Never said there was just replying to others posts in this thread. Also talking about how the .50cal MG works in game too.dunkellic wrote:to which rifle are you refering? because up to now, there is no anti-material sniper rifle in pr
5 very short suggestions
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Hawk_345
- Posts: 617
- Joined: 2006-06-12 22:27
zcmrfrodo wrote:what about being able to hold the rifle soo still? maybe the recoil isnt that bad, but it sure isnt easy to keep a fine point on an object far away. especially when you're standing up. and after you've just been sprinting...
Well yes, right now there is not really a good way that i know of to make somethign like this work, but right now i know that when standing u dont hit anyhting easily, u almsot have to be lying down or at least crouching ingame.

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1SFG-MetalMatt
- Posts: 24
- Joined: 2006-09-16 01:17
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Kingston aka .:igi:. DD
- Posts: 67
- Joined: 2006-08-31 12:12
The M95 in Nilla could penetrate cockpits on helo's and jets. I think jeep windscreens too but can't really remember, never really play as a sniper, i have the patience of a ADHD child who's just eaten several bags of skittles and drank 2 litres of Fanta.
Come over to the Dark Side!
We got sweeties!

We got sweeties!

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Darkpowder
- Posts: 1527
- Joined: 2006-08-30 22:00
Regarding sniping....
Apologies to the 6 man USA squad on "thors" who were approaching the Junkyard on Road to Jalalabad in nice formation this weekend past. You were in such a nice line all crouched i just had to give you a round each and then another when i had reloaded.
Just a tip, use smoke when trying to electro-paddle your buddies and dont get shot yourself medic
I'm starting to enjoy the Dragonov.
Its just a great weapon to break deadlocks for your squad if you know how to position yourself, and reposition through a secure escape route.
kudos to PIMP-UK1 too
Apologies to the 6 man USA squad on "thors" who were approaching the Junkyard on Road to Jalalabad in nice formation this weekend past. You were in such a nice line all crouched i just had to give you a round each and then another when i had reloaded.
Just a tip, use smoke when trying to electro-paddle your buddies and dont get shot yourself medic
I'm starting to enjoy the Dragonov.
Its just a great weapon to break deadlocks for your squad if you know how to position yourself, and reposition through a secure escape route.
kudos to PIMP-UK1 too
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Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
Is there any chance of the blood being remove that appears around your screen when your vehilce is hit. When struck by bullets you would not really notise it to much - a ping sound affect would be wonderfull though, shure EFX pack has such a thing - this would be both off MTB, APC/IFV and jeeps.
Uping the shock affect would be good for shell and missile strikes. Personaly i find the smoke or flames pouring from ones vehicle enough of a sign to know when to bail out.
AND FINALY increase humvee armour (and similar jeepS) against 5.56 and 7.62 bullets, presently it is highly unrealistic and an increase would enhance PR gamepaly becuase PLayers WOULD use jeeps for cover like in real war from small armours fire (at present a single SAW man only has to empty less than 65 % of his mag into a jeep and it is a smouldering wreck - this is not fun to requires any particular skill, even with KIT lim 2 rifle men could do the job in double the time, barely 15 secs).
Jeeps arnts going to be re-modeled any time soon and there many purpose now is defence - most maps it is safer to walk and maps arnt that big either. JEEPs = mobile 50cals, upping there armour against bullets would make them last longer and it would save lives of men just standin a few feet from them (flags are littered with burnt out jeeps- too many). A small decrease in 50cal against other jeeps would also balance them better, presently they have a rediculously powerfull weapon when used against light vehicles and infantry BUT also most no armour.
I really hope you agree becuase i might cry and officer dibels will hunt you down, I CARE not for anything but PR and so do you, So please VOTE YES!!!
Uping the shock affect would be good for shell and missile strikes. Personaly i find the smoke or flames pouring from ones vehicle enough of a sign to know when to bail out.
AND FINALY increase humvee armour (and similar jeepS) against 5.56 and 7.62 bullets, presently it is highly unrealistic and an increase would enhance PR gamepaly becuase PLayers WOULD use jeeps for cover like in real war from small armours fire (at present a single SAW man only has to empty less than 65 % of his mag into a jeep and it is a smouldering wreck - this is not fun to requires any particular skill, even with KIT lim 2 rifle men could do the job in double the time, barely 15 secs).
Jeeps arnts going to be re-modeled any time soon and there many purpose now is defence - most maps it is safer to walk and maps arnt that big either. JEEPs = mobile 50cals, upping there armour against bullets would make them last longer and it would save lives of men just standin a few feet from them (flags are littered with burnt out jeeps- too many). A small decrease in 50cal against other jeeps would also balance them better, presently they have a rediculously powerfull weapon when used against light vehicles and infantry BUT also most no armour.
I really hope you agree becuase i might cry and officer dibels will hunt you down, I CARE not for anything but PR and so do you, So please VOTE YES!!!
Last edited by Top_Cat_AxJnAt on 2006-10-10 18:28, edited 1 time in total.
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zcmrfrodo
- Posts: 14
- Joined: 2006-10-03 02:42
ok i've been trying to learn the AK's recoil and get used to it..... its impossible for me. Its confusing. the recoil doesnt MAKE SENSE! you shoot, the rifle goes up, then comes down half way.. wtf?!?! DOESNT MAKE SENSE?!?! am i supposed to guess which way its going to go? either make it so You have to control the recoil, or so its automatically controlled. NOT BOTH. pleasseeee. The advantage of shooting a real gun, is seeing AND fealing the recoil, enabling you to compensate. but in PR you cant see, nor feal the recoil, its a MYSTERY.
