Code: Select all
Project Reality Log File PRLauncher.exe started at: 2013-07-05T18:40:03 Critical Error: An unhandled exception has occured. Details are as follows: Object reference not set to an instance of an object. Further details can be found in the following file: [url]C:\Program\EA GAMES\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url] Please report this error to the Project Reality Team, and include the log file in your report. [url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url] > System.NullReferenceException: Object reference not set to an instance of an object. at PRLauncher.WPF.ViewModel.OptionsWindowViewModel.LoadPRMumbleKeybinds() at PRLauncher.WPF.ViewModel.OptionsWindowViewModel..() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()
BETA: Startup Options-button crash
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Japub
- Posts: 237
- Joined: 2007-08-28 16:02
BETA: Startup Options-button crash
Got this error right after the update that arrived a few moments ago. It occured when I pressed the "Options" button in the startup menu.
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Johny_B_Nasty
- Posts: 92
- Joined: 2007-11-01 11:51
Re: BETA: Startup Options-button crash
Unfortunately, I've got the same problem.
Code: Select all
Project Reality Log File
PRLauncher.exe started at: 2013-07-05T20:47:07
Critical Error: An unhandled exception has occured. Details are as follows:
Object reference not set to an instance of an object.
Further details can be found in the following file:
[url]C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.NullReferenceException: Object reference not set to an instance of an object.
at PRLauncher.WPF.ViewModel.OptionsWindowViewModel.LoadPRMumbleKeybinds()
at PRLauncher.WPF.ViewModel.OptionsWindowViewModel..()
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
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Jay
- Posts: 281
- Joined: 2006-07-03 19:39
Re: BETA: Startup Options-button crash
I have it too. It was working when I first installed, but I got this bug, so I deleted my BF2 profiles. After doing that, the original bug was still not fixed, and this one sprung up.
Code: Select all
Project Reality Log File
PRLauncher.exe started at: 2013-07-06T03:02:28
Critical Error: An unhandled exception has occured. Details are as follows:
Object reference not set to an instance of an object.
Further details can be found in the following file:
[url]F:\Program Files (x86)\EA Games\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.NullReferenceException: Object reference not set to an instance of an object.
at PRLauncher.WPF.ViewModel.OptionsWindowViewModel.LoadPRMumbleKeybinds()
at PRLauncher.WPF.ViewModel.OptionsWindowViewModel..()
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Help Project Reality in Australia, join the bigD community!
http://www.bigdgaming.net/
http://www.bigdgaming.net/
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bitobytes
- Posts: 1
- Joined: 2013-07-05 19:27
Re: BETA: Startup Options-button crash
Same issue. My log file:
Code: Select all
Project Reality Log File
PRLauncher.exe started at: 2013-07-05T15:26:01
Critical Error: An unhandled exception has occured. Details are as follows:
Object reference not set to an instance of an object.
Further details can be found in the following file:
[url]C:\Program Files (x86)\Steam\SteamApps\common\Battlefield 2\mods\pr_beta\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.NullReferenceException: Object reference not set to an instance of an object.
at PRLauncher.WPF.ViewModel.OptionsWindowViewModel.LoadPRMumbleKeybinds()
at PRLauncher.WPF.ViewModel.OptionsWindowViewModel..()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
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Japub
- Posts: 237
- Joined: 2007-08-28 16:02
Re: BETA: Startup Options-button crash
Perhaps I should've mentioned I can still play the game and all. So this was just about the options button at startup. Is it the same for you guys?
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Jay
- Posts: 281
- Joined: 2006-07-03 19:39
Re: BETA: Startup Options-button crash
It seems to be fixed for me now. Don't know if it was an update, or if it was because I reset my settings to default (in game).
Help Project Reality in Australia, join the bigD community!
http://www.bigdgaming.net/
http://www.bigdgaming.net/
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Johny_B_Nasty
- Posts: 92
- Joined: 2007-11-01 11:51
Re: BETA: Startup Options-button crash
Mine is fixed since there was an update.
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Japub
- Posts: 237
- Joined: 2007-08-28 16:02
Re: BETA: Startup Options-button crash
Yes it works for me now as well! Problem seem to be fixed then!
