To DEVs [I have Model Files n stuff]

General discussion of the Project Reality: BF2 modification.
Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

To DEVs [I have Model Files n stuff]

Post by Wilkinson »

Hellooooo!

It is I, Wilkinson! And I've returned! only to return files though lol

For any of those who remember me I was the boy who never finished a product. And now... I am a man who never finishes a product.


HOWEVER! I decided to see how good ol PR Mod was doing and read somewhere that you guys were missing the PSC files! Fear not, for I have SOME OF THEM!

I have the following files
  • All HK-416 Models (I think They're in Game)
  • Most of the Vehicles that were in the original List (Grizzly, MD-500 Chopper, Modified Saxon, Modified Technical)
  • A Casspir - All models (No idea what that is)
  • A bunch of Australian shit [F88 Styr and animations from Chuc]
  • The MK-19 Model which I cant find the link for but its a model made by Henke I got approval to get into PR goes on top of Humvees It's completely UVed and Textured almost I think just needs import
  • US Stryker Interior
And a bunch of other neat stuff. I just feel bad I have these files sitting here and they never got pushed through or you guys have them and I just look stupid for posting this.

If you guys would like the files just send a PM and I can send the respective leader the link.

Thanks for your time!
Wilkinson
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BroCop
Posts: 4155
Joined: 2008-03-08 12:28

Re: To DEVs [I have Model Files n stuff]

Post by BroCop »

A wild Wilkinson appears

For the love of God PM K4on Raid at Fallujah if you still have it :p
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Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: To DEVs [I have Model Files n stuff]

Post by Wilkinson »

Hi CroCop!!!

Yeah I'll take a look. I hope I have it too that was a pain the *** to make haha
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Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: To DEVs [I have Model Files n stuff]

Post by Rudd »

Thanks for popping by Wilkinson :) I'm sure theres stuff in there we've been looking for :)
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Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: To DEVs [I have Model Files n stuff]

Post by Wilkinson »

Good to hear! So I don't look stupid! Ok I'm working on prepping for upload now. It's gonna be a big file haha
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Pronck
Posts: 1778
Joined: 2009-09-30 17:07

Re: To DEVs [I have Model Files n stuff]

Post by Pronck »

Could you upload some pics?
We are staying up!
Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: To DEVs [I have Model Files n stuff]

Post by Wilkinson »

Sure.

I found the Mk-19. It was my baby I remember. Except I quit working cause R-DEV Rhino kept consistently telling me it sucked. Which he was probably right. but the 4th time he said was good.

It looks like this sorta
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and theres honestly so many more weapons for Czech Venezuela ADF and stuff. But I dont have 3DS on a mac so I can't get you renders. I'll keep looking for old pictures though!
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Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: To DEVs [I have Model Files n stuff]

Post by Doc.Pock »

Oh god Wilk this made my day! :D
L4gi
Posts: 2101
Joined: 2008-09-19 21:41

Re: To DEVs [I have Model Files n stuff]

Post by L4gi »

Lol, Wilkinson you homo. Check out our TS address from the website and come say hi.
Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: To DEVs [I have Model Files n stuff]

Post by Wilkinson »

You're a homo L4gi. Ok I will probably later tonight for sure! I got a few days off so I'll try and jump on alot!
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Rhino
Retired PR Developer
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Joined: 2005-12-13 20:00

Re: To DEVs [I have Model Files n stuff]

Post by Rhino »

Harrow :)
Wilkinson wrote:Except I quit working cause R-DEV Rhino kept consistently telling me it sucked.
lol, doubt I said that, probably said you needed to fix quite a lot of stuff which by looking at your render of your UV the squares aren't squares :p
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Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: To DEVs [I have Model Files n stuff]

Post by Wilkinson »

[R-DEV]Rhino wrote:Harrow :)



lol, doubt I said that, probably said you needed to fix quite a lot of stuff which by looking at your render of your UV the squares aren't squares :p
Haha no you're right. You did teach me a lot of stuff thank you.

You were super constructive on your tutorials on teaching me proper UVMapping procedures I will give you that for sure. I just shorthanded it haha. But when it's all done uploading (2 hrs) Let me know if what is done with it is decent work. It might be a 4 year old file. But still haha

I have no idea what it looks like now I'm gonna try and bootcamp my laptop and see if 3ds will run!
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Darman1138
Posts: 569
Joined: 2013-02-01 03:50

Re: To DEVs [I have Model Files n stuff]

Post by Darman1138 »

Wilkinson, any chance you'll stick around to see the finish of PSC? :) I've been looking through the old PSC forum and would love to help but have very little modeling experience and what experience I do have has indicated that my modeling sucks :P
Wilkinson
Posts: 1916
Joined: 2008-08-18 21:55

Re: To DEVs [I have Model Files n stuff]

Post by Wilkinson »

Darman1138 wrote:Wilkinson, any chance you'll stick around to see the finish of PSC? :) I've been looking through the old PSC forum and would love to help but have very little modeling experience and what experience I do have has indicated that my modeling sucks :P
I probably wont be around man maybe here and there to help with little things but I just have a couple days at home and stumbled upon these files so Just dropping em off.

Actually I'd say 70% the faction is done. Quality may not be as good but that's R-DEV expertise. The HK series is already used by I think the Germans so that can be ported over. The only thing needed to be made is the game mode. Which I also have but need to find but I had a python coder create a VIP Extraction Game mode where the PSC had a designated vehicle which had a VIP. I dont know where it is but I will find it and write on it.

A game mode that could be manipulated would be AAS where the Insurgents could attack a CP and PSC defend it.

All PSC Variants and kit Geoms that were originally created by WallyJas are already in game, but Im sure there's gonna be some moving around since then plus some facial work since PR quality is much higher since then
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Arc_Shielder
Retired PR Developer
Posts: 1621
Joined: 2010-09-15 06:39

Re: To DEVs [I have Model Files n stuff]

Post by Arc_Shielder »

Together with PR2 this is turning out to be a great day for news.

Thanks for stopping by, looking forward to that faction. :D
brezmans
Posts: 661
Joined: 2011-07-20 10:08

Re: To DEVs [I have Model Files n stuff]

Post by brezmans »

Arcturus_Shielder wrote:Together with PR2 this is turning out to be a great day for news.
What did I miss?? :shock:
=HOG= Teamspeak
On indefinite LOA from April 2014.
Spec
Retired PR Developer
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Re: To DEVs [I have Model Files n stuff]

Post by Spec »

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SANGUE-RUIM
Posts: 1390
Joined: 2009-04-26 12:37

Re: To DEVs [I have Model Files n stuff]

Post by SANGUE-RUIM »

wow, the pics look AWESOME!!!
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: To DEVs [I have Model Files n stuff]

Post by Spec »

Keep the comments to that thread though, please ;)
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--- currently reduced activity ---
Thanks to [R-MOD]IINoddyII for the signature!
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