General Feedback and Balance Discussion
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Murphy
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- Joined: 2010-06-05 21:14
Re: General Feedback and Balance Discussion
Enjoying the minimod release quite a bit so far, some really good work. My only peeve is the airplane sounds on Omaha night mission, with paradrops (not sure if ambient or vehicle sounds, probably the former though). It drowns everyone and everything else out and after a while it starts to give me a headache. I really hope it's not intended to be deafening.

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40mmrain
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Re: General Feedback and Balance Discussion
Are shermans supposed to be one fire, or black smoke from one hit, because it's happening.
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Pvt.LHeureux
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Re: General Feedback and Balance Discussion
It's 2 hits to kill shermans, unless from behind, one shot of the Stug should 1 shot it.

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Ratface
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Re: General Feedback and Balance Discussion
"He had to sit and listen to those awful engines roar, he aint gonna jump no more!"Murphy wrote:Enjoying the minimod release quite a bit so far, some really good work. My only peeve is the airplane sounds on Omaha night mission, with paradrops (not sure if ambient or vehicle sounds, probably the former though). It drowns everyone and everything else out and after a while it starts to give me a headache. I really hope it's not intended to be deafening.
Is my answer to everyone who has said this so far in my squads ;D
I think it adds a little bit to the ambiance, although they may be loud, I think it would be unrealistic to tone them down a whole bunch, just maybe a little bit. Those things are damn loud! lol.
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AfterDune
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Re: General Feedback and Balance Discussion
The planes are not ambient sounds, it's the actual sound of the planes
. Could be less loud I guess, though it's fine with me right now. But perhaps that's because I play with speakers instead of headphones - could be.

- Mineral
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Re: General Feedback and Balance Discussion
Didn't read the entire thread, but they Americans really need a rallypoint at the beach heads once they capped all beach flags. Pretty weird that sometimes they still have to use the boats when they already have the beachflags 
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AfterDune
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- Mineral
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Pvt.LHeureux
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Re: General Feedback and Balance Discussion
I agree that the planes are way too loud, it makes it hard to hear your squad mates. AD, play with headphone and you will know! 

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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AfterDune
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Pvt.LHeureux
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Re: General Feedback and Balance Discussion
It sounded less loud while we tested because we didn't talk on squad chat lol.

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Arc_Shielder
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Re: General Feedback and Balance Discussion
The barn in G8 of Bloody Gulch might have a buried flame or something at the eastern side of it. Players tend to bleed when passing by.
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Pvt.LHeureux
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Re: General Feedback and Balance Discussion
Yeah I removed it.

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Nate.
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Re: General Feedback and Balance Discussion
Quick question,
My sherman looks like this on Brecourt Assault -- Is that due to the Sherman being WIP or is that some bug (known already?) coming from my settings?

My sherman looks like this on Brecourt Assault -- Is that due to the Sherman being WIP or is that some bug (known already?) coming from my settings?


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Pvt.LHeureux
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Re: General Feedback and Balance Discussion
Mmh it looks like it's from your settings. Low textures maybe or low geometries?

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Nate.
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Re: General Feedback and Balance Discussion
Low Geometries, Medium TexturesPvt.LHeureux wrote:Mmh it looks like it's from your settings. Low textures maybe or low geometries?
Thanks for the reply!

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Pvt.LHeureux
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Re: General Feedback and Balance Discussion
Right, gotta be the low geoms 

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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AfterDune
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Rhino
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Re: General Feedback and Balance Discussion
its a problem with lod1, most likely with the wrong material assigned to the tracks for the most part, might be able to fix it though just editing its texture paths and/or its shader technique.Pvt.LHeureux wrote:Right, gotta be the low geoms![]()
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Pvt.LHeureux
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Re: General Feedback and Balance Discussion
I guess it's like the problems some of the bunkers and houses have where you can see through their walls from the inside when you play on low graphics. Many statics in Normandy need new LODs and textures.

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.