i cant play this game if it stays the way it is. sorry if i sound pissed, cause its a fun game, but extremely frustrating when i cant shoot anyone.
i cant play this game if it stays the way it is. sorry if i sound pissed, cause its a fun game, but extremely frustrating when i cant shoot anyone.
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zcmrfrodo
- Posts: 14
- Joined: 2006-10-03 02:42
Yea i agree with alot you said. Only thing is not alot of Humvee's are armor-plated against rifle rounds. But vehicles dont explode into flaming wrecks when you shoot up the crew cab. please remove the explosion due to small-arms fire. if you could implement being shot while in the cab, but no explosions, please.Top _Cat the great wrote:Is there any chance of the blood being remove that appears around your screen when your vehilce is hit. When struck by bullets you would not really notise it to much - a ping sound affect would be wonderfull though, shure EFX pack has such a thing - this would be both off MTB, APC/IFV and jeeps.
Uping the shock affect would be good for shell and missile strikes. Personaly i find the smoke or flames pouring from ones vehicle enough of a sign to know when to bail out.
AND FINALY increase humvee armour (and similar jeepS) against 5.56 and 7.62 bullets, presently it is highly unrealistic and an increase would enhance PR gamepaly becuase PLayers WOULD use jeeps for cover like in real war from small armours fire (at present a single SAW man only has to empty less than 65 % of his mag into a jeep and it is a smouldering wreck - this is not fun to requires any particular skill, even with KIT lim 2 rifle men could do the job in double the time, barely 15 secs).
Jeeps arnts going to be re-modeled any time soon and there many purpose now is defence - most maps it is safer to walk and maps arnt that big either. JEEPs = mobile 50cals, upping there armour against bullets would make them last longer and it would save lives of men just standin a few feet from them (flags are littered with burnt out jeeps- too many). A small decrease in 50cal against other jeeps would also balance them better, presently they have a rediculously powerfull weapon when used against light vehicles and infantry BUT also most no armour.
I really hope you agree becuase i might cry and officer dibels will hunt you down, I CARE not for anything but PR and so do you, So please VOTE YES!!!
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Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
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zcmrfrodo
- Posts: 14
- Joined: 2006-10-03 02:42
zcmrfrodo wrote:ok i've been trying to learn the AK's recoil and get used to it..... its impossible for me. Its confusing. the recoil doesnt MAKE SENSE! you shoot, the rifle goes up, then comes down half way.. wtf?!?! DOESNT MAKE SENSE?!?! am i supposed to guess which way its going to go? either make it so You have to control the recoil, or so its automatically controlled. NOT BOTH. pleasseeee. The advantage of shooting a real gun, is seeing AND fealing the recoil, enabling you to compensate. but in PR you cant see, nor feal the recoil, its a MYSTERY.
i cant play this game if it stays the way it is. sorry if i sound pissed, cause its a fun game, but extremely frustrating when i cant shoot anyone.
can i get a dev response on this please?
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Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
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trogdor1289
- Posts: 5201
- Joined: 2006-03-26 04:04
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Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
lol - Saying somehting like:
It is a good/bad idea......becuase, might help ....and...., it is perfectly feasable........being taking into consideration......should be in a similar form added in a later patch of .4!
Is not much but very good/ helpfull.
o, well. COuple of weeks after .4 i am sure every one will be super happy and DEVs might find little more time for suggesions - probaly best to just hord all your ideas till then.
It is a good/bad idea......becuase, might help ....and...., it is perfectly feasable........being taking into consideration......should be in a similar form added in a later patch of .4!
Is not much but very good/ helpfull.
o, well. COuple of weeks after .4 i am sure every one will be super happy and DEVs might find little more time for suggesions - probaly best to just hord all your ideas till then.
Last edited by Top_Cat_AxJnAt on 2006-10-14 21:39, edited 1 time in total.
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Fullforce
- Retired PR Developer
- Posts: 3751
- Joined: 2005-10-17 17:03
I too find the AK wierd in recoil, but thats realistic.zcmrfrodo wrote:ok i've been trying to learn the AK's recoil and get used to it..... its impossible for me. Its confusing. the recoil doesnt MAKE SENSE! you shoot, the rifle goes up, then comes down half way.. wtf?!?! DOESNT MAKE SENSE?!?! am i supposed to guess which way its going to go? either make it so You have to control the recoil, or so its automatically controlled. NOT BOTH. pleasseeee. The advantage of shooting a real gun, is seeing AND fealing the recoil, enabling you to compensate. but in PR you cant see, nor feal the recoil, its a MYSTERY.
i cant play this game if it stays the way it is. sorry if i sound pissed, cause its a fun game, but extremely frustrating when i cant shoot anyone.
With any game, you can't judge the recoil on a weapon until you've fired it. Every weapon in PR recoils in the same manner every time you shoot it. It might be random where it ends up, but you know its going to end up in the same place(ish) every time, and not randomly looking at the sky one second and the floor the next.
I don't understand why you can't play the game like it is....
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Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13


