Suggestions for Mumble

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: Suggestions for Mumble

Post by Bringerof_D »

In the CF our headsets are reversible so if the "specific side radio" does happen, hope it's a client side option
Information in the hands of a critical thinker is invaluable, information alone is simply dangerous.
doop-de-doo
Posts: 827
Joined: 2009-02-27 12:50

Re: Suggestions for Mumble

Post by doop-de-doo »

I had put a suggestion for a reverser effect for enemy local chat on mumble.

It would sample about a half or quarter second of audio then reverse it and continue doing that through the entire feed.

You would be able to hear them but not be able to understand what they were saying.

http://www.youtube.com/watch?feature=pl ... W7c#t=276s

It never passed the suggestion censors.

:evil: B4TM4N :evil:
Heavy Death
Posts: 1303
Joined: 2012-10-21 10:51

Re: Suggestions for Mumble

Post by Heavy Death »

doop-de-doo wrote:I had put a suggestion for a reverser effect for enemy local chat on mumble.

It would sample about a half or quarter second of audio then reverse it and continue doing that through the entire feed.

You would be able to hear them but not be able to understand what they were saying.

Breakdown of dBlue Glitch: Shuffler and Reverser - YouTube

It never passed the suggestion censors.
I thought about that aswell, wouldnt be bad. Then again, allways local should be forced, as in local transmits even if on radio, otherwise people would just use intra squad comms and ther eins no point in doing it then.
doop-de-doo
Posts: 827
Joined: 2009-02-27 12:50

Re: Suggestions for Mumble

Post by doop-de-doo »

Just a quick question: Do soldiers in the field each have a private radio to the whole squad? Aren't most orders and pieces of information past along in a one-to-the-other manner? Usually only one or two in a squad have comms, and that only to other major components of the army.

Technically, squad members should only have local available. (At the same time, they shouldn't get squad, team, or all chat. lol)

:evil: B4TM4N :evil:
Mikemonster
Posts: 1384
Joined: 2011-03-21 17:43

Re: Suggestions for Mumble

Post by Mikemonster »

That thought did occur to me.. I remember when I installed mumble for the first time, I thought you had to walk near people to talk to them (which is role playing really, a bit embarassing :O ).
=-=kittykiller
Posts: 282
Joined: 2012-02-12 18:43

Re: Suggestions for Mumble

Post by =-=kittykiller »

i just really really Especially on insurgency want to see all local chat being on one channel, it just made particulARILY insurgency different.

psychologically, the taunting the tricking up stairwells, the lying prone and calling medic, and riding around in the cars letting the bluefor know you own the city it gave a real vibrancy, personally im very very much in favor of

SINGLE CHANNEL LOCAL in INSURGENCY,

if the opfor dont like it they can just use squad radio, it lets the insurgents have fun.

fun
fun
fun
#
doop-de-doo
Posts: 827
Joined: 2009-02-27 12:50

Re: Suggestions for Mumble

Post by doop-de-doo »

doop-de-doo wrote: Technically, squad members should only have local available. (At the same time, they shouldn't get squad, team, or all chat. lol)
This wouldn't work for squads using assets.

:evil: B4TM4N :evil:
=-=kittykiller
Posts: 282
Joined: 2012-02-12 18:43

Re: Suggestions for Mumble

Post by =-=kittykiller »

BUMP*

single channel chat in insurgency.

the insurgents own the city the parading around singing dominating the blufor was awesome it felt like a bustling place full of life and young men.

bring back single channel all chat so we can all shout/intimidate/distract divert etc on INSURGENCY PLEASE !!

who agrees!

(local chat is just another tool of the insurgency, ALLAH AKBAR!)
Last edited by =-=kittykiller on 2013-02-05 17:25, edited 1 time in total.
Reason: my own reasons
Mikemonster
Posts: 1384
Joined: 2011-03-21 17:43

Re: Suggestions for Mumble

Post by Mikemonster »

It was fun, but it did get a bit annoying getting trolled by someone you killed.

For a day each week, that'd be my cup of tea ;)
tankninja1
Posts: 962
Joined: 2011-05-31 22:22

Re: Suggestions for Mumble

Post by tankninja1 »

A in vehicle chat would be nice like in Arma 2.
Image
doop-de-doo
Posts: 827
Joined: 2009-02-27 12:50

Re: Suggestions for Mumble

Post by doop-de-doo »

=-=kittykiller wrote:BUMP*

single channel chat in insurgency.

the insurgents own the city the parading around singing dominating the blufor was awesome it felt like a bustling place full of life and young men.

bring back single channel all chat so we can all shout/intimidate/distract divert etc on INSURGENCY PLEASE !!

who agrees!

(local chat is just another tool of the insurgency, ALLAH AKBAR!)
I'm not sure if the Devs have access to that kind of infomation. As in, I'm not sure if the Devs can make Mumble tell the difference between gamemodes. One would have to run a single channel server until then, meaning, you might not be able to use the inter-squad radio.

:evil: B4TM4N :evil:
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