Ask the [Dev]s a (?)

General discussion of the Project Reality: BF2 modification.
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DDS
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Re: Ask the [Dev]s a (?)

Post by DDS »

After watching this and reading this and taking another sip of this I wonder aloud.."IF" there are ever mod tools available, would Project Reality developers consider creating a mod for BF3?

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Rhino
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Re: Ask the [Dev]s a (?)

Post by Rhino »

DDS wrote:After watching this and reading this and taking another sip of this I wonder aloud.."IF" there are ever mod tools available, would Project Reality developers consider creating a mod for BF3?
no.

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RazoR41
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Re: Ask the [Dev]s a (?)

Post by RazoR41 »

for PR 1.0 will there be any new Single-player maps?
psychickactivity
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Re: Ask the [Dev]s a (?)

Post by psychickactivity »

Question for 1.0.

Have we new music ?
Have we new interface when we load.
Have we a new Mumble and what change inside.
On a server , have we got all map , and administrator can program it like one map PR vietnam , one map PR bf2 , two map PR normandie etc etc

The download is big , have we do in 3 part , or something like that?

thanks
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Souls Of Mischief
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Re: Ask the [Dev]s a (?)

Post by Souls Of Mischief »

Will the ability to destroy caches through walls with C4's ever be removed (or atleast make the cache destroyable by 2 C4's) or we'll be stuck with a lousy game mechanic for an extra year?
Adriaan
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Re: Ask the [Dev]s a (?)

Post by Adriaan »

psychickactivity wrote:On a server , have we got all map , and administrator can program it like one map PR vietnam , one map PR bf2 , two map PR normandie etc etc
Yep, PR:V (idk about PR:F/PR:N) will be integrated with 1.0, so for those maps it'll be possible at least.
psychickactivity wrote:The download is big , have we do in 3 part , or something like that?
Should come in an iso for 1.0 I think

Can't say anything about the other stuff
Last edited by Adriaan on 2012-12-08 14:44, edited 1 time in total.
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spirit03
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Re: Ask the [Dev]s a (?)

Post by spirit03 »

Ok Devs. When is Devcast#2 finally comming out?
AfterDune
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Re: Ask the [Dev]s a (?)

Post by AfterDune »

Soon (not PR soon ;) ).
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ShockUnitBlack
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Re: Ask the [Dev]s a (?)

Post by ShockUnitBlack »

v1.0 is kinda like Half Life 3 lol.

Will re-ask this thing as I believe it is a valid yes-no-or-maybe question -
Are there any intentions to add post-processing effects or otherwise improve PR's overall graphics in v1.0?

Star Wars or Lord Of The Rings?

Thanks,

Shock
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Jafar Ironclad
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Re: Ask the [Dev]s a (?)

Post by Jafar Ironclad »

ShockUnitBlack wrote:Are there any intentions to add post-processing effects or otherwise improve PR's overall graphics in v1.0?
In the style of one of my favorite old school Galactic Conquest developers, Szier:

; - )
Last edited by Jafar Ironclad on 2012-12-09 07:31, edited 1 time in total.
YankeeSamurai
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Re: Ask the [Dev]s a (?)

Post by YankeeSamurai »

Will co-op be updated in any way?
smith1215
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Re: Ask the [Dev]s a (?)

Post by smith1215 »

Any updates on PR2?
Souls Of Mischief
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Re: Ask the [Dev]s a (?)

Post by Souls Of Mischief »

Souls Of Mischief wrote:Will the ability to destroy caches through walls with C4's ever be removed (or atleast make the cache destroyable by 2 C4's) or we'll be stuck with a lousy game mechanic for an extra year?

Ahem

AND

Is any work getting done regarding the SQ 8 Mumble bug?
40mmrain
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Re: Ask the [Dev]s a (?)

Post by 40mmrain »

will the russian RPG-7 w/scope have back up iron sights too?
xambone
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Re: Ask the [Dev]s a (?)

Post by xambone »

[R-DEV]AfterDune wrote:Soon (not PR soon ;) ).
Hope Restored
Phoenixo_Idaho
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Re: Ask the [Dev]s a (?)

Post by Phoenixo_Idaho »

Dear devs

Will Ander work on Jets sounds (Jet Engine, Inside cockpit sounds (breathing....)) or on Snow stuff for 1.0 ?
Phoenixo_Idaho ; Medic & Mortars Specialist
izoiva
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Re: Ask the [Dev]s a (?)

Post by izoiva »

40mmrain wrote:will the russian RPG-7 w/scope have back up iron sights too?
Already has.
Or just leart to use scope.
40mmrain
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Re: Ask the [Dev]s a (?)

Post by 40mmrain »

izoiva wrote:Already has.
Or just leart to use scope.
oh? please tell me how to get russian LAT RPG-7 with no scope then. Im saying that we could use iron sights, and scope at one time in the same kit, like the SVD will have next patch
-=anders=-
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Re: Ask the [Dev]s a (?)

Post by -=anders=- »

Phoenixo_Idaho wrote:Dear devs
Will Anders work on Snow stuff for 1.0 ?
Sry I dont do drugs, only booze. :)
Yeah, my soundupdates for the jets and the other detailed stuff people probably won't (atleast not in the beginning) pay attention to, are getting updates for 1.0.
I haven't done any sounds attached to snow, if that was your question. Atleast not yet.
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PR:BF2 Sound & VisualFX

Oskar
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Re: Ask the [Dev]s a (?)

Post by Oskar »

[R-DEV]-=anders=- wrote:I haven't done any sounds attached to snow, if that was your question. Atleast not yet.
This time of year would be the right time to get started! :D Really looking forward to your stuff in the next release, Anders.
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