Medic Patches feedback

Post your feedback on the current Project Reality release (including SinglePlayer).
Unhealed
Posts: 365
Joined: 2012-09-15 16:33

Re: Medic Patches feedback

Post by Unhealed »

Nate(GER) wrote:Why did you let everyone see everything clearly after the revive then? Because that is basically what the patch does in 0.98?
You still can't see shit after revive, if you can see clearly it's probably a bug with 100% health after revive.
ghostfool84
Posts: 503
Joined: 2009-10-17 11:38

Re: Medic Patches feedback

Post by ghostfool84 »

@ nate And it allows to run and the revived is not so easy to kill, so i can understand why there was a change.
But that medics selfheal costs (in ammo) are quite high now, while every other soldier can easily healed up for nothing. With 2 medics it is ok but there will not always 2 medics so one or 2 additional dressings with heal delay would be really nice.
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: Medic Patches feedback

Post by Nate. »

Unhealed wrote:You still can't see shit after revive, if you can see clearly it's probably a bug with 100% health after revive.
Well everytime I got revived I could see quite clearly and still needed the medic to heal me.
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DesmoLocke
Posts: 1770
Joined: 2008-11-28 19:47

Re: Medic Patches feedback

Post by DesmoLocke »

Nate(GER) wrote:Well everytime I got revived I could see quite clearly and still needed the medic to heal me.
I too have been experiencing this. I can only conclude its a shader issue.
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PR player since 0.5 (Feb 2007)

Mikemonster
Posts: 1384
Joined: 2011-03-21 17:43

Re: Medic Patches feedback

Post by Mikemonster »

Using a patch to simply insta-heal yourself as medic shouldn't be encouraged in my opinion - In 0.98 you can just spam patches to yourself for constant health and it's really an exploit.

As is using the patch prior to a revive, really. But we all got so used to that that it would seem odd without doing it now.
ComradeHX
Posts: 3294
Joined: 2009-06-23 17:58

Re: Medic Patches feedback

Post by ComradeHX »

As far as I recall, increase in medic's patches was so that medic can heal himself.

It was being abused to heal someone ELSE quickly, not himself.

So patch number is lowered.

Makes sense.
nAyo
Posts: 571
Joined: 2008-10-29 22:07

Re: Medic Patches feedback

Post by nAyo »

So patch number is lowered.

Makes sense.
So patch number is too much lowered, doesn't make sense
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"I, for one, am not a dictator. I'm the Supreme Leader" - Master
saamohod
Posts: 300
Joined: 2011-01-12 16:15

Re: Medic Patches feedback

Post by saamohod »

Nate(GER) wrote:Why did you let everyone see everything clearly after the revive then? Because that is basically what the patch does in 0.98?
Same here. I've never had black and white blur since 1.0 came out.
Wheres_my_chili
Posts: 240
Joined: 2011-07-31 23:35

Re: Medic Patches feedback

Post by Wheres_my_chili »

Yeah, I actually bled out today because I got super wounded but didnt know it cause I didnt have any coughing or anything.
TBoy205
Posts: 97
Joined: 2012-01-19 14:09

Re: Medic Patches feedback

Post by TBoy205 »

6 is more than enough patches. IMO a medic should be able to heal himself any more than 4-6 patches. He should have to rely on another medic or player.
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