Ask the [Dev]s a (?)

General discussion of the Project Reality: BF2 modification.
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Ratface
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Re: Ask the [Dev]s a (?)

Post by Ratface »

Top, Mid, Jungle, Support, or ADC? :D
Jafar Ironclad
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Re: Ask the [Dev]s a (?)

Post by Jafar Ironclad »

Fiora Top.
ComradeHX
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Re: Ask the [Dev]s a (?)

Post by ComradeHX »

[R-DEV]Jafar Ironclad wrote:Fiora Top.
Fiora need buff?
DDS
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Post by DDS »

Arab wrote:Do you ever have the temptation to put a CD of 'Qom' in a red car to a playtester's house as a prank yelling out 'Allahu Aghbar' and the explosion sound just to freak them out?
^ lol

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Jafar Ironclad
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Re: Ask the [Dev]s a (?)

Post by Jafar Ironclad »

ComradeHX wrote:Fiora need buff?
I play Fiora like she needs a nerf.

But yes.
doop-de-doo
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Re: Ask the [Dev]s a (?)

Post by doop-de-doo »

Fiora, you bad, bad teacher... <3

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:evil: B4TM4N :evil:
Jafar Ironclad
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Re: Ask the [Dev]s a (?)

Post by Jafar Ironclad »

I only bring that skin out on special occasions. I prefer steel to wood.
Arab
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Re: Ask the [Dev]s a (?)

Post by Arab »

How goes the name over head bug with over 64 players?
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sweedensniiperr
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Re: Ask the [Dev]s a (?)

Post by sweedensniiperr »

On what PR map do you think has the best-looking water?
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Arab
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Re: Ask the [Dev]s a (?)

Post by Arab »

Dev's, have you played Battlefield Alpha mod?
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Moszeusz6Pl
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Re: Ask the [Dev]s a (?)

Post by Moszeusz6Pl »

You mean Alpha Project?
Yes, but i am seriously disappointed. It's not because it's bad, but I though that it can be serious rival on BF2 scene, but mod is still very young, and full of bugs. Weapons are unbalanced, AR is killing everything, you don't even need to aim, APC have zoom while tanks doesn't. Customization don't always work, you can't look around in civi cars, but still it have some potential. I hope that .3 will be much better, and there will be somebody to play it online.

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Spush
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Re: Ask the [Dev]s a (?)

Post by Spush »

Arab wrote:Dev's, have you played Battlefield Alpha mod?
Yes we have.
Vista
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Re: Ask the [Dev]s a (?)

Post by Vista »

Do [R-MOD]s get access to the 1.0 test build?
Quobble
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Re: Ask the [Dev]s a (?)

Post by Quobble »

Dear Devs.
Is it possible to give the HAT the ability to hit lazed targets?
IRL I know that the Javelin f.e. flies in the air upwards first, then goes for the target, and then it heads down on it.

So we could get tanks that are behind cover.
To not make it OP, you could add a limited altitude for the "upward time".
And a very small laser distance that the HAT can lock on.

Greetings
Rhino
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Re: Ask the [Dev]s a (?)

Post by Rhino »

Its possible, but not a very good method of doing a top down attack, which only the Javelin is the only handheld AT weapon that can do such a thing (not including AT weapons that explode above tanks) afaik and it isn't even ingame.
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spawncaptain
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Re: Ask the [Dev]s a (?)

Post by spawncaptain »

Dear Devs,

has the MT-LB armour been adjusted so it's no longer capable of withstanding several LAT hits?
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Spec
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Re: Ask the [Dev]s a (?)

Post by Spec »

vistamaster01 wrote:Do [R-MOD]s get access to the 1.0 test build?
Depends on whether we want to be testers.
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K4on
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Re: Ask the [Dev]s a (?)

Post by K4on »

[quote=""'[R-MOD"]Spec;1890485']
vistamaster01" wrote:Do [R-MOD]s get access to the 1.0 test build?
Depends on whether we want to be testers.[/QUOTE]
unwilling people are not taken anyways :mrgreen:
UTurista
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Re: Ask the [Dev]s a (?)

Post by UTurista »

In present version Insurgents can Babysit a blufor's HAT kit and if they're luck can kill Heavy armor with it. The Dev team considers that as an exploit or a good mechanic?
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AnimalMother.
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Re: Ask the [Dev]s a (?)

Post by AnimalMother. »

^^ I'd go with exploit

Will there be an update (like a devcast, highlight or blog) released in the next 12hrs?

I start training tomorrow and want to see something new before I leave :p

Please
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