PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Project Reality announcements and development highlights.
Locked
Jafar Ironclad
Retired PR Developer
Posts: 2203
Joined: 2008-11-26 00:45

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by Jafar Ironclad »

Jolly wrote: PS: CAS ppl should get high, there are tons of new stuff on CAS. 8)
PPS: Just saw couples of Mi-xx. I wish it's Mi-24. :p
Soon. ;-)
paul161616
Posts: 377
Joined: 2008-07-08 17:24

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by paul161616 »

this is always great fun to see what the community can decipher :P i really appreciate that you gave us a tiny bit of insight into the development process as it stands. kudos.
ExeTick
Posts: 855
Joined: 2011-01-13 22:50

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by ExeTick »

WOW. feels like we get a completely new game :-D
Image

Image
Kitke
Posts: 18
Joined: 2012-01-15 11:20

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by Kitke »

OMG That's one massive changelog!
Image
altfuture
Posts: 72
Joined: 2010-03-25 03:10

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by altfuture »

VEHICLES: Axxxd Cxxxxxxn Zxxxxxa Bxs.

VEHICLES: Added Civilian Zastava Bus :D :D

This:

https://www.realitymod.com/forum/f388-p ... ip-20.html
KneeHiGh
Posts: 72
Joined: 2009-07-20 07:07

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by KneeHiGh »

Unhealed wrote:Removed radio and glld from all sniper kits. Added binocular to all sniper kits
I am glad they implemented this and I assume have given this to the Spotter so you have to use both kits to be useful :)
Last edited by KneeHiGh on 2013-04-09 10:07, edited 1 time in total.
Maj.Osama
Posts: 140
Joined: 2010-10-20 19:47

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by Maj.Osama »

altfuture wrote:VEHICLES: Axxxd Cxxxxxxn Zxxxxxa Bxs.

VEHICLES: Added Civilian Zastava Bus :D :D

This:

https://www.realitymod.com/forum/f388-p ... ip-20.html
lets hope they get the arabic writing right :p
sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by sweedensniiperr »

altfuture wrote:VEHICLES: Added Civilian Zastava Bus :D
why aren't you a dev ;)
Image
The Iron Dreamer
Posts: 444
Joined: 2009-01-16 22:23

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by The Iron Dreamer »

HTTP: x/rxxxxxe.rxxxxxxxxd.cxm/ixxxxs/xxxx) (k4on) 17969
/release.realitymod.com/

Any ideas?
milosv123344
Posts: 100
Joined: 2012-07-29 13:26

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by milosv123344 »

tldr , can't bother with deciphering like i did the first time, all i can say is good luck and i hope you people do it right this time :P All i personally need is deviation removed or dramaticly decreased and fixing that maniacal recoil on LMG's and G3 weapons :P

Can't wait
milosv
ubermensche
Posts: 264
Joined: 2010-12-09 03:12

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by ubermensche »

Another couple of months. I guess I won't be playing 1.0 this summer. :(
Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by Psyko »

nice birthday present for me <3

I almost miss being able to read the changelog, but this is far more exciting.
RazoR41
Posts: 315
Joined: 2012-04-01 11:41

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by RazoR41 »

Damn, it's another encoded changelog...
jozi02
Posts: 260
Joined: 2008-02-17 20:32

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by jozi02 »

Ok I'm bored at work so lets make it serious.
Here is doc with some of the most obvious words corrected. Ofc there are some mistakes (for example "nxw" may stand for "now" as well as for "new") but it's still more readable.

https://docs.google.com/document/d/1qf3 ... iFrsFjsOkc

Let me know if anyone has ideas how to decipher rest of the changelog :)
Unhealed
Posts: 365
Joined: 2012-09-15 16:33

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by Unhealed »

my bad, it's all working. mods please delete my message.
User avatar
Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by Mineral »

I'm a tester , I know most of these, but heck it's fun to play the decipher game :D

I always bookmark this for the next time somebody says the devs are lazy and don't work hard.
Image
Midnight_o9
Posts: 1572
Joined: 2008-07-26 09:39

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by Midnight_o9 »

HUD: Added the vxxxxxe nxxe to the hxd jxxt axxxe the vxxxxxe icon (ancientman) 18901
HUD: Added the vehicle name to the hud just aside the vehicle icon (ancientman) 18901
gonzalo658
Posts: 100
Joined: 2009-04-08 20:23

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by gonzalo658 »

but we hope to have them complete in a couple of months

:sad: :-( :x :roll: :roll: :roll:
Image
AncientMan
Retired PR Developer
Posts: 5111
Joined: 2007-05-22 07:42

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by AncientMan »

Midnight_o9 wrote:HUD: Added the vehicle name to the hud just aside the vehicle icon (ancientman) 18901
Close :p , above, not aside.
Image
SyntheticCoyote
Posts: 584
Joined: 2009-10-20 20:47

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by SyntheticCoyote »

LOVE the changelog! It is nice to see a large one (EA doesn't even release them this large :P )
]CIA[ Gaming Director
[url=ts3.ciagaming.org]CIA GAMING TEAMSPEAK[/url]
Visit us at http://www.ciagaming.org
Locked

Return to “Announcements & Highlights”