Right now we have this

would be nice to have this

Why? We already have the gunners direction degrees (the compass)

Pros:
-Easier for the gunner to know where hes looking at
-Easier to predict the degree limit
-More realistic look
Cons:
-?




Yeah the compass on top shows the helicopters direction, the one below the gunners[R-DEV]Rhino wrote:Technically you also have the compass on the top of the HUD as well but ye, I like the suggestion
As for your cons, someone needs to make it happen![]()

Ya good'[R-CON wrote:Moszeusz6Pl;1893615']So you want to have gunner view indicator(similar to pilot one) instead of double compass? It should be doable quite easy. About second compass it shows vehicle position, instead of camera position, so I'm not going to remove it.
Well, let's be honest here... I'd like a compass counterpart that shows me which direction my legs are resting, so I don't have to look away from the screen to see if my nuts are crimping! Dem boys need circulation! LOLQuobble wrote:I would also like a degrees part of the HUD, that shows me the angle that im aiming to the ground.
What happens when pilot uses mouse look to see around him.qs-racer wrote:I don't know u can calculate the difference between both compas to get a new variable (python?), or compare the direction gunner look to the pilot (because pilot look straigth all the time)
Thanks for the info.qs-racer wrote:This is the view of the head, and the driver is still considerate at being on the straigth position. It is not like the turret of vehicule (chopper or .50 on humwee). The position is block when u push the key to move the head.