Project Reality Log File
PRLauncher.exe started at: 2013-06-29T19:26:18
Warning: 1363: Error while game running.
Critical Error: An unhandled exception has occured. Details are as follows:
Cannot process request because the process (21356) has exited.
Further details can be found in the following file:
[url]C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.InvalidOperationException: Cannot process request because the process (21356) has exited.
at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.Kill()
at ..(Object , FileSystemEventArgs )
at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
Last edited by LITOralis.nMd on 2013-09-01 00:27, edited 1 time in total.
Reason:fixed title typo
Project Reality Log File
PRLauncher.exe started at: 2013-06-29T19:44:13
Warning: 1363: Error while game running.
Critical Error: An unhandled exception has occured. Details are as follows:
Cannot process request because the process (15916) has exited.
Further details can be found in the following file:
[url]C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.InvalidOperationException: Cannot process request because the process (15916) has exited.
at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.Kill()
at ..(Object , FileSystemEventArgs )
at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
Project Reality Log File
PRLauncher.exe started at: 2013-06-29T19:45:18
Warning: 1363: Error while game running.
Error: 1105: There was an error authenticating the game process. Please try again.
aFQMTey1Ksw9CmnTlvfVALdMd3xe9cjA
Critical Error: An unhandled exception has occured. Details are as follows:
Adgang n?gtet
Further details can be found in the following file:
[url]C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.ComponentModel.Win32Exception (0x80004005): Adgang n?gtet
at System.Diagnostics.Process.Kill()
at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
Project Reality Log File
PRLauncher.exe started at: 2013-06-29T19:46:33
Warning: 1363: Error while game running.
Critical Error: An unhandled exception has occured. Details are as follows:
Adgang n?gtet
Further details can be found in the following file:
[url]C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.ComponentModel.Win32Exception (0x80004005): Adgang n?gtet
at System.Diagnostics.Process.Kill()
at ..(Object , FileSystemEventArgs )
at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
Project Reality Log File
PRLauncher.exe started at: 2013-06-29T19:50:03
Warning: 1363: Error while game running.
Critical Error: An unhandled exception has occured. Details are as follows:
Adgang n?gtet
Further details can be found in the following file:
[url]C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.ComponentModel.Win32Exception (0x80004005): Adgang n?gtet
at System.Diagnostics.Process.Kill()
at ..(Object , FileSystemEventArgs )
at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
Project Reality Log File
PRLauncher.exe started at: 2013-06-29T20:04:48
Warning: 1363: Error while game running.
Critical Error: An unhandled exception has occured. Details are as follows:
Cannot process request because the process (3872) has exited.
Further details can be found in the following file:
[url]C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.InvalidOperationException: Cannot process request because the process (3872) has exited.
at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.Kill()
at ..(Object , FileSystemEventArgs )
at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
Project Reality Log File
PRLauncher.exe started at: 2013-06-29T20:10:43
Warning: 1363: Error while game running.
Critical Error: An unhandled exception has occured. Details are as follows:
Cannot process request because the process (3636) has exited.
Further details can be found in the following file:
[url]C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.InvalidOperationException: Cannot process request because the process (3636) has exited.
at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.Kill()
at ..(Object , FileSystemEventArgs )
at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
Project Reality Log File
PRLauncher.exe started at: 2013-06-29T20:17:18
Warning: 1363: Error while game running.
Critical Error: An unhandled exception has occured. Details are as follows:
Adgang n?gtet( acces denide )
Further details can be found in the following file:
[url]C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.ComponentModel.Win32Exception (0x80004005): Adgang n?gtet
at System.Diagnostics.Process.Kill()
at ..(Object , FileSystemEventArgs )
at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
Project Reality Log File
PRLauncher.exe started at: 2013-06-29T20:24:00
Warning: 1363: Error while game running.
Critical Error: An unhandled exception has occured. Details are as follows:
Cannot process request because the process (5444) has exited.
Further details can be found in the following file:
[url]C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.InvalidOperationException: Cannot process request because the process (5444) has exited.
at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.Kill()
at ..(Object , FileSystemEventArgs )
at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
Project Reality Log File
PRLauncher.exe started at: 2013-06-29T20:29:25
Warning: 1363: Error while game running.
Critical Error: An unhandled exception has occured. Details are as follows:
Adgang n?gtet
Further details can be found in the following file:
[url]C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.ComponentModel.Win32Exception (0x80004005): Adgang n?gtet
at System.Diagnostics.Process.Kill()
at ..(Object , FileSystemEventArgs )
at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
Project Reality Log File
PRLauncher.exe started at: 2013-06-29T21:00:25
Warning: 1363: Error while game running.
Critical Error: An unhandled exception has occured. Details are as follows:
Cannot process request because the process (6804) has exited.
Further details can be found in the following file:
[url]C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.InvalidOperationException: Cannot process request because the process (6804) has exited.
at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.Kill()
at ..(Object , FileSystemEventArgs )
at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
Project Reality Log File
PRLauncher.exe started at: 2013-06-29T21:09:40
Warning: 1363: Error while game running.
Critical Error: An unhandled exception has occured. Details are as follows:
Cannot process request because the process (918 8) has exited.
Further details can be found in the following file:
[url]C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.InvalidOperationException: Cannot process request because the process (918 8) has exited.
at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.Kill()
at ..(Object , FileSystemEventArgs )
at System.IO.FileSystemWatcher.CompletionStatusChanged(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* overlappedPointer)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)