PRLauncher high cpu usage causing major lag !
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SAM609
- Posts: 185
- Joined: 2012-09-04 05:40
PRLauncher high cpu usage causing major lag !
Hey guys !
I was playing Fools road today and my game was lagging really bad ! I changed all settings to low but that lag still was there ! So I decided to keep Resource Monitor running while I was playing this time and when the game started to lag ,I Alt-tabed out and checked the resource monitor ! I just found out that PRLauncher.exe high CPU usage was the cause of lagging ! It was using around 30-40 percent of my CPU power ! I have a Core2Duo T5800 CPU and I know that it's not so good but still this amount of cpu usage for a launcher is not logical at all ! the game itself uses around 90-95 percent in worse maps and I didn't have any problems in 0.98 !
So DEVs do you think it can be fixed ? and why that launcher is still running at all after the game has been launched ??!
cheers
SAM
I was playing Fools road today and my game was lagging really bad ! I changed all settings to low but that lag still was there ! So I decided to keep Resource Monitor running while I was playing this time and when the game started to lag ,I Alt-tabed out and checked the resource monitor ! I just found out that PRLauncher.exe high CPU usage was the cause of lagging ! It was using around 30-40 percent of my CPU power ! I have a Core2Duo T5800 CPU and I know that it's not so good but still this amount of cpu usage for a launcher is not logical at all ! the game itself uses around 90-95 percent in worse maps and I didn't have any problems in 0.98 !
So DEVs do you think it can be fixed ? and why that launcher is still running at all after the game has been launched ??!
cheers
SAM

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Spush
- Retired PR Developer
- Posts: 4359
- Joined: 2007-02-19 02:08
Re: PRLauncher high cpu usage causing major lag !
Can you post up your system info. If you select the Support option, it brings a prompt of your system info. Just copy to clip board and paste it here.
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saXoni
- Posts: 4180
- Joined: 2010-10-17 21:20
Re: PRLauncher high cpu usage causing major lag !
Also having major FPS issues on all maps, especially Ramiel and Fools Road.
I can run 0.98 on full, all high, without any issues. Now I've turned all the settings down to low, AA on x2 and having 15-20 FPS.
I can run 0.98 on full, all high, without any issues. Now I've turned all the settings down to low, AA on x2 and having 15-20 FPS.
Code: Select all
System Information
------------------
Operating System: Microsoft Windows 7 Home Premium (6.1.7601)
Architecture: 64-bit
Language: Norwegian, Bokm?l (Norway)
Motherboard: ASUSTeK Computer INC. P5QPL-AM
Processor: Intel(R) Core(TM)2 Duo CPU E7400 @ 2.80GHz (Physical: 2, Logical: 2)
Memory: 4,00 GB
DIMM Modules: DIMM A1: 2,00 GB @ 800 MHz
DIMM B1: 2,00 GB @ 800 MHz
Page File: 3,90 GB
.NET Framework: 4.0
Display Information
-------------------
Display Device(s): BenQ G2420HDB (Digital) on ATI Radeon HD 5700 Series
Generisk PnP-skjerm on ATI Radeon HD 5700 Series
Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
1280 x 1024 (32 bit) @ 60 Hz
Driver Version: 13.101.0.0
Display Memory: 512,00 MB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Creative Labs Inc. Software
Primary Recording: Mikrofon (Logitech G930 Headset
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: C:\Program Files (x86)\EA GAMES\Battlefield 2
Free: 225,61 GB, Total: 465,76 GB, NTFS
Mod Path: C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr_beta
Free: 225,61 GB, Total: 465,76 GB, NTFS
Profiles Path: C:\Users\Bendik\Documents\ProjectReality\Profiles
Free: 225,61 GB, Total: 465,76 GB, NTFS
Update DL Path: C:\Users\Bendik\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 225,61 GB, Total: 465,76 GB, NTFS
Update Log Path: C:\Users\Bendik\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 225,61 GB, Total: 465,76 GB, NTFS
Game Information
----------------
CD Key Valid: True
Installed Mods: bf2, fh2, pr, pr_beta, xpack
Current Mod: pr_beta
BF2 Version: BF2 1.5
PR Version: 1.0.22.0
Language: English
Debug Available: False
Large Address: True
Supported Hardware: None
Profile Information
-------------------
Profile 0001: sN1|saXoni
Type: Online
Last Used Profile: True
View Intro: False
Fullscreen: True
Display Mode: 1920x1080@60Hz
Display Mode Valid: True
Graphics Scheme: Custom
Multisampling: 2x
VSync: False
Terrain Quality: Low
Effects Quality: Low
Geometry Quality: Low
Texture Quality: Low
Lighting Quality: Low
Dynamic Shadows: Off
Dynamic Lights: Off
Texture Filtering: Low
Audio Provider: Software
Provider Valid: True
Audio Quality: High
EAX: False
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SAM609
- Posts: 185
- Joined: 2012-09-04 05:40
Re: PRLauncher high cpu usage causing major lag !
