I can understand that it is important to find and destroy enemy mortars and fob's, but since that is operated by 2-4 people it can hardly be worth sending 6-12 players out in the middle of nowhere to search and destroy them.
On the other hand it is not practical to sit and wait directly on a flag but at-least be within walking distance if its going neutral should be logical.
The reaction time of Squad-leaders to respond to enemy attacks also seem to be lagging if they are already engaged. Disengaging an enemy to proceed for a more important objective that is not loosing 30 tickets is handled wrong often.
Flags are lost very frequently on most maps, with little or no fights because the team is busy "fighting" elsewhere. The epic firefights starts when 32 or more players are fighting over the same flag instead of 6 enemy's walking over an enemy flag capturing it with almost no resistance.
I don't want to discourage aspiring squad leaders (since squad leaders are in short supply) but please keep your head in the game and keep the big picture in mind since commanders are even more rare.
Tank and apc squads are the worst at going off target. Its rare to see armor near an objective, but atleast they can respond rather quickly, but they also often forget to do that if they are already chasing 1 infantry guy in the middle of nowhere





