CIA's WW2 EVENT!

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SyntheticCoyote
Posts: 584
Joined: 2009-10-20 20:47

CIA's WWII EVENT!

Post by SyntheticCoyote »

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CIA REMEMBERS DDAY!

WHERE: CIA PROJECT INDIGO / CIA KOKAN

WHAT: WWII MAPS ALL DAY

WHY: IN REMEMBERANCE TO HONOR THOSE WHO FOUGHT IN WWII ON ALL SIDES

WHEN: June 8 to the 9th


CIA TEAMSPEAK WILL BE OPEN TO THOSE WHO WANT TO COME BY!
Last edited by SyntheticCoyote on 2013-06-01 21:31, edited 2 times in total.
]CIA[ Gaming Director
[url=ts3.ciagaming.org]CIA GAMING TEAMSPEAK[/url]
Visit us at http://www.ciagaming.org
SyntheticCoyote
Posts: 584
Joined: 2009-10-20 20:47

Re: CIA's WW2 EVENT!

Post by SyntheticCoyote »

Everyone! We will be doing a few things that are outside the norm like some realism rounds, etc. LISTEN TO THE ADMINS FOR ROUND SPECIFICS
]CIA[ Gaming Director
[url=ts3.ciagaming.org]CIA GAMING TEAMSPEAK[/url]
Visit us at http://www.ciagaming.org
sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: CIA's WW2 EVENT!

Post by sweedensniiperr »

Oh yeah, it's soon june 6.
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jinxedbond
Posts: 6
Joined: 2012-06-07 21:30

Re: CIA's WW2 EVENT!

Post by jinxedbond »

Personally the idea of "Realism Rounds" sounds like a rather bad idea. PR forces realism and teamplay so why are you trying to fix something that aint broken?
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: CIA's WW2 EVENT!

Post by PLODDITHANLEY »

Many servers have over the years ran more hard-core rounds by
Obliging SL mumble comms
Having short tactics briefing
Forcing armour squads to support not lone wolf
Having recon squads that spy rather than kill and report enemy movements
Having logy/repair squads

Many players enjoy and appreciate this but as it's quite hard work for the admins they don't happen often if it's not your thing leave a space for someone that likes it.
gunpowderfans
Posts: 7
Joined: 2013-05-09 07:14

Re: CIA's WW2 EVENT!

Post by gunpowderfans »

looks so interesting
(SWE)HASSETHEONE
Posts: 33
Joined: 2013-06-03 18:55

Re: CIA's WW2 EVENT!

Post by (SWE)HASSETHEONE »

So no CIA vs the public?

Ps. thanks for fulfilling the WWII wish! i really like that you listen to the players.
Last edited by (SWE)HASSETHEONE on 2013-06-03 19:15, edited 1 time in total.
SyntheticCoyote
Posts: 584
Joined: 2009-10-20 20:47

Re: CIA's WW2 EVENT!

Post by SyntheticCoyote »

maybe in the future......
]CIA[ Gaming Director
[url=ts3.ciagaming.org]CIA GAMING TEAMSPEAK[/url]
Visit us at http://www.ciagaming.org
Unhealed
Posts: 365
Joined: 2012-09-15 16:33

Re: CIA's WW2 EVENT!

Post by Unhealed »

Imagine 100p(or even 128p) one life event on Op. Overlord...
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: CIA's WW2 EVENT!

Post by AfterDune »

Would be over within 10 minutes. Nobody survives the first wave, man ;) .
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Heavy Death
Posts: 1303
Joined: 2012-10-21 10:51

Re: CIA's WW2 EVENT!

Post by Heavy Death »

Only possible with mutiple lives on US side, to represent the ratio.
(SWE)HASSETHEONE
Posts: 33
Joined: 2013-06-03 18:55

Re: CIA's WW2 EVENT!

Post by (SWE)HASSETHEONE »

[R-DEV]AfterDune wrote:Would be over within 10 minutes. Nobody survives the first wave, man ;) .
Well maybe they could issue a spawn wave form. when you die everybody spawn on the main base. and resume fighting with fellow friends... oh wait.
(SWE)HASSETHEONE
Posts: 33
Joined: 2013-06-03 18:55

Re: CIA's WW2 EVENT!

Post by (SWE)HASSETHEONE »

What happend to the WWII event? current map is Muttrah City!?
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: CIA's WW2 EVENT!

Post by AfterDune »

It's tomorrow ;) .
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sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: CIA's WW2 EVENT!

Post by sweedensniiperr »

I have cleared my harddrive just so I can record as much as possible :)
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SyntheticCoyote
Posts: 584
Joined: 2009-10-20 20:47

Re: CIA's WW2 EVENT!

Post by SyntheticCoyote »

LOVE how someone else is doing an event like this as well.
]CIA[ Gaming Director
[url=ts3.ciagaming.org]CIA GAMING TEAMSPEAK[/url]
Visit us at http://www.ciagaming.org
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: CIA's WW2 EVENT!

Post by AfterDune »

Don't think it'll be such a problem really, it's another continent with many non-English speakers.
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(SWE)HASSETHEONE
Posts: 33
Joined: 2013-06-03 18:55

Re: CIA's WW2 EVENT!

Post by (SWE)HASSETHEONE »

Theres no one here :(
SyntheticCoyote
Posts: 584
Joined: 2009-10-20 20:47

Re: CIA's WW2 EVENT!

Post by SyntheticCoyote »

there are now.
]CIA[ Gaming Director
[url=ts3.ciagaming.org]CIA GAMING TEAMSPEAK[/url]
Visit us at http://www.ciagaming.org
hiberNative
Posts: 7305
Joined: 2008-08-08 19:36

Re: CIA's WW2 EVENT!

Post by hiberNative »

this was the first time i tried the ww2 side of pr. the weapons are delicious!
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