[New for 2013!] Which level of graphics settings do you play?

General discussion of the Project Reality: BF2 modification.

Which video setting best matches your settings for PR?

All High
386
74%
Medium-High
51
10%
Medium
29
6%
Low-Medium
20
4%
All Low
35
7%
 
Total votes: 521

Mj Pain
Posts: 1036
Joined: 2008-05-07 21:18

Re: [New for 2013!] Which level of graphics settings do you play?

Post by Mj Pain »

Looks like we can bump up the viewdistance on some maps ;)
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victor_phx
Posts: 343
Joined: 2008-09-15 04:25

Re: [New for 2013!] Which level of graphics settings do you play?

Post by victor_phx »

Mj Pain wrote:Looks like we can bump up the viewdistance on some maps ;)
Agreed. That would come in handy.
rakowozz
viirusiiseli
Posts: 1171
Joined: 2012-02-29 23:53

Re: [New for 2013!] Which level of graphics settings do you play?

Post by viirusiiseli »

Everything on high except for terrain&effects on low to make spotting stuff while gunning/driving/flying easier.
Kevokpo
Posts: 286
Joined: 2011-09-25 14:40

Re: [New for 2013!] Which level of graphics settings do you play?

Post by Kevokpo »

may I ask why do you set effects on low? I mean if you put effects on high you will see where the bullets hit from much more far away
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viirusiiseli
Posts: 1171
Joined: 2012-02-29 23:53

Re: [New for 2013!] Which level of graphics settings do you play?

Post by viirusiiseli »

Kevokpo wrote:may I ask why do you set effects on low? I mean if you put effects on high you will see where the bullets hit from much more far away
To minimize or remove: smoke grenades, mortar/missile/cannon explosion smoke effects, smoke from shooting a tank round and possibly some other things I forgot to mention. Only con is that you do not see explosion effects of vehicles blowing up while gunning an attack heli but following your score will tell you whether you destroy something or not anyways.

The bullet thing, in my opinion seeing where the bullets hit in the wall or ground doesn't really help that much, I usually have a really good feel of how my deviation is gonna be (based on how I've moved in the past 10 seconds) so I just wait for the necessary time and then shoot. Eventually after shooting enough everyone finally drops :) And in armor you have tracers no matter what effect setting so you don't require to see the bullet hits in gunning either.
Last edited by viirusiiseli on 2013-06-26 09:26, edited 2 times in total.
Spec
Retired PR Developer
Posts: 8439
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Re: [New for 2013!] Which level of graphics settings do you play?

Post by Spec »

And us poor infantrymen, who deploy smoke not to be spotted by you guys? You're being unfair :p
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llRvXll
Posts: 97
Joined: 2010-09-03 20:50

Re: [New for 2013!] Which level of graphics settings do you play?

Post by llRvXll »

Textures low,

geometry high,

shadow medium,

lightning high,

effects high,

terrain low,

4x

For some reason arma 3 beta runs better in my pc than PR does, Lolwut...?
[R-MOD]Spec wrote:And us poor infantrymen, who deploy smoke not to be spotted by you guys? You're being unfair :p
For that reason i think there should be a way of "blocking" certain settings so they can't be set lower than medium, Cause sometimes you're using shadows to hide yo self, or maybe that nice dense bush, and the other dude is running the game on SUPER LOW and can detect you from 500 meters away.
UTurista
PR:BF2 Developer
Posts: 985
Joined: 2011-06-14 14:13

Re: [New for 2013!] Which level of graphics settings do you play?

Post by UTurista »

viirusiiseli wrote:Everything on high except for terrain&effects on low to make spotting stuff while gunning/driving/flying easier.
(...)
To minimize or remove: smoke grenades, mortar/missile/cannon explosion smoke effects, smoke from shooting a tank round (...)
Tell me how's this different from glitching inside a wall and killing everyone outside?

Having low graphics due to PC performance issues is one thing but when you clearly say that is to have a CLEAR ADVANTAGE over the adversary it should be considered as a clear exploit.
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Vonzip
Posts: 298
Joined: 2012-12-21 23:12

Re: [New for 2013!] Which level of graphics settings do you play?

Post by Vonzip »

EVERYTHING ON ULTRA BABY, I remember I voted Low on the last polls. :)
viirusiiseli
Posts: 1171
Joined: 2012-02-29 23:53

Re: [New for 2013!] Which level of graphics settings do you play?

