This has been going on for a while as far back as ~.9-.97 I believe, was never really a problem till 0.97 from what I remember.
People, vehicles, etc. will be visible initially for ~1 second then dissapear off white hot thermals/regular view. They may phase back in ~2-5 mins later or not at all.
Thought it was a driver problem with my video card, updated those for various other problems, still happens.
My guess is it had something to do with the new layer meshes from whenever that was in the last year or two.
Steps to Reproduce:
Load any map, hop in the UAV look at a person, vehicle & FOB/emplacements.
Tested On:
Every map, 0.981
Settings are at low visually, except texture.
Specs:
XFX 5750
Intel Core 2 Duo @ 2.6 GHz
2 GB DDR2
etc.
[981]UAV - Players/Vehicles/Objects dissapearing
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Maj.Osama
- Posts: 140
- Joined: 2010-10-20 19:47
Re: [981]UAV - Players/Vehicles/Objects dissapearing
happen to me also , too many times.
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40mmrain
- Posts: 1271
- Joined: 2011-08-17 05:23
Re: [981]UAV - Players/Vehicles/Objects dissapearing
this makes the UAV worthless. Things will just appear and reappear at random.
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Psyrus
- Retired PR Developer
- Posts: 3841
- Joined: 2006-06-19 17:10
Re: [981]UAV - Players/Vehicles/Objects dissapearing
I believe this has been fixed (by ancientman if I'm not mistaken). I tested it recently on one of the test builds and it seemed fine [it's an important issue for me because I enjoy the commander role].
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K4on
- Retired PR Developer
- Posts: 5055
- Joined: 2009-05-08 19:48
Re: [981]UAV - Players/Vehicles/Objects dissapearing
Thanks for reporting it. As Psyrus mentioned already, it is fixed for the next version.
Closed
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