Ask the [Dev]s a (?)

General discussion of the Project Reality: BF2 modification.
Locked
SShadowFox
Posts: 1123
Joined: 2012-01-25 21:35

Re: Ask the [Dev]s a (?)

Post by SShadowFox »

For God's sake, there was a thread over here, the name was "I'm sorry guys did I break the news?" search it, read it...
Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: Ask the [Dev]s a (?)

Post by Doc.Pock »

order in frequency of roaming. (devs only)

/b/, /r/, /c/, /3/, /sci/
sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: Ask the [Dev]s a (?)

Post by sweedensniiperr »

AFsoccer, how is your "flood" map coming along?
Image
AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

Re: Ask the [Dev]s a (?)

Post by AFsoccer »

sweedensniiperr wrote:AFsoccer, how is your "flood" map coming along?
I placed it on the back burner because I have another surprise for you first. :wink:
doop-de-doo
Posts: 827
Joined: 2009-02-27 12:50

Re: Ask the [Dev]s a (?)

Post by doop-de-doo »

[R-DEV]AFsoccer wrote:...because. I. have. another. surprise. for. you. first! :wink:
:twisted:

:evil: B4TM4N :evil:
rodrigoma
Posts: 1537
Joined: 2012-03-22 21:21

Re: Ask the [Dev]s a (?)

Post by rodrigoma »

[R-DEV]AFsoccer wrote:I placed it on the back burner because I have another surprise for you first. :wink:
and what a surprise :grin: :grin: :grin:
mind blowing :mrgreen:
Microwaife
Posts: 627
Joined: 2011-03-17 11:46

Re: Ask the [Dev]s a (?)

Post by Microwaife »

What is this "flood" map?
Is there a thread ? :)

Image
SShadowFox
Posts: 1123
Joined: 2012-01-25 21:35

Re: Ask the [Dev]s a (?)

Post by SShadowFox »

Why don't you Devs post subliminal messages on your posts? Like a codified 1.0 release date, or some other awesomeness, I'm sure people will like, do that please, I'm not sure if anything that I'm writing here to make the damn subliminal message is making any sense, the question is, when will 1.0 be released?

:tired:

I'm done with posting today, maybe I'll get back when I'm sane.
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: Ask the [Dev]s a (?)

Post by Spec »

Take a nap. All will be good.
Image
--- currently reduced activity ---
Thanks to [R-MOD]IINoddyII for the signature!
_____________________________
Propriety is an adequate basis for behavior towards strangers, honesty is the only respectful way to treat friends.
titsmcgee852
Posts: 316
Joined: 2012-10-06 00:37

Re: Ask the [Dev]s a (?)

Post by titsmcgee852 »

How many bandages will the spotter kit have?
CptDrone[22nd]
Posts: 1
Joined: 2013-02-17 12:35

Re: Ask the [Dev]s a (?)

Post by CptDrone[22nd] »

Which kits will have the GTLD? Will it be both sniper and spotter?
'Tis not the size of the man in the fight, but the size of the fight in the man.
Image
SShadowFox
Posts: 1123
Joined: 2012-01-25 21:35

Re: Ask the [Dev]s a (?)

Post by SShadowFox »

I think they've made a Rangefinder for the Spotter.
Pronck
Posts: 1778
Joined: 2009-09-30 17:07

Re: Ask the [Dev]s a (?)

Post by Pronck »

titsmcgee852 wrote:How many bandages will the spotter kit have?
For you 10 , for any other player 0 . So we can punish those snipers ;-) . I really hope the kit won't be wasted by someone laying in the mountains of Muttrah.
We are staying up!
40mmrain
Posts: 1271
Joined: 2011-08-17 05:23

Re: Ask the [Dev]s a (?)

Post by 40mmrain »

B.Pronk(NL) wrote:For you 10 , for any other player 0 . So we can punish those snipers ;-) . I really hope the kit won't be wasted by someone laying in the mountains of Muttrah.
BUT IM SPOTTING!!!!!!!!
DonDOOM
Posts: 819
Joined: 2007-02-10 11:42

Re: Ask the [Dev]s a (?)

Post by DonDOOM »

What has happened to the BMP 1 / 2 that you've showcased back in 2010?
I hope they'll be implemented with the 1.0 release.

https://www.realitymod.com/forum/f196-pr-highlights/85877-bmp-2-ifv.html

http://media.moddb.com/images/mods/1/5/4338/bmp1_ifv_01.jpg
Image
Adriaan
Retired PR Developer
Posts: 5150
Joined: 2008-10-22 21:47

Re: Ask the [Dev]s a (?)

Post by Adriaan »

DonDOOM wrote:What has happened to the BMP 1 / 2 that you've showcased back in 2010? I hope they'll be implemented with the 1.0 release.
Currently sitting in depot. Our mechanics are adjusting track tension and rear fuel tanks are being filled with sand.
Image
UTurista
PR:BF2 Developer
Posts: 985
Joined: 2011-06-14 14:13

Re: Ask the [Dev]s a (?)

Post by UTurista »

In Arma2 the Soflam has an on/off button and it guides the ordnance to where we point the laze, unlike PR where we need to "attach" the laze to the target.

Is this feature an engine limitation or there's no place for this in PR ?
Image


Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Ask the [Dev]s a (?)

Post by Rabbit »

Any of you guys sit back and remember back to when people asked when it was no longer going to be prmm?
Image

AfSoccer "I just don't see the natural talent."
Image
Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: Ask the [Dev]s a (?)

Post by Doc.Pock »

excited bout iron man 3?
DonDOOM
Posts: 819
Joined: 2007-02-10 11:42

Re: Ask the [Dev]s a (?)

Post by DonDOOM »

[R-DEV]Adriaan wrote:Currently sitting in depot. Our mechanics are adjusting track tension and rear fuel tanks are being filled with sand.
Dem trollin' Devs :roll:
Image
Locked

Return to “PR:BF2 General Discussion”