G 36 Reflex sights
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MADsqirrel
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Re: G 36 Reflex sights
Ok I understand that making the G 36 transparent isnt a good idea at all. What about putting on the zeiss scope instead of the standart issued reflex sight?
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Rhino
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Re: G 36 Reflex sights
in v1.0 the plan afaik is to make the reflex sight a "backup sight" only with the new backup sight code we have, unlike now where you have to pick one or the other, even thou your rifle model has both but you can only use one 
I dunno how realistic the Zeiss sight is on a G36, never seen one myself but if realistic/common then might be an option for the "iron sight rifleman"
I dunno how realistic the Zeiss sight is on a G36, never seen one myself but if realistic/common then might be an option for the "iron sight rifleman"
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MADsqirrel
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Re: G 36 Reflex sights
I know some guys who had those but i dont have pics from them (will try to get some) but there are enough pics showing BW soldiers with zeiss scope (some of them may be KSK but not all of them)










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Rhino
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Re: G 36 Reflex sights
Thought they would have replaced the entire old scope and carrying handle with it, don't see any point in the above tbh, just another texture to load and another draw call to process if we implemented that ingame with being pretty much the same end result...
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Kevokpo
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Re: G 36 Reflex sights
what about just putting the gun's sight a little bit closer to the player or the whole gun, so the sights looks bigger
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MADsqirrel
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Re: G 36 Reflex sights
It is allready really close to the player.


Sadly I dont think theres a way to make the red dot more useable. But lets see how the BUS work out.
P.S. Note that you have the exact same field of view with the G3 sights and G36 sights (inside of the scope).


Sadly I dont think theres a way to make the red dot more useable. But lets see how the BUS work out.
P.S. Note that you have the exact same field of view with the G3 sights and G36 sights (inside of the scope).
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Rhino
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Re: G 36 Reflex sights
TBH I think the Germans have a massive advantage as it is with pretty much every kit having a scope and backup sight, which gives good gameplay reason to me for the backup sight to be somewhat flawed.
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Heavy Death
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Re: G 36 Reflex sights
That, yes. Other sights do have the little ironights on the top though, but those are worse compared to this red dot.[R-DEV]Rhino wrote:TBH I think the Germans have a massive advantage as it is with pretty much every kit having a scope and backup sight, which gives good gameplay reason to me for the backup sight to be somewhat flawed.
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Mikemonster
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Re: G 36 Reflex sights
But all the 'little ironsights' are for snap-shooting, not accuracy.Heavy Death wrote:That, yes. Other sights do have the little ironights on the top though, but those are worse compared to this red dot.
I don't see how, in PR, the Germans have an advantage by having both the aimpoint thing and the scope option.. The brits have the same thing (not represented), presumably every gun with a scope has some way for the user to become accurate enough to hit people at closer ranges by looking over the top of it.
When I first used the G36's reflex sight I burst out laughing and i've not used it since. It actually handicaps the user compared to ironsights, in which case it's totally pointless.
We struggle as it is in PR because of the deviation when moving (meaning you can't hip fire intuitively) and the fact that you're holding a mouse, not a long tube to point with (meaning it's harder to fire intuitively).
If there's no solution, there's no solution. But it's silly to use realism as an argument for keeping the same old obstructive sight in place.
Why not bypass the problem completely, and make the TOP of the sight line up with where the centre of the screen is? So that the user isn't looking through the sight picture but still has a way to aim well.
Basically make the reflex into an 'ironsight'. It's more realistic than a gun that blocks a huge amount of the area you're aiming at..
The fact that the OP is a German soldier (apparently) and has been using the weapon for 3 years counts for a lot, in my eyes..
Last edited by Mikemonster on 2012-11-22 08:53, edited 1 time in total.
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Gw3ck
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Re: G 36 Reflex sights
It's not beside the point to equip the Zeiss reddot to the G36 instead of the standard one.
The new shooting concept of the Bundeswehr is way more deployment orientated and due to this new concept we were free to choose which version we would like to use, because in Afghanistan the Zeiss is used quite often.
The new shooting concept of the Bundeswehr is way more deployment orientated and due to this new concept we were free to choose which version we would like to use, because in Afghanistan the Zeiss is used quite often.
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40mmrain
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Re: G 36 Reflex sights
you could move it away from the player's face, the point of the red dot is to have no zoom, as to keep max FOV, and to have sights up to increase accuracy, there's no need to actually be able to see the dot all too coherently, especially with the new BUS being implemented, meaning any long range shot would be done with the scope.
The issue is the scope just blocks a large portion of the screen,.
The issue is the scope just blocks a large portion of the screen,.
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Cpt.Future
- Posts: 192
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Re: G 36 Reflex sights
Reference photos for the z-point with rubber cover:


It's really quite common IMO.


