[Project] Survival Games / PR-Z

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Onil
Posts: 1232
Joined: 2007-08-19 09:50

Re: [Project] Survival Games / PR-Z

Post by Onil »

Looking for someone that can import/export bundledmeshes for this project.

We only need some small adjustments like rotating the object and saving it again.

Anyone up for the task?
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Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: [Project] Survival Games / PR-Z

Post by Adriaan »

Onil wrote:Looking for someone that can import/export bundledmeshes for this project.
Could try PMing Hautecloque if you can't find anyone else, he might be willing to help you out. :razz:
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Onil
Posts: 1232
Joined: 2007-08-19 09:50

Re: [Project] Survival Games / PR-Z

Post by Onil »

Thanks for the info. PM is sent but I doubt any of the devs will have much time to help before the big release :)

Anyone else interested/available in helping with the bundledmeshes?

We would really appreciate the help.
Last edited by Onil on 2012-12-09 19:36, edited 1 time in total.
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Onil
Posts: 1232
Joined: 2007-08-19 09:50

Re: [Project] Survival Games / PR-Z

Post by Onil »

Here's civilian number 4:

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Anyone wants to help name them? ;)
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Rudd
Retired PR Developer
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Re: [Project] Survival Games / PR-Z

Post by Rudd »

excellent stuff mate, might be nice to see these in the Core PR too!
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Arc_Shielder
Retired PR Developer
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Re: [Project] Survival Games / PR-Z

Post by Arc_Shielder »

Rudd wrote:excellent stuff mate, might be nice to see these in the Core PR too!
As in what exactly?
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Pvt.LHeureux
Posts: 4796
Joined: 2009-04-03 15:45

Re: [Project] Survival Games / PR-Z

Post by Pvt.LHeureux »

Arcturus_Shielder wrote:As in what exactly?
Insurgents skins?
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Onil
Posts: 1232
Joined: 2007-08-19 09:50

Re: [Project] Survival Games / PR-Z

Post by Onil »

I guess only the clothes since the faces are from the other factions even if the geometry is of the insurgents. The cloths used in the last two civilians are reskins from the insurgent skins and were made by Spush and tweaked by me.

So I guess if the devs wanted to use them for the insurgents, they would have already, but who knows, maybe they still might.
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rodrigoma
Posts: 1537
Joined: 2012-03-22 21:21

Re: [Project] Survival Games / PR-Z

Post by rodrigoma »

This skins will be helpful when I'm trying to figure out what is my partner what is the enemy, lol,
maybe I should shoot both
Onil
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Joined: 2007-08-19 09:50

Re: [Project] Survival Games / PR-Z

Post by Onil »

well... taking into account that we plan to have 16 squads of 2 guys and that you can probably only have a max of 14 skins (7 per team), you are always gonna have someone using the same skin as you or your partner. Plus I will probably only make 6 skins for now.
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lucky.BOY
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Joined: 2010-03-03 13:25

Re: [Project] Survival Games / PR-Z

Post by lucky.BOY »

You could give kit geoms distictive aparell, like hats or backpacks. Would require someone to create some first though.
Onil
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Joined: 2007-08-19 09:50

Re: [Project] Survival Games / PR-Z

Post by Onil »

Well I was doing something like that with the unarmed kit for each soldier spawn kit but that would only work until they pick up some other kit. And to do it on the player model would require importing and exporting the whole thing.

So for now that's out of the question since we don't have anyone to do it and have other priorities as well.
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Onil
Posts: 1232
Joined: 2007-08-19 09:50

Re: [Project] Survival Games / PR-Z

Post by Onil »

Here's civilian number 5:

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I'm probably only gonna make one more for now.

First beta test is on the 21st of December and I still want to finish other stuff before the test.
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AfterDune
Retired PR Developer
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Re: [Project] Survival Games / PR-Z

Post by AfterDune »

Those civilians look pretty good, Onil :) .

We get one in a business suit as well? Omnicide has that and looks pretty nice.
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Onil
Posts: 1232
Joined: 2007-08-19 09:50

Re: [Project] Survival Games / PR-Z

Post by Onil »

yeah I was thinking of that for the last one if I can manage to do that or get permission for the specific skin.

EDIT: Improved civilian 1 (Greg) and civilian 2 (Mike):

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Last edited by Onil on 2012-12-11 16:16, edited 3 times in total.
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Arc_Shielder
Retired PR Developer
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Re: [Project] Survival Games / PR-Z

Post by Arc_Shielder »

The one with the tie looks weird as it isn't a suit.

21st ah? Open beta?
Why not the 22nd?

PRTA has something scheduled for that day and I would love to play your event. : \
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Onil
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Joined: 2007-08-19 09:50

Re: [Project] Survival Games / PR-Z

Post by Onil »

The one in Omnicide wasn't really a suit either, they're both reskins of the militia jacket model. It's the best I could do at the moment and I think it works fine.

The 21st will not be an open beta. I want most of the event participants to not have experienced the changes before the event as to keep the challenge and the element of surprise. That is why the gameplay tests will be with a small group of guys just for me to get an idea of how it works with the current number of weapons/ammo/patches.

The event itself will probably be announced right after Christmas.
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AfterDune
Retired PR Developer
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Re: [Project] Survival Games / PR-Z

Post by AfterDune »

Looks good enough :) .
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Onil
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Re: [Project] Survival Games / PR-Z

Post by Onil »

Meet the admin:

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lucky.BOY
Posts: 1438
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Re: [Project] Survival Games / PR-Z

Post by lucky.BOY »

Classy

12347
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