Local RCON Commands

Information and tutorials related to modding BF2.
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Kevokpo
Posts: 286
Joined: 2011-09-25 14:40

Re: [Tutorial] Local RCON Commands

Post by Kevokpo »

I see now, I just checked the name of the vehicles inside the zip files in dirctory "C:\Program Files\EA GAMES\Battlefield 2\mods\pr\objects" and the german tornado appeared like that: ger_jet_tornado_gr4, so I'll try if it works, thanks for the help ;)
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Amok@ndy
Retired PR Developer
Posts: 5144
Joined: 2008-11-27 22:13

Re: [Tutorial] Local RCON Commands

Post by Amok@ndy »

you shouldnt use the folder name but the .con and .tweak file name inside the folder, mostly its the same but not always
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linshuhao
Posts: 10
Joined: 2012-04-12 05:22

Re: [Tutorial] Local RCON Commands

Post by linshuhao »

Thank you !! It is so useful. I think I can use it to make a movie or play happily
BGratz
Posts: 26
Joined: 2009-11-21 05:16

Re: [Tutorial] Local RCON Commands

Post by BGratz »

i cant find the ID of the "Gary" anyone an idea ?


on Falujah west specially if this info is needed
Last edited by BGratz on 2012-10-22 06:22, edited 2 times in total.
VapoMan
Retired PR Developer
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Joined: 2009-05-29 07:11

Re: [Tutorial] Local RCON Commands

Post by VapoMan »

BGratz wrote:i cant find the ID of the "Gary" anyone an idea ?


on Falujah west specially if this info is needed
civ_trk_dumpster

Its located with all the other civilian vehicles in objects/vehicles/civilian.

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BGratz
Posts: 26
Joined: 2009-11-21 05:16

Re: [Tutorial] Local RCON Commands

Post by BGratz »

thx, but this Gary has no bombs on it.

is there something i must add to the id like the "_bf2" ?
Psyrus
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Re: [Tutorial] Local RCON Commands

Post by Psyrus »

BGratz wrote:thx, but this Gary has no bombs on it.

is there something i must add to the id like the "_bf2" ?
civ_trk_dumpster_bomber
BGratz
Posts: 26
Joined: 2009-11-21 05:16

Re: [Tutorial] Local RCON Commands

Post by BGratz »

best thanks, :-D test it asap
VapoMan
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Re: [Tutorial] Local RCON Commands

Post by VapoMan »

Woops I forgot that there was a variant without bombs :mrgreen:

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Onil
Posts: 1232
Joined: 2007-08-19 09:50

Re: [Tutorial] Local RCON Commands

Post by Onil »

Any idea if there is a rcon command that gives you the coordinates of your current position in game?

could really use this right now.
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titsmcgee852
Posts: 316
Joined: 2012-10-06 00:37

Re: [Tutorial] Local RCON Commands

Post by titsmcgee852 »

Is there a command to give invincibility, or increased vehicle health? I want to enjoy flying an aeroplan without being shot down within 5 seconds :P
Moszeusz6Pl
Retired PR Developer
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Re: [Tutorial] Local RCON Commands

Post by Moszeusz6Pl »

There is no such command, although you can copy your PR folder and change aeroplan health in .tweak files.

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titsmcgee852
Posts: 316
Joined: 2012-10-06 00:37

Re: [Tutorial] Local RCON Commands

Post by titsmcgee852 »

I have more issues. Can't seem to spawn any insurgent stuff, 'rcon spawner MEInsurgent_whatever' never works. Anyone know why?

Also, why do no kits spawn with bandages? Is there a way to see what kits there are available for each faction? As in, what you actually have to type in to spawn that kit.
Moszeusz6Pl
Retired PR Developer
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Re: [Tutorial] Local RCON Commands

Post by Moszeusz6Pl »

You can find all kits in Objects/kits_serwer.zip, although some files are overwritten by ones from _patch1 and _patch2 versions. As for Field Dressings, they are under 9 key, you can't choose it via mousewhell. If you are playing in coop and you spawn regular version of kit, and use item that is not used in sp(for example field dressing), you will crash the server. Use _sp version of this kit instead.

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Jolly
Posts: 1542
Joined: 2011-07-17 11:02

Re: [Tutorial] Local RCON Commands

Post by Jolly »

Tornado, I cant spawn it. and no1 can offer a solution.
Jolly, you such a retard.
lucky.BOY
Posts: 1438
Joined: 2010-03-03 13:25

Re: [Tutorial] Local RCON Commands

Post by lucky.BOY »

Jolly wrote:Tornado, I cant spawn it. and no1 can offer a solution.
Load up silent eagle layout that has it (standart?) and type rcon spawner ger_jet_tornadogr4

That should do.
titsmcgee852
Posts: 316
Joined: 2012-10-06 00:37

Re: [Tutorial] Local RCON Commands

Post by titsmcgee852 »

Moszeusz6Pl wrote:You can find all kits in Objects/kits_serwer.zip, although some files are overwritten by ones from _patch1 and _patch2 versions. As for Field Dressings, they are under 9 key, you can't choose it via mousewhell. If you are playing in coop and you spawn regular version of kit, and use item that is not used in sp(for example field dressing), you will crash the server. Use _sp version of this kit instead.
Thank you so much :)
Stemplus
Posts: 333
Joined: 2011-06-25 17:31

Re: [Tutorial] Local RCON Commands

Post by Stemplus »

you actualy need to type in rcon spawner ger_jet_tornadogr4_mw1
Jolly
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Joined: 2011-07-17 11:02

Re: [Tutorial] Local RCON Commands

Post by Jolly »

Stemplus wrote:you actualy need to type in rcon spawner ger_jet_tornadogr4_mw1
Is that working with brits version?

Anyway thanks. :)
Jolly, you such a retard.
Moszeusz6Pl
Retired PR Developer
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Re: [Tutorial] Local RCON Commands

Post by Moszeusz6Pl »

No, British is gb_jet_tornadogr4_mw1

You can check it by yourself in \Battlefield 2\mods\pr\objects\Vehicles_server or in map folder in levels\map_name\server.zip\gamemodes\your_gamemode\sizeofmap\GamePlayObjects.con

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