It was ok on version 1.0.20.0 but got messed up in recent version , just made the game compeletly unplayable for me ! 
Code: Select all
System Information
------------------
Operating System: Microsoft Windows 7 Ultimate (6.1.7600)
Architecture: 64-bit
Language: English (United States)
Motherboard: Quanta 3603
Processor: Intel(R) Core(TM)2 Duo CPU T5800 @ 2.00GHz (Physical: 2, Logical: 2)
Memory: 4.00 GB
DIMM Modules: DIMM0: 2.00 GB @ 800 MHz
DIMM2: 2.00 GB @ 800 MHz
Page File: 5.95 GB
.NET Framework: 4.0
Display Information
-------------------
Display Device(s): Generic PnP Monitor on NVIDIA GeForce 9200M GS
Display Mode(s): 1280 x 800 (32 bit) @ 60 Hz
Driver Version: 9.18.13.1422 (314.22)
Display Memory: 256.00 MB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Creative Labs Inc. Software
Primary Recording: External Mic (IDT High Definiti
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: D:\Program Files (x86)\EA GAMES\Battlefield 2
Free: 58.87 GB, Total: 124.00 GB, NTFS
Mod Path: D:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr_beta
Free: 58.87 GB, Total: 124.00 GB, NTFS
Profiles Path: C:\Users\SINA\Documents\ProjectReality\Profiles
Free: 28.32 GB, Total: 78.03 GB, NTFS
Update DL Path: C:\Users\SINA\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 28.32 GB, Total: 78.03 GB, NTFS
Update Log Path: C:\Users\SINA\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 28.32 GB, Total: 78.03 GB, NTFS
Game Information
----------------
CD Key Valid: True
Installed Mods: bf2, pr, pr_beta, xpack
Current Mod: pr_beta
BF2 Version: BF2 1.5
PR Version: 1.0.22.0
Language: English
Debug Available: False
Large Address: True
Supported Hardware: None
Profile Information
-------------------
Profile 0001: [3dAC]SAM609
Type: Online
Last Used Profile: True
View Intro: False
Fullscreen: True
Display Mode: 1024x768@60Hz
Display Mode Valid: True
Graphics Scheme: Custom
Multisampling: 2x
VSync: False
Terrain Quality: Low
Effects Quality: Medium
Geometry Quality: Low
Texture Quality: Low
Lighting Quality: Low
Dynamic Shadows: Off
Dynamic Lights: Off
Texture Filtering: Low
Audio Provider: Hardware
Provider Valid: True
Audio Quality: Medium
EAX: False
Last edited by SAM609 on 2013-07-04 07:34, edited 1 time in total.

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ComradeHX
- Posts: 3294
- Joined: 2009-06-23 17:58
Re: PRLauncher high cpu usage causing major lag !
I also have massive fps drop in cities.
Around middle of nowhere is fine with about 60fps(usually in .98 I get even higher); drop below 15fps constantly in cities/lots of woods.
Around middle of nowhere is fine with about 60fps(usually in .98 I get even higher); drop below 15fps constantly in cities/lots of woods.