Post by viirusiiseli »

O_turista_portugues wrote:Tell me how's this different from glitching inside a wall and killing everyone outside?

Having low graphics due to PC performance issues is one thing but when you clearly say that is to have a CLEAR ADVANTAGE over the adversary it should be considered as a clear exploit.
lol, it doesn't change to being glitching if i have a better pc than some random playing with an old laptop but use the same graphics. It's different from glitching inside a wall because I can still be killed, learn the difference Sherlock.
UTurista
PR:BF2 Developer
Posts: 985
Joined: 2011-06-14 14:13

Re: [New for 2013!] Which level of graphics settings do you play?

Post by UTurista »

viirusiiseli wrote:lol, it doesn't change to being glitching if i have a better pc than some random playing with an old laptop but use the same graphics. It's different from glitching inside a wall because I can still be killed, learn the difference Sherlock.
An exploit, in video games, is the use of a bug or glitches, rates, hit boxes, or speed, etc. by a player to their advantage in a manner not intended by the game's designers.[1] It is often colloquially abbreviated sploit. Exploits have never been classified as a form of cheating
-Wikipedia

It does change to an exploit when you do it on purpose, 'cause you know Devs don't want it and you have the power to run at full-medium settings and not the LOW crappy-bugged ones.
viirusiiseli wrote:It's different from glitching inside a wall because I can still be killed
Are you saying that only if manage a way to kill without being killed is glitching? Well that's naive.
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Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
aI2seNIc
Posts: 50
Joined: 2006-07-22 07:49

Re: [New for 2013!] Which level of graphics settings do you play?

Post by aI2seNIc »

all high cuz i always open fire before noobslowdetaillers xD
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DesmoLocke
Posts: 1770
Joined: 2008-11-28 19:47

Re: [New for 2013!] Which level of graphics settings do you play?

Post by DesmoLocke »

Now if only Nvidia and AMD would keep implementing performance improvements for DX9 games specifically for BF2 in their drivers...
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PR player since 0.5 (Feb 2007)

WeeD-KilleR
Posts: 792
Joined: 2009-11-01 13:32

Re: [New for 2013!] Which level of graphics settings do you play?

Post by WeeD-KilleR »

I support turista here. Using low graphic solo on the purpose to abuse the spotting ability of it is kinda using an exploit or at least gives you an HUGE unfair advantage.
Last edited by K4on on 2013-06-27 18:03, edited 2 times in total.
Reason: cut some content.
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: [New for 2013!] Which level of graphics settings do you play?

Post by PLODDITHANLEY »

The amount of times I'VE been shot through smoke means I feel silly not being on low. If we remove smoke grenades that'd free up the slot for patches.
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: [New for 2013!] Which level of graphics settings do you play?

Post by Spec »

As strong as my own opinion is on this, let's get back to topic here.
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Raklodder
Posts: 940
Joined: 2013-04-22 08:36

Re: [New for 2013!] Which level of graphics settings do you play?

Post by Raklodder »

Thank god there's an option for V-Sync in Project Reality's BETA! :cool:
Viperelite
Posts: 110
Joined: 2009-08-25 18:57

Re: [New for 2013!] Which level of graphics settings do you play?

Post by Viperelite »

PLODDITHANLEY wrote:The amount of times I'VE been shot through smoke means I feel silly not being on low. If we remove smoke grenades that'd free up the slot for patches.
The lowest settings that made exploits possible are removed for 1.0. So you can no longer play with the lowest settings. It switches them back up so you can't exploit.

Realistically in 2013 the only reason you would need to play on the lowest settings on a game engine made in 2005 would be if you are exploiting.

And for the love of god hell no to removing smoke grenades. They are one of the best tactical weapons we have to hide from long range shooters and to cross camped roads.

Not to mention medic without smoke grenades is just failure.
DesmoLocke
Posts: 1770
Joined: 2008-11-28 19:47

Re: [New for 2013!] Which level of graphics settings do you play?

Post by DesmoLocke »

Raklodder wrote:Thank god there's an option for V-Sync in Project Reality's BETA! :cool:
You could have always locked the game to a certain FPS to match your monitor's refresh rate.

Open the BF2 console by pressing the tilde ~
Type game.lockfps 60 or 120 or whatever your refresh rate is. Press Enter. Profit

You can even have the game tell you your FPS with renderer.drawfps 1
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