It's really quite common IMO.
Last edited by Cpt.Future on 2013-01-15 15:15, edited 1 time in total.
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chrisweb89
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Re: G 36 Reflex sights
If this could be attached in game to the G36 that would be great. The current back up sight is fine, as a back up. But as a primary sight if you expect to be close in it is shit.
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Nate.
- Forum Moderator
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Re: G 36 Reflex sights
British Backup-Sights:

German Backup-Sights

If you see it like that - the germans don't have a proper Ironsight / Reflex-sight weapon.
So G36 with CarlZeiss Optics would make sense as CQB-reflex-weapon.
(Make it a G3 like in the new video for if the other thing is too much effort
With the new Kit-Menu System and when you can switch between standard and backup-sights, the Germans would need an alternative aswell, because otherwise both, the STD and the ALT version were the same, right?

German Backup-Sights

If you see it like that - the germans don't have a proper Ironsight / Reflex-sight weapon.
So G36 with CarlZeiss Optics would make sense as CQB-reflex-weapon.
(Make it a G3 like in the new video for if the other thing is too much effort
With the new Kit-Menu System and when you can switch between standard and backup-sights, the Germans would need an alternative aswell, because otherwise both, the STD and the ALT version were the same, right?
Last edited by Nate. on 2013-01-15 19:14, edited 1 time in total.

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cronos
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ChallengerCC
- Posts: 401
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Re: G 36 Reflex sights
Why not multiple alternatives? Like G36 reflex, G36 non (ironsight yeah G36 has one), G36 Zeiss optic, G36K (different optics), G3 scoped, G3 ironsight ..., makes from gameplay not so big difference but for the individualization aspect. I know with the kit thing of BF2/PR it will be a hell of a job.Kaland wrote:Not unlikely cronos, though personally i hate the G3![]()
I personaly shoot best with iron sights not with aimpoint or so. But the squad leader kits dont support that. It would be nice to have the same weapon with a slightly other optic and if it already exists in game i dont realy understand why it dont get implementet in the alternativ in 1.0.
Last edited by ChallengerCC on 2013-01-15 23:52, edited 4 times in total.
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Cpt.Future
- Posts: 192
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Re: G 36 Reflex sights
[^assault/battle rifles with iron sights are not used by the Bundeswehr any more.]
Project Reality should show an up-to-date version of the equipment of modern german soldiers (of course regular soldiers, not special forces).
A mix of Zeiss Z-Point, EO-Tech holosight variants and the standart issue reflex sights would therefore be both more realistic and solve the issue with all G36's having those big bulky sights that block your view as a player.
The currently available weapon set-ups were correct up to 2-3 years ago I'd say, they just need an update.
Of course it's extra work for the DEV's, but it would be really nice to see more available optics in upcoming releases!
Here's a video from 2013, uploaded to the official Bundeswehr YouTube channel. It shows Fallschirmjaeger (airborne infantry) on a live fire exercise. You can see a lot of EOTechs, Z-Points and standart reflex sights.
Imagine this on silent eagle!
Project Reality should show an up-to-date version of the equipment of modern german soldiers (of course regular soldiers, not special forces).
A mix of Zeiss Z-Point, EO-Tech holosight variants and the standart issue reflex sights would therefore be both more realistic and solve the issue with all G36's having those big bulky sights that block your view as a player.
The currently available weapon set-ups were correct up to 2-3 years ago I'd say, they just need an update.
Of course it's extra work for the DEV's, but it would be really nice to see more available optics in upcoming releases!
Here's a video from 2013, uploaded to the official Bundeswehr YouTube channel. It shows Fallschirmjaeger (airborne infantry) on a live fire exercise. You can see a lot of EOTechs, Z-Points and standart reflex sights.
Imagine this on silent eagle!





