PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Project Reality announcements and development highlights.
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BloodyDeed
Retired PR Developer
Posts: 4452
Joined: 2008-05-07 17:43

Post by BloodyDeed »

Next devcast is about 10% done, we currently have no manpower to do it sadly.
I wouldn't go as far to say we have shitty marketing. We just do this in our free time and as you paid nothing for it I don't see how we owe you anything.
Every part of the mod has it's people behind it. And if the people who made the previous devcast have a busy reallife it easily affects their completion. There are not always other devs who can step up and have the time and knownledge needed to replace them.

We released many highlights and blogs lately. Please keep in mind that it requires lots of time to do them that we could have spent fixing 1.0 bugs otherwise.
Last edited by BloodyDeed on 2013-05-25 21:28, edited 1 time in total.
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Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by Rabbit »

carmikaze wrote:Why having fu***** secrets about the release of the next devcast? What would be the problem if you'd just tell if you finished it by 40%, 50% or whatsoever? You guys are getting as worse as EA and other companies with their shitty, outdated community "marketing-strategy". And the fact that you're not even a company makes it even worse.
Because things always get pushed back, and when that date passes, the community tends to gripe, that's a big old reason.

Also surprises are nice.
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AfSoccer "I just don't see the natural talent."
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carmikaze
Posts: 1038
Joined: 2013-01-25 15:36

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by carmikaze »

[R-DEV]BloodyDeed wrote:Next devcast is about 10% done, we currently have no manpower to do it sadly.
I wouldn't go as far to say we have shitty marketing. We just do this in our free time and as you paid nothing for it I don't see how we owe you anything.
Every part of the mod has it's people behind it. And if the people who made the previous devcast have a busy reallife it easily affects their completion. There are not always other devs who can step up and have the time and knownledge needed to replace them.

We released many highlights and blogs lately. Please keep in mind that it requires lots of time to do them that we could have spent fixing 1.0 bugs otherwise.
I don't moan about things not getting finished quick enough, i can totally understand you in that point. I'm just complaining about why you don't give little more status updates on your work sometimes.

My last post was too harsh, sorry for that. It's just..i love PR and can't get enough infos about it and your work :)

Thanks for the info btw!
Last edited by carmikaze on 2013-05-26 17:42, edited 1 time in total.
MADsqirrel
Posts: 410
Joined: 2011-08-15 13:00

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by MADsqirrel »

I still dont get why people are always so... demanding, on free stuff.
I mean things like mods, webcomics, youtube stuff (Parodies!) are all done in the free time of someone, still people moan if someone is late with a update or someone thinks the modders should do this instead of that because he knows better what would be good (without doing anything himself).

The "gimme this nao!!!" attitude really sucks.
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic56970_7.gif[/img]
carmikaze
Posts: 1038
Joined: 2013-01-25 15:36

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by carmikaze »

MADsqirrel wrote:I still dont get why people are always so... demanding, on free stuff.
I mean things like mods, webcomics, youtube stuff (Parodies!) are all done in the free time of someone, still people moan if someone is late with a update or someone thinks the modders should do this instead of that because he knows better what would be good (without doing anything himself).

The "gimme this nao!!!" attitude really sucks.
As i'm sure you mean me, go read my post above yours again. I don't moan about the Devs not releasing Devcasts etc. quick enough.
Last edited by carmikaze on 2013-05-26 17:40, edited 1 time in total.
Unhealed
Posts: 365
Joined: 2012-09-15 16:33

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by Unhealed »

MADsqirrel wrote:I still dont get why people are always so... demanding, on free stuff.
I mean things like mods, webcomics, youtube stuff (Parodies!) are all done in the free time of someone, still people moan if someone is late with a update or someone thinks the modders should do this instead of that because he knows better what would be good (without doing anything himself).

The "gimme this nao!!!" attitude really sucks.
I agree with everything but
webcomics, youtube stuff
People can make good money on that stuff, crazy money sometimes.
But that's kinda off-topic.
Personally I don't need Devcasts, a bunch of screenshots(even without text) will do just fine for me and it will save time for Devs.
reptilianhuman
Posts: 54
Joined: 2012-12-05 00:36

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by reptilianhuman »

MADsqirrel wrote:I still dont get why people are always so... demanding, on free stuff.
I mean things like mods, webcomics, youtube stuff (Parodies!) are all done in the free time of someone, still people moan if someone is late with a update or someone thinks the modders should do this instead of that because he knows better what would be good (without doing anything himself).

The "gimme this nao!!!" attitude really sucks.
Unfortunately, with great content and a nicely sized fan base comes this attitude. People like instant gratification. I can see where they're coming from. I too wish to know all the secrets that the dev team knows but I can wait with what little patience I retain. It is during their free time after all even though we all know the devs are robots.
sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by sweedensniiperr »

[R-DEV]BloodyDeed wrote:Next devcast is about 10% done, we currently have no manpower to do it sadly.
You know, if it's only filming and editing that's the problem there's plenty of competent people willing to help I am sure.
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Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by Wicca »

sweedensniiperr wrote:You know, if it's only filming and editing that's the problem there's plenty of competent people willing to help I am sure.

no alex..

also wuhu 1337 posts. Take a pic now.
Xact Wicca is The Joker. That is all.
SShadowFox
Posts: 1123
Joined: 2012-01-25 21:35

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by SShadowFox »

[R-DEV]AfterDune wrote:When I posted that, it was true... Yet time has captured us once again, holding us hostage :( .
The "time", is also called Forgotten Hope 2, I still remember the hours you spent a few days ago on the 762 server. :p
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[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.

Shame doesn't work on me, Nor on men of my caliber.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by AfterDune »

It's been quite a while since I played FH2 really, couple of weeks at least ;) . And my pc isn't good enough to film anymore, so devs and (mostly) testers provide me with the necessary footage.
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reptilianhuman
Posts: 54
Joined: 2012-12-05 00:36

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by reptilianhuman »

[R-DEV]AfterDune wrote:It's been quite a while since I played FH2 really, couple of weeks at least ;) . And my pc isn't good enough to film anymore, so devs and (mostly) testers provide me with the necessary footage.
So we have an impostor on the loose. Gentlemen, someone in this room is a guilty no good traitor and I've been searching for such a case. SShadowfox! Where were you on the night of the 24th?
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by Wicca »

reptilianhuman wrote:So we have an impostor on the loose. Gentlemen, someone in this room is a guilty no good traitor and I've been searching for such a case. SShadowfox! Where were you on the night of the 24th?
Indubidubly my dear watson
Xact Wicca is The Joker. That is all.
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by PLODDITHANLEY »

Donations open for AD PC parts love fund?

Maybe not he's still enjoying himself playing instead of working free for us could be research on FH though....
MiG-29
Posts: 96
Joined: 2009-06-25 20:50

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by MiG-29 »

Sooo, fastropes?!? :D
LV the___MIG-29

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Spook
Posts: 2458
Joined: 2011-07-12 14:08

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by Spook »

Not really, no..
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Arab
PR:BF2 Developer
Posts: 2898
Joined: 2012-05-18 03:37

Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog

Post by Arab »

What is Kokan like in 1.0 without giving details?

Shit, wrong topic.
Last edited by Arab on 2013-07-07 04:34, edited 1 time in total.
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