One fix needed for deviation.

Post your feedback on the current Project Reality release (including SinglePlayer).
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007.SirBond
Posts: 276
Joined: 2012-12-12 05:03

One fix needed for deviation.

Post by 007.SirBond »

When a player is struck by a bullet. Their deviation should be reset, or increased. It doesn't make sense to get shot by a rifle round and be able to instantly hit the guy who just shot you right away. Especially when your both engaging each other with 100 meters apart.

The typical senario is when both of you spot each other and stop moving. It usually results in both of you getting hit but there is always one person who gets hit first. And I know someone is gonna say, just aim for the head. Well in real life, when you get hit with a 308, ur brain is gonna tell you to hit the ground because your in pain and the shock alone should fuck up your aim unless your arnold from the terminator.

Its too often every firefight, each force trades rounds and the survivor has to use patches. In real life, the first person to hit the other usual wins the fight and they usual remain unscathed.

This mod is almost there to complete realism.

Wud be awsome to add maybe a flinch or a single screen shake to show the effect of being shot and your aim is temporarly distorted.
Last edited by 007.SirBond on 2012-12-17 03:59, edited 1 time in total.
IINoddyII
Retired PR Developer
Posts: 2268
Joined: 2008-02-06 03:12

Re: One fix needed for deviation.

Post by IINoddyII »

[R-MOD]Mongolian_dude wrote:Please post in the dedicated Suggestions Forum. If you cannot post in it due to a low post count, then wait until you have naturally achieved it before making suggestions.

Thread locked for re-suggestion and wrong section


...mongol...
What he said.

Please familiarise yourself with the rules regarding suggestions to avoid disappoint.
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