Hello Devs, hello PR community!
Im here to add more Suggestions.
Im a part of the PR community a long time and now I got some ideas for you.
Im sry for my english, its not the best one and dont understand it as an order, only suggestions!
I realy respect modders for the work!
I hope you all like it!
1)
Is it possible to draw the civilian character to a neutral side? So the civilians can choose by their own on which side their want to help.
2) Is it possible to add more then one civilian outfit? womans?
3) I like the idea to decrease the punishment by killing a civilian.
remove the -1 kill and spawntime. The civilians are on the "bad" side anyway and no civilian, in the most cases, are realy help the Bluefor. In a lot of situations they only run into the line of fire or into the mortar fire and if the mortarcrew is fireing on cache, because the Team needs help, they get a lot of punishment of it because the civilians are running into the mortar fire by their own will. Guess its better to remove the spawntime.
4) possible to add dynamic Sounds?
5) possible to add headshots, like in old times? Because its not realy realistic if you shoot someone in the head and he is still reviveable.
6) Its not realistic and I dont like the idea that you cant use an enemy kit. Because when you are in battle, you can use an enemy AK. I even saw videos in YT... Marines or other Soliders with enemy AKs in a Firefight.
Maybe you are able to say "you can use the M4 with the HAT KIT but not the HAT" or you are not able to reload this Kit.
7) Would be nice if you give your community the chance, to play the training mode. Because a lot of guys miss that and i guess you can do both, Co-Op and training mode... and thats it. Why remove it if the community can have both?
Scout Kit, Sniper Kit
Engineer need to be able to disarm IEDs somehow.
That would be nice, so the Engineer got the feeling like "im the engineer and im here to DISARM some mines AND IEDs, and its a hard job, because maybe the sapper will watch me"
Even the Riflemen need more Jobs. Maybe its possible to add more then one riflemen? One riflemen for M16 Magazines and one for HAT, MGs and stuff like that. Then it you always need 2 or more different riflemens in your squad, because you need different ammo in the battle.
The SAW Weapon need one more Variation. Maybe bigger magazines but decrease the Magazines. 2 Magazines with 200 Shots.
and I got a lot of more ideas for kits but thats fine for now.
Add more damage to the normal IEDs... because now its a joke. The idea to have an blue and yellow IED is nice but the damage on vehicles is so low, they dont even would build something like that.
Maybe reduce the Kits of normal sappers and increase the damage of normal IEDs... so not everyone can have a big boom but then its more realistic for vehicles... you cut the feeling with it, because in 0.8 there was a feeling like "oh shit, maybe IEDs???" and today "mhh, IEDs? Lets drive over it".. Not realy, but its something like that. The fear is not the same like in old days...
So like I say, my idea is to add more damage for the normal IEDs but add a kit limitation for the Sapper kit. Maybe 5 kits for a whole team + 1 the Arty IED kit.
So 6 IED kits for 32 mens.
and thats my next point
9) add the ability for normal insurgencys to choose kits on cache like talibans.
They realy need to be able to get kits on Cache like Talibans, Hamas and nations like that.
Then you also can add the kit limitation for IEDs and stuff like that and it would be a nice feature I guess.
10)
Think about the balance on the Map Karbala...
now its something like "go Bluefore to kill, go INS to die"...
to many Vehicles and to many Caches in the open. The Bluefor Team has to be realy... realy realy realy low on skill to lose this.
11)
Kashan Night Layout.
Just for the tracers..
12)
to the Mumble Community: Able to get radio noise for SQL Chatters?
Thats it for now! Got a lot of more Suggestions but I guess thats enough for now.