And for some reason it does not recognize the Nvidia Geforce 540m.Code: Select all
System Information ------------------ Operating System: Microsoft Windows 7 Ultimate (6.1.7601) Architecture: 64-bit Language: English (United States) Motherboard: ASUSTeK Computer Inc. N53SV Processor: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz (Physical: 4, Logical: 8) Memory: 4.00 GB DIMM Modules: ChannelB-DIMM1: 4.00 GB @ 1333 MHz Page File: 14.65 GB .NET Framework: 4.5 Display Information ------------------- Display Device(s): Generic PnP Monitor on Intel(R) HD Graphics 3000 Display Mode(s): 1366 x 768 (32 bit) @ 60 Hz Driver Version: 9.17.10.3062 Display Memory: 1.77 GB Multisampling: 2, 4, 8 DPI: 96 (100%) Audio Information ----------------- Primary Playback: Creative Labs Inc. Software Primary Recording: Microphone (High Definition Aud EAX: True EAX 1.0: False EAX 2.0: True EAX 3.0: False EAX 4.0: False EAX 5.0: False X-RAM: False Disk Information ---------------- Install Path: D:\BF2 Free: 197.00 GB, Total: 605.50 GB, NTFS Mod Path: D:\BF2\mods\pr_beta Free: 197.00 GB, Total: 605.50 GB, NTFS Profiles Path: C:\Users\ComradeHX\Documents\ProjectReality\Profiles Free: 8.09 GB, Total: 93.13 GB, NTFS Update DL Path: C:\Users\ComradeHX\AppData\Local\Project Reality\Project Reality BF2\Downloads Free: 8.09 GB, Total: 93.13 GB, NTFS Update Log Path: C:\Users\ComradeHX\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs Free: 8.09 GB, Total: 93.13 GB, NTFS Game Information ---------------- CD Key Valid: True Installed Mods: bf2, fh2, pr, pr_beta, xpack Current Mod: pr_beta BF2 Version: BF2 1.5 PR Version: 1.0.22.0 Language: English Debug Available: False Large Address: True Supported Hardware: None Profile Information ------------------- Profile 0001: EstWndComradeHX Type: Online Last Used Profile: True View Intro: False Fullscreen: True Display Mode: 1366x768@60Hz Display Mode Valid: True Graphics Scheme: Custom Multisampling: Off VSync: False Terrain Quality: High Effects Quality: High Geometry Quality: High Texture Quality: High Lighting Quality: High Dynamic Shadows: Low Dynamic Lights: Low Texture Filtering: Low Audio Provider: Hardware Provider Valid: True Audio Quality: High EAX: False
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Spush
- Retired PR Developer
- Posts: 4359
- Joined: 2007-02-19 02:08
Re: PRLauncher high cpu usage causing major lag !
Can someone double check to see if the PR Launcher is taking up memory. We released a patch today.
Update 1.0.23.0
Update 1.0.23.0
PR:BF2 v1.0 Open Beta Changelog- Some tweaks to lessen CPU usage of PRLauncher.exe to help assist FPS.
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saXoni
- Posts: 4180
- Joined: 2010-10-17 21:20
Re: PRLauncher high cpu usage causing major lag !
I'm formatting my computer right now, but if no one's done it in a couple of hours I'll check.

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Boris
- Posts: 223
- Joined: 2006-11-11 22:18
Re: PRLauncher high cpu usage causing major lag !
1.0.24.0 release version was using around 76MB on my system whilst in game.
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Psyrus
- Retired PR Developer
- Posts: 3841
- Joined: 2006-06-19 17:10
Re: PRLauncher high cpu usage causing major lag !
How about CPU %?Boris wrote:1.0.24.0 release version was using around 76MB on my system whilst in game.
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Unhealed
- Posts: 365
- Joined: 2012-09-15 16:33
Re: PRLauncher high cpu usage causing major lag !
123456
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saXoni
- Posts: 4180
- Joined: 2010-10-17 21:20
Re: PRLauncher high cpu usage causing major lag !
Bingo. PRLauncher using 20% of your CPU doesn't seem right at all. I don't know which CPU you've got, but I assume you've got nothing less than a dual core CPU with around 2.80 GHz, right?
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Unhealed
- Posts: 365
- Joined: 2012-09-15 16:33
Re: PRLauncher high cpu usage causing major lag !
Yep. AMD Phenom(tm) II X2 560.saXoni wrote:Bingo. PRLauncher using 20% of your CPU doesn't seem right at all. I don't know which CPU you've got, but I assume you've got nothing less than a dual core CPU with around 2.80 GHz, right?
