they are just perfect the way they are! making it hard but not impossible to climb up...camo_jnr_jnr wrote:i think you just need to make the hills a little easier to climb and improve the fps performance and this map would be golden
Korengal is Impossible
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Blackburn92xBHD
- Posts: 187
- Joined: 2009-03-10 14:23
Re: Korengal is Impossible
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Korengal is Impossible
One thing I can think of the for CP on the hill would be to add an invisible flag with a radius of 150m, only takeable by the Taliban, small cap time, maybe 40 seconds? and check loose control if not close. Finally attach something like commander arty or mortars to it with no delay, that way any time the taliban gets to close, the us will have commander fire support.
Also this into a 2km would probably be best, not 4km if remade.
Also this into a 2km would probably be best, not 4km if remade.
AfSoccer "I just don't see the natural talent."

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waldov
- Posts: 753
- Joined: 2012-06-26 04:01
Re: Korengal is Impossible
Yeah thats pretty much it all this map needs is just to be a defense map with US defending against Taliban.
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MertSahin
- Posts: 229
- Joined: 2011-12-02 22:47
Re: Korengal is Impossible
i dont know about you guys, but i love Korengal how it is.. a lot of firefights and if you can get a organized squad on korengal you can do some good damage.. i remember a lot of times that US won the game...
yes it might a harder for US then some other insurgent maps.. but it really is not impossible.. i have games that we have over 70 kills and less then 20 deaths on koreangal as US squad.. the terrain is hard but it is also not impossible.. it is one of the underrated maps... if you would play more Korengal u would learn the basics of the map and u can play it with a lot more fun.. but since no server players Korengal a lot of the new players also dont know how to react on the terrain problems or whatever cave caches... it just requires more teamwork for US then any other INS map... surely its not impossible
yes it might a harder for US then some other insurgent maps.. but it really is not impossible.. i have games that we have over 70 kills and less then 20 deaths on koreangal as US squad.. the terrain is hard but it is also not impossible.. it is one of the underrated maps... if you would play more Korengal u would learn the basics of the map and u can play it with a lot more fun.. but since no server players Korengal a lot of the new players also dont know how to react on the terrain problems or whatever cave caches... it just requires more teamwork for US then any other INS map... surely its not impossible
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waldov
- Posts: 753
- Joined: 2012-06-26 04:01
Re: Korengal is Impossible
Yeah I mean Korengal is one of the best PR maps hands down. But to be honest some of the best rounds ive had is defending the US base so i dont see why that could not just be the objective. As for the insurgency mode it is far too hard for the Americans i know you occasionally get your kickass squads that win the game but generally the Americans get wasted. To correct this the Americans would need some CAS or/and as someone suggested a mortar inside the US base as well as on call Artillery support that loads fast (Essentially what the Americans get in real life). In many ways the fact the Americans actually need a shit load of fire support is testament to how realistic the map is.MertSahin wrote:i dont know about you guys, but i love Korengal how it is.. a lot of firefights and if you can get a organized squad on korengal you can do some good damage.. i remember a lot of times that US won the game...
yes it might a harder for US then some other insurgent maps.. but it really is not impossible.. i have games that we have over 70 kills and less then 20 deaths on koreangal as US squad.. the terrain is hard but it is also not impossible.. it is one of the underrated maps... if you would play more Korengal u would learn the basics of the map and u can play it with a lot more fun.. but since no server players Korengal a lot of the new players also dont know how to react on the terrain problems or whatever cave caches... it just requires more teamwork for US then any other INS map... surely its not impossible
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Marinko-YU
- Posts: 31
- Joined: 2012-08-24 01:26
Re: Korengal is Impossible
if you're gonna make everything balanced and peachy, so everybody are happy I dont see the reason why should this game be called Project reality. You guys always whine about everything, I cant climb this hill, I cant kill anyone, my vehicle is not good enough.The fact that the map is fucked is and that its hard to play as US is sometimes great because I take it as a challenge and winning as the US on a map like korengal is always more satisfiyng than taking out talibans like nothing on Fallujah or Ramiel.
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MertSahin
- Posts: 229
- Joined: 2011-12-02 22:47
Re: Korengal is Impossible
i agree with this oneMarinko-YU wrote:if you're gonna make everything balanced and peachy, so everybody are happy I dont see the reason why should this game be called Project reality. You guys always whine about everything, I cant climb this hill, I cant kill anyone, my vehicle is not good enough.The fact that the map is fucked is and that its hard to play as US is sometimes great because I take it as a challenge and winning as the US on a map like korengal is always more satisfiyng than taking out talibans like nothing on Fallujah or Ramiel.
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waldov
- Posts: 753
- Joined: 2012-06-26 04:01
Re: Korengal is Impossible
The whole point is there is some sort of balance so that the team with the best skill and teamwork wins not the team that starts with an advantage. In other words both teams have a chance to prove themselves.
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Cavazos
- Posts: 454
- Joined: 2007-06-20 05:01
Re: Korengal is Impossible
When the chopper was available it felt a lot more balanced. The mountains make hitting south caches extremely difficult as you have very limited routes that are time consuming to use.
I've played Korengal for awhile and winning as U.S. feels like it requires luck or team stacking.
I've played Korengal for awhile and winning as U.S. feels like it requires luck or team stacking.
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Cushing63
- Posts: 47
- Joined: 2012-04-03 22:08
Re: Korengal is Impossible
Great sentiment!Marinko-YU wrote:if you're gonna make everything balanced and peachy, so everybody are happy I dont see the reason why should this game be called Project reality. You guys always whine about everything, I cant climb this hill, I cant kill anyone, my vehicle is not good enough.The fact that the map is fucked is and that its hard to play as US is sometimes great because I take it as a challenge and winning as the US on a map like korengal is always more satisfiyng than taking out talibans like nothing on Fallujah or Ramiel.
Opinion:
In previous iterations of PR, I tended to avoid the insurgent maps because the Blufor was OP. Even in a good insurgent squad, alot of times we were no match for a mediocre squad with scoped weapons. I didn't see insurgents winning unless the team was stacked.
This is one map where the tables are turned. This map tests knowledge of the terrain, Kit selection, tactics, communication, cooperation and vehicle use for the U.S. side.
Every man in the squad is important on this map. Everyone has to do their job, cover their sectors, use better tactics during movement. Lone wolves get squads killed here.
After playing BF3 Close Combat today, I am reminded that PR isn't about 'run and gun' and constantly shooting.
Suggestions:
I hope this map makes it for V1.0.
Add this map to a coop rotation so people can become familiar with it.
Just offhand, if there isn't a crow humvee - maybe add one
As mentioned above, winning on this map brings alot of satisfaction in knowing that a BluFor team did a great job.
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Heskey
- Posts: 1509
- Joined: 2007-02-18 03:30
Re: Korengal is Impossible
Korengal is the only INS map I really enjoy!
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Zander
- Posts: 38
- Joined: 2013-02-22 19:28
Re: Korengal is Impossible
Aha, agreeHeskey wrote:Korengal is the only INS map I really enjoy!
from scratch
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Bringerof_D
- Posts: 2142
- Joined: 2007-11-16 04:43
Re: Korengal is Impossible
as i've mentioned in other threads complaining about the difficulty of this map, i LOVE korengal valley and is the only map where i'll exclusively try to play on blufor. I only wished servers allowed specifically on this map for players to fire in and out of the main base. All my best experiences with this map ahs been on a losing US team on a server that allows base rape. It is a tooth and nail fight for every step you take out of that base but if well coordinated it can happen. I cant decide whether i prefer playing as the squad that sits at the main providing fire support as other squads leave or if i prefer playing as one of the squads that has to run from cover to cover with a barrage of friendly fire flying overhead...
on that note however it would be an improvement if blufor could have some form of area attack. it'd be nice to have artillery or cannon fire from jets rake the mountain side and soften up the taliban for US troops to push forward.
other than that i have no complaints about the terrain or layout of bases, structures, and roads. I think all that is perfect as it is. This map is surely difficult, but thats the way it should be.
on that note however it would be an improvement if blufor could have some form of area attack. it'd be nice to have artillery or cannon fire from jets rake the mountain side and soften up the taliban for US troops to push forward.
other than that i have no complaints about the terrain or layout of bases, structures, and roads. I think all that is perfect as it is. This map is surely difficult, but thats the way it should be.
Information in the hands of a critical thinker is invaluable, information alone is simply dangerous.
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Solid Knight
- Posts: 2257
- Joined: 2008-09-04 00:46
Re: Korengal is Impossible
Korengal needs a Kiowa or Little Bird CAS because it's stupidly easy for the Taliban to steamroll USMC.
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MuffinMunchies
- Posts: 41
- Joined: 2013-08-06 21:06
Re: Korengal is Impossible
The only thing Korengal needs is a revamp of cache locations. Some are way too difficult, and there is one that, if spawned first, can make it nearly impossible for the USMC to get out of main with vehicles. (Across the river, just up the road from main.
Arcturus_Shielder: What PR needs are players willing to learn rather than players not willing to teach.
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epicelite
- Posts: 89
- Joined: 2011-01-28 00:32
Re: Korengal is Impossible
Korengal is currently the only map insurgents can win on, I see it as a shining example for other maps!
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Solid Knight
- Posts: 2257
- Joined: 2008-09-04 00:46
Re: Korengal is Impossible
epicelite wrote:Korengal is currently the only map insurgents can win on, I see it as a shining example for other maps!
Insurgents win plenty on other maps. The hardest one for them to win on is Karbala since the US can easily suppress the insurgents from across the relatively flat desert. Korengal is extremely hard to win as US given the terrain, lack of assets, and difficult to reach cache locations.
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Rolling_Ruedo
- Posts: 51
- Joined: 2013-09-12 00:31
Re: Korengal is Impossible
Having a Kiowa is pretty much a guaranteed win for US in my experienceSolid Knight wrote:Korengal needs a Kiowa or Little Bird CAS because it's stupidly easy for the Taliban to steamroll USMC.
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DesmoLocke
- Posts: 1770
- Joined: 2008-11-28 19:47
Re: Korengal is Impossible
I would like to see a Blackhawk added for the ability to place FOBs easier. Sometimes having the right spawn point is more powerful than CAS.
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camo
- PR:BF2 Developer
- Posts: 3165
- Joined: 2013-01-26 09:00
Re: Korengal is Impossible
I think just smooth off the terrain a little and give the US team out of the map mortars.




