situations a lot of times (10+ insurgents with M249s defending a cache).