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saXoni
- Posts: 4180
- Joined: 2010-10-17 21:20
Re: PRLauncher high cpu usage causing major lag !
SPUSH DO YOUR JOB AND FIX IT, RIGHT NOW!
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Boris
- Posts: 223
- Joined: 2006-11-11 22:18
Re: PRLauncher high cpu usage causing major lag !
https://www.realitymod.com/forum/f26-pr ... ost1911755[R-CON]Psyrus wrote:How about CPU %?
and
https://www.realitymod.com/forum/f26-pr ... ml#post191
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Last edited by Boris on 2013-07-04 03:38, edited 2 times in total.
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SAM609
- Posts: 185
- Joined: 2012-09-04 05:40
Re: PRLauncher high cpu usage causing major lag !
PRlauncher cpu usage has been reduced to around 20 percent after recent patch , but I think that is still too much !
This problem is somehow related to PRmumble for sure !
Before joining a server :
After Joining a server and autostart of PRmumble :
_ Just compare PRBF2 and PRlauncher average cpu usage in second picture !
This problem is somehow related to PRmumble for sure !
Before joining a server :
After Joining a server and autostart of PRmumble :
_ Just compare PRBF2 and PRlauncher average cpu usage in second picture !

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SAM609
- Posts: 185
- Joined: 2012-09-04 05:40
Re: PRLauncher high cpu usage causing major lag !
I found a way to reduce PRlauncher cpu usage to around 2-3 percent ! it helps alot with the random fps drops ingame ! 
Just download the attached file and extract it somewhere in your system . You should Run BES.exe from the extracted folder before running PRlauncher each time you want to play ! I configured that program to auto detect PRlauncher and limit its cpu usage ! If it's not working for you , you need to manually activate it yourself ! ( How To Use )
P.S: I feel the PRmumble works better with this method too !
Just download the attached file and extract it somewhere in your system . You should Run BES.exe from the extracted folder before running PRlauncher each time you want to play ! I configured that program to auto detect PRlauncher and limit its cpu usage ! If it's not working for you , you need to manually activate it yourself ! ( How To Use )
P.S: I feel the PRmumble works better with this method too !
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- Daniel
- Posts: 2225
- Joined: 2010-04-15 16:28
- Contact:
Re: PRLauncher high cpu usage causing major lag !
Ai... wonder what devs gonna say/write about it/answer on it...
:/
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PLODDITHANLEY
- Posts: 3608
- Joined: 2009-05-02 19:44
Re: PRLauncher high cpu usage causing major lag !
Yes good work dude I would like to see a DEV response to this.
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AncientMan
- Retired PR Developer
- Posts: 5111
- Joined: 2007-05-22 07:42
Re: PRLauncher high cpu usage causing major lag !
For me, with an i7-3930k, it uses 3-4% CPU while ingame. I just did some further optimization which lowers it to 0.1-0.2% CPU while ingame for me, so hopefully that 400% CPU decrease happens as well for those with slow *** dual core CPU's
. But yeah, it is pretty difficult to gauge performance when I don't have such issues.
The reason for the CPU usage in the first place is all the memory hacking that PRLauncher is using. PRMumble, the talking list, the compass marker/range system, BUIS, etc, they don't all happen by magic
It'll be in the next update, please report how it goes when that happens
The reason for the CPU usage in the first place is all the memory hacking that PRLauncher is using. PRMumble, the talking list, the compass marker/range system, BUIS, etc, they don't all happen by magic
It'll be in the next update, please report how it goes when that happens

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SAM609
- Posts: 185
- Joined: 2012-09-04 05:40
Re: PRLauncher high cpu usage causing major lag !
Thank you AncientMan ! that was a really good news !! 
I still have another question regarding the cpu usage of 1.0 ! I'm pretty sure that BF2.exe was using more than 90% of my cpu power in 0.98 , but PRBF2.exe uses 50-60 % max in 1.0.24 ! that doesn't seems right to me !
Is that a part of 1.0 optimization or something else causing that ??!
I still have another question regarding the cpu usage of 1.0 ! I'm pretty sure that BF2.exe was using more than 90% of my cpu power in 0.98 , but PRBF2.exe uses 50-60 % max in 1.0.24 ! that doesn't seems right to me !
Is that a part of 1.0 optimization or something else causing that ??!


