AAS 64 - INS

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Locked
Quobble
Posts: 123
Joined: 2012-05-13 09:19

AAS 64 - INS

Post by Quobble »

Hello guys!
I was watching some videos and then I found the post about the new Rocketpod techie.
My idea is:

A game mode where Insurgency fights against MEC.
It will be like the atm happening conflicts in Syria etc.

Imagine T-72 tanks fighting in the streets of Burning Sands city against some Insurgences with techies, rpgs and ambushes.

I think that this will improve gameplay very much!
AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

Re: AAS 64 - INS

Post by AFsoccer »

We will have a layer like this for the v1.0 of Ramiel, portraying the Blackhawk Down scenario. We also have some other maps in progress, one specifically taking place in Syria (but it won't be in v1.0).
Pronck
Posts: 1778
Joined: 2009-09-30 17:07

Re: AAS 64 - INS

Post by Pronck »

Can we expect more insurgency maps featuring the Insurgents or Taliban faction AFsoccer? Or do we keep what we have now for PR 1.0?
Last edited by Pronck on 2013-05-19 22:24, edited 1 time in total.
We are staying up!
Quobble
Posts: 123
Joined: 2012-05-13 09:19

Re: AAS 64 - INS

Post by Quobble »

I would like to see MEC vs. Rebels f.e.
SShadowFox
Posts: 1123
Joined: 2012-01-25 21:35

Re: AAS 64 - INS

Post by SShadowFox »

For the OP: You meant something like this??
Last edited by SShadowFox on 2013-05-19 23:02, edited 1 time in total.
Image
[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.

Shame doesn't work on me, Nor on men of my caliber.
Quobble
Posts: 123
Joined: 2012-05-13 09:19

Re: AAS 64 - INS

Post by Quobble »

uuuh. thanks for the link :)
tutvys13
Posts: 43
Joined: 2013-03-23 19:42

Re: AAS 64 - INS

Post by tutvys13 »

Yeah, we serriously need more INS maps!
K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: AAS 64 - INS

Post by K4on »

There will be some more maps also featuring insurgency in 1.0.

For more info, stay tuned for furhter devblogs or devcasts.
Locked

Return to “PR:BF2 Suggestions”