Kodiak's Art Dump

Making or wanting help making your own asset? Check in here
-kodiak-
Posts: 162
Joined: 2009-04-05 23:00

Re: scar light mk16

Post by -kodiak- »

still got quite the raging boner for hard surface
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Also put together some base textures for this washing machine... kinda looked at it today and didn't like the old one so i'm retexturing it again

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Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: scar light mk16

Post by Adriaan »

Awesome stuff dude! Nice normals on that container. :)
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-kodiak-
Posts: 162
Joined: 2009-04-05 23:00

Re: scar light mk16

Post by -kodiak- »

got laid off in august and i'm trying to put some shit in my portfolio some studios had mentioned to show off some more skills.

was told i need more hard surface stuff for characters... it's one thing to be able to make hard surface for props but organic things like a human are a lot harder
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I was told i needed to tell a story with a prop. So this tells a simple story with a broken wall. Rather than just a simple wall with no damage you can imagine what this wall has been through.
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lucky.BOY
Posts: 1438
Joined: 2010-03-03 13:25

Re: scar light mk16

Post by lucky.BOY »

These are really awesome :)
paul161616
Posts: 377
Joined: 2008-07-08 17:24

Re: scar light mk16

Post by paul161616 »

some real talent you got here. im sure you'll be getting some offers in no time.keep it up my west coast brethren!
A.Finest
Posts: 776
Joined: 2011-06-07 12:27

Re: scar light mk16

Post by A.Finest »

Even though I personally know nothing about modeling. After checking your site out, maybe you should be the one to make new soldier models for PR :P , maybe an idea for the next upcoming project.

Maybe some cool epic kit geometries for some factions as well.

Just putting it out there :P
-kodiak-
Posts: 162
Joined: 2009-04-05 23:00

Re: scar light mk16

Post by -kodiak- »

Lol thanks guys. Here's what i've been workin on lately :)

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CTRifle
Retired PR Developer
Posts: 1056
Joined: 2011-01-03 14:57

Re: scar light mk16

Post by CTRifle »

Just rename the topic to "Kodiaks awesome stuff"

That is so cool, did you just come off with that or are you basing it on something? Also what are you going to use it for?
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Tim270
PR:BF2 Developer
Posts: 5166
Joined: 2009-02-28 20:05

Re: scar light mk16

Post by Tim270 »

Been following it on PC. Looks sick!
Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: scar light mk16

Post by Adriaan »

Yeah, saw it posted on PC as well, awesome stuff idd :)
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Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: scar light mk16

Post by Doc.Pock »

awesome. looks like a tribes ascent pathfinder :P
how much time?
-kodiak-
Posts: 162
Joined: 2009-04-05 23:00

Re: scar light mk16

Post by -kodiak- »

face update. Like some of you guys said this is also posted on PC. But thought i'd keep the thread alive here :)

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lucky.BOY
Posts: 1438
Joined: 2010-03-03 13:25

Re: scar light mk16

Post by lucky.BOY »

I think i need new underpants..
baltimore
Posts: 623
Joined: 2012-08-27 09:30

Re: scar light mk16

Post by baltimore »

Hey -kodiak- you create very beautyfull statics/objects.
Your skills are awesomes you would join the PR2 moddelers ,I suggest.
It would be great to know you are in that team. :)

the PR2 TEAM(Hope they're active) : http://www.crydev.net/project_db.php?ac ... ct_id=3165

They are 6 now , working on CRYENGINE3 how I know
Last edited by baltimore on 2013-02-17 14:04, edited 1 time in total.
-kodiak-
Posts: 162
Joined: 2009-04-05 23:00

Re: scar light mk16

Post by -kodiak- »

Thanks guys. It means a lot for support and thread bumps :)

I redid the face
New face
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Before and After
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Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: scar light mk16

Post by Doc.Pock »

i find it confusing how your face looks so real but the armor so cartoony. what shader did u use for the render?

great model nonetheless
-kodiak-
Posts: 162
Joined: 2009-04-05 23:00

Re: scar light mk16

Post by -kodiak- »

Lol Pock. Check your monitor settings. It's definitely not cartoony in the slightest. It's not confusing, i just think you don't understand the distinction between the materials.
Spush
Retired PR Developer
Posts: 4359
Joined: 2007-02-19 02:08

Re: scar light mk16

Post by Spush »

Looks awesome man. Great work. Love the details you put on the characters' face.
-kodiak-
Posts: 162
Joined: 2009-04-05 23:00

Re: scar light mk16

Post by -kodiak- »

made some changes to the mouth and the eyes again.

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ShockUnitBlack
Posts: 2100
Joined: 2010-01-27 20:59

Re: scar light mk16

Post by ShockUnitBlack »

Doesn't look cartooney to me at all. Looks great. Bit of a Crysis vibe to the armor IMO.
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