Started editing some PR HUDs and now I have a question. We (HUD editors) all know this part of HUD code.
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hudBuilder.setNodeShowVariableI want to know it a little bit deeper. Where are those Variables located?
I figured there are two types of how to add variable, either add it normally, or add it so it is EQUAL to some other:
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hudBuilder.setNodeLogicShowVariable EQUAL GuiIndex 29Code: Select all
hudBuilder.setNodeShowVariable HavocTVTargetLabel0ShowThis is a part of HUD code that allows text on screen to blink every few seconds...
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hudBuilder.setNodeShowVariable TVBlinkI want to do this, because I'm trying to recreate real-life system for missile launch detection for PR, so every time someone fires a missile in you while your are in aircraft, you get red text printed in right part of screen saying: SAM WARNING
Ty, apache!
