Hello all,
I LOVE the bleeding animation when you are shot! Is there a way to incorporate it into another mod (AIX for example)? I will only use it for my personal use, and not distribute it to anyone. Please help me, I am new to modding.
[HELP] Bleeding HUD
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Moszeusz6Pl
- Retired PR Developer
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Re: [HELP] Bleeding HUD
It's coded in \menu\HUD\HudSetup\HudElementsHit.con
Textures are harder part, because they are inside menu atlas, you would have to get this texture from atlas and save is as .dds, or add PR atlases to your mod.
Textures are harder part, because they are inside menu atlas, you would have to get this texture from atlas and save is as .dds, or add PR atlases to your mod.

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aj88
- Posts: 13
- Joined: 2012-10-01 22:29
Re: [HELP] Bleeding HUD
Thank you for your reply, but what do you mean by PR atlases?
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Moszeusz6Pl
- Retired PR Developer
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- Joined: 2010-06-24 13:41
Re: [HELP] Bleeding HUD
There are big files with many textures located in menu\Atlas You will need to add those atlases to orginal atlases from mod.

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Moszeusz6Pl
- Retired PR Developer
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- Joined: 2010-06-24 13:41
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aj88
- Posts: 13
- Joined: 2012-10-01 22:29
Re: [HELP] Bleeding HUD
Okay, I added the atlas files, but whenever I get shot, it crashes. Am I doing something wrong? The HudElementsHit.con is in the menu_server, and the atlas files are in menu_client, is that the problem?
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Moszeusz6Pl
- Retired PR Developer
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Re: [HELP] Bleeding HUD
Run game in windowed mode(with -fullscreen 0) and tell me what error you get. Also did you replaced original menu atlases with PR ones?

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aj88
- Posts: 13
- Joined: 2012-10-01 22:29
Re: [HELP] Bleeding HUD
It says: Text: Texture not found: menu/hud/texture/ingame/hud/hit
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Moszeusz6Pl
- Retired PR Developer
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- Joined: 2010-06-24 13:41
Re: [HELP] Bleeding HUD
What files do you have in atlases folder? Also what is inside Atlaslist.con and menuatlas.tai

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Moszeusz6Pl
- Retired PR Developer
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- Joined: 2010-06-24 13:41
