Auto-join is broken/make it a queuing system please

If you find a bug within PR:BF2 (including PRSP), please report it here.
Locked
PR0_SNIPE
Posts: 149
Joined: 2013-06-29 13:08

Auto-join is broken/make it a queuing system please

Post by PR0_SNIPE »

I just tried to auto-join a server with 99/100 with 2 personal slots so I set it to 98. I could not cancel it once it started to join the server. I had to close it by the task manager.

Can you please add in a queuing system in place of the current 'auto-join' system because it simply does not work. Here's an example: I expect that most people do what I do, that is clicking on another server and then back on to the one that you want to get in to. I do this repeatably until its 97/100 where I can join. 9/10 of the time someone else has already taken the spot by the time I double-click the server to join. I've done this ever since because the auto-join feature just doesn't work. Its too slow to click the server once its detected that there's a spot every 5-second interval and then it would just say there's no spots open and then takes me back to the server browser again.

A queuing system like, 'You are in position 3 of 8.' and then updates in real time until you get into the server would be a life saver on my future arthritis.

Thanks.
You're hit and then hear the shot.
Tartantyco
Posts: 2796
Joined: 2006-10-21 14:11

Re: Auto-join is broken/make it a queuing system please

Post by Tartantyco »

Yeah, it's been pretty much useless since it was implemented. Only works if there's a password because that takes time to type in for those joining manually, but with anything else you always get beat by manual joiners. Server refresh should be in milliseconds, not 5 seconds.
Make Norway OPFOR! NAO!
ImageImage
It's your hamster Richard. It's your hamster in the box and it's not breathing.
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: Auto-join is broken/make it a queuing system please