Team stacking is ruining the game
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40mmrain
- Posts: 1271
- Joined: 2011-08-17 05:23
Re: Team stacking is ruining the game
sorry but what clans and servers actually have "stacks" that are meaningful? CLans just consist of regular players in this game.
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Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
Re: Team stacking is ruining the game
So true, for exemple I HATE playing IDF, when I play them it kills my morale and I'm kind of "meh". But the reasons are stupid, I just hate the TAR21 and their stupid mushroom hats, just makes me hate playing a faction. I rather play factions that have AKs in them.Human_001 wrote:Explanation is simple. People don't do good job when they are on faction they don't want to be on. Especially the new players. I do suppose you guys noticed this trend already, that such bias exists in any game depicting war.
Here, there is no such thing as Training to put difference between factions. Morale is everything. If you don't have the morale, only thing you're left with is your experience or friends you play with. Incase if you have those, you will still do good job because you will have fun playing with friends no matter the side and you can show what even on the other side you can still win. But if you don't have neither, you just run into enemy fire and wait for next map.
Let's be real here. Afterall you play PR to have fun. You don't come here to do boring team supporting infantry capturing flags as ordered. Unless maybe the team you are helping to win is faction you like. To expect people to do good job in boring yet important role in non faction biased manner is unrealistic. This is not a paid job. You are here to play the mod, Not here to be played by the mod.
I do suggest server turning off auto-balance so people can go to faction they like and be more dedicated to their team. Even though this will cause difference in number of players on each side. Because non participating or actively sabotaging players do more harm than not being there at all. Because even though there is less people to help you out or capture flags, at least they won't run off with important kits, waste tickets/vehicles, or reveal unknown.

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Nate.
- Forum Moderator
- Posts: 3018
- Joined: 2012-07-09 20:44
Re: Team stacking is ruining the game
Yes, It is ruining the game.
I really want to try out and disable Auto-Balance on the server for a day and see if people will manage to balance the teams by themselves. I want to see them complain about evil admins that don't care for balance afterwards.
My bet is that teams will not be balanced even if everyone can switch as they like.
I really want to try out and disable Auto-Balance on the server for a day and see if people will manage to balance the teams by themselves. I want to see them complain about evil admins that don't care for balance afterwards.
My bet is that teams will not be balanced even if everyone can switch as they like.

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Mikemonster
- Posts: 1384
- Joined: 2011-03-21 17:43
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Stemplus
- Posts: 333
- Joined: 2011-06-25 17:31
Re: Team stacking is ruining the game
How can you hate the Tar-21, it's the best CQB and medium range weapon in-game along with the C-7
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40mmrain
- Posts: 1271
- Joined: 2011-08-17 05:23
Re: Team stacking is ruining the game
TAR-21 is statistically better than the C7, it has a lower recoil, same damage, and faster rate of fire. Though the C7's recoil pattern is more predictable so it's easier to use. At any rate it's a great weapon, and the scope is quite nice to use.
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Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
Re: Team stacking is ruining the game
It's just ugly that's why lol.

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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emmanuel15
- Posts: 138
- Joined: 2013-06-13 16:40
Re: Team stacking is ruining the game
i don't agree totally with you on that. i have been in dozens of squad that just enjoyed doing support or act realistic and i love playing like that the most! going and capping flags as order walk with your squad 1 mile with no contact that's all fun to me cause it's realistic! i am just enjoying myself just seeing people go as squads, work for their goals and do teamwork! of course it's more fun of course when you have contacts ambushing you but keep in mind if you hadn't go by flags in anyway would you have a chance to find any contacts? were there support squads if they hadn't like being support once in a while and see teamwork on their team?your'e bound to find action and fun if all play by the game and even being stationed at a FOB that an SL placed in order to play the game properly promise me at least fun! like your just sitting in the FOB gaurding it promise you attack on and fun(at least for me).Human_001 wrote: Let's be real here. Afterall you play PR to have fun. You don't come here to do boring team supporting infantry capturing flags as ordered. Unless maybe the team you are helping to win is faction you like. To expect people to do good job in boring yet important role in non faction biased manner is unrealistic. This is not a paid job. You are here to play the mod, Not here to be played by the mod.
my point here is that you faction doesn't mean alot cause your'e bound to find what that makes it fun for you as long as you play the game properly which for me is just teamwork to the core and your'e missing the point of PR which is to be REALISTIC!!wasn't that the reason you started playing this game? cause you love realisim? well that's at least my reason to join the PR community! cause i love realisim and the only why to get that is to be played by the mod, any act of teamwork that i see just makes me crack a smile that's why i don't totally agree with your'e reasoning.
i know you already explaind why it's dumb but i just had to drop my opinion on this: it's a dumb idea...I do suggest server turning off auto-balance so people can go to faction they like and be more dedicated to their team.
"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth."
Marcus Aurelius
IGN=Sgt.~NoMaD~
Marcus Aurelius
IGN=Sgt.~NoMaD~
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Mikemonster
- Posts: 1384
- Joined: 2011-03-21 17:43
Re: Team stacking is ruining the game
I know what you mean emmanuel, bear in mind though that PR isn't trying to be a Milsim (ArmA is for that), it prioritises gameplay over realism (the BF2 engine simply couldn't do realism even if you tried).
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IWI-GALIL.556FA
- Posts: 511
- Joined: 2013-03-25 20:51
Re: Team stacking is ruining the game
AgreedStemplus wrote:How can you hate the Tar-21, it's the best CQB and medium range weapon in-game along with the C-7
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emmanuel15
- Posts: 138
- Joined: 2013-06-13 16:40
Re: Team stacking is ruining the game
there are 3 most likely reasons for that happening:PLODDITHANLEY wrote:Recently I was Brit SL on Al Basrah, as my squad were they only ones attacking a cache and dieing each time I got unhappy and left.
1.you being a bad squad leader (less likely)
2.your'e squad was unexprienced or lack a SA/P(situation assessment /procedure,situation awareness) and/or wrong self made ROE (which was made in their own mind, more likely to happen)
3.least but less the INS were just OP which happens alot if they have a good command and tactics +/or clans on that side (bound to happen if that was the result).
"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth."
Marcus Aurelius
IGN=Sgt.~NoMaD~
Marcus Aurelius
IGN=Sgt.~NoMaD~
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emmanuel15
- Posts: 138
- Joined: 2013-06-13 16:40
Re: Team stacking is ruining the game
yeah love the Merk guys their just great on blancing their server i don't think i had so much fun on other servers (except PRTA server and event's) wanted to join them but i their british based(i mean time zone etc, not a big problem though).[R-CON]Wicca wrote:I think i saw that swedish server, what was it. Gotland? Merk and the gotland players always seeded the server and split themselfs up. Made for some good SLs and asset users on both teams.
"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth."
Marcus Aurelius
IGN=Sgt.~NoMaD~
Marcus Aurelius
IGN=Sgt.~NoMaD~
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emmanuel15
- Posts: 138
- Joined: 2013-06-13 16:40
Re: Team stacking is ruining the game
nahh i am loving the TAR-21. not cause any other reason except i just love bullpup weapons(which means i prefer factions that use them like brits) and he's reasoning is really dumb...Pvt.LHeureux wrote:So true, for exemple I HATE playing IDF, when I play them it kills my morale and I'm kind of "meh". But the reasons are stupid, I just hate the TAR21 and their stupid mushroom hats, just makes me hate playing a faction. I rather play factions that have AKs in them.
"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth."
Marcus Aurelius
IGN=Sgt.~NoMaD~
Marcus Aurelius
IGN=Sgt.~NoMaD~
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emmanuel15
- Posts: 138
- Joined: 2013-06-13 16:40
Re: Team stacking is ruining the game
people just don't understand a quality of a weapon...Stemplus wrote:How can you hate the Tar-21, it's the best CQB and medium range weapon in-game along with the C-7
"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth."
Marcus Aurelius
IGN=Sgt.~NoMaD~
Marcus Aurelius
IGN=Sgt.~NoMaD~
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Mikemonster
- Posts: 1384
- Joined: 2011-03-21 17:43
Re: Team stacking is ruining the game
Just so you know emmanuel you can use the '+' arrow to the right of the 'Quote' tag to put multiple quotes in one post. Not that it matters tbh.
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pierrethemonkey
- Posts: 6
- Joined: 2011-08-25 12:08
Re: Team stacking is ruining the game
prWARs are the best at this team stacking, 15 of them join a server and ruin the autobalance. back in my day we played against each other for fun..
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Portable.Cougar
- Posts: 1192
- Joined: 2007-03-03 01:47
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RAWSwampFox
- Posts: 531
- Joined: 2014-01-05 17:28
Re: Team stacking is ruining the game
Good Afternoon,
Exactly what I was going to say. The PR community doesn't really have the number of established clans like it used to. I get on servers and there are three, more, less, or no clan tags in the list of admins. This becomes confusing because who is really the "governing" body of the server in question. The community has become just a bunch of guys that are split up into factions without distinction or identity so who's to tell if the stacking is happening?
The locked squads are killers in my opinion. Then on the other hand, if you leave a squad unlocked, example - TRANS, the SL is flying delivering things around the map and the rest of the squad becomes a defacto free kit squad with no leader.
My opinion, I lean towards having a community leadership structure where things can be settled outside of clans and servers. There are some things that run deep and go way back that I don't think will ever be settled. When you step back and look at how big/small the community has become, it basically has boiled down to those who have (admin friends, clans, and servers) and who have not (general pubbies and clan outcasts) causing interesting situations with newcomers. I believe that this setup tends to create the unwelcoming/elitist atmosphere that has been referred to in different posts. I mean there are guys that I despise playing with or against but on the other hand, they are the same guys that challenge me to become better. If the game was always as easy as running around and shooting everything, it would get boring quickly.
-SwampFox
Exactly what I was going to say. The PR community doesn't really have the number of established clans like it used to. I get on servers and there are three, more, less, or no clan tags in the list of admins. This becomes confusing because who is really the "governing" body of the server in question. The community has become just a bunch of guys that are split up into factions without distinction or identity so who's to tell if the stacking is happening?
The locked squads are killers in my opinion. Then on the other hand, if you leave a squad unlocked, example - TRANS, the SL is flying delivering things around the map and the rest of the squad becomes a defacto free kit squad with no leader.
My opinion, I lean towards having a community leadership structure where things can be settled outside of clans and servers. There are some things that run deep and go way back that I don't think will ever be settled. When you step back and look at how big/small the community has become, it basically has boiled down to those who have (admin friends, clans, and servers) and who have not (general pubbies and clan outcasts) causing interesting situations with newcomers. I believe that this setup tends to create the unwelcoming/elitist atmosphere that has been referred to in different posts. I mean there are guys that I despise playing with or against but on the other hand, they are the same guys that challenge me to become better. If the game was always as easy as running around and shooting everything, it would get boring quickly.
-SwampFox
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Psyrus
- Retired PR Developer
- Posts: 3841
- Joined: 2006-06-19 17:10
Re: Team stacking is ruining the game
A team stack isn't defined solely by clan tags, at least not when I start bitching about it. Experience/skill stack is a big problem, as I pointed out here:Portable.Cougar wrote:Just do what I and the rest of the crew have always done. Take off the tags and play. Same team stack. None of the complaining.
So let me ask, as someone who I believe was a TG player, is that the kind of ethos you guys followed back in your heyday?'[R-CON wrote:Psyrus;2018726']I (rage or otherwise) quit often due to what I perceive as a bad team, however this is generally only the case when a skill vacuum has been created by 'regulars' gravitating to play with other regulars.
For example the admins on FCV so kindly ran a !scramble (which I really appreciated despite being on the stacked team prior to that), and it mixed the teams up nicely, but by two rounds later, they had been restacked by all the regulars team switching mid-round and between rounds... it was literally almost the exact same as before the scramble... and guess what, the raaaaape resumed??:
It pisses me off to steamroll other teams round after round... I'm not sure why it doesn't bother other people. Lack of empathy, perhaps?
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bren
- Posts: 735
- Joined: 2013-08-01 05:46
Re: Team stacking is ruining the game
I've found that having clans apart of your community (like FCV) allowing there to be closer relations with clans and admins diffuses the clan in-game. Works pretty well on FCV.


