What i wanted to achieve was a PLA city map (a first for any BF2 mod team from what i can gather) with stunning views to make your jaws drop. And then to make it playable without lagging. I think i have achieved this now take alook and give me your thoughts
The level is pretty much complete, just running lightmaps in high, a proper game loading map and the 16,32,64 player modes. I have set a standard base at each end flag set up for testing. I'll post a linky later so you can have a wee walkaround, but there are a couple of new statics that will not show until the new PR release.
And now for the screenies

Main U.S. Base
Some in-game Landscape Shots


Main PLA Base


The Temple


Some lower City Areas



Inner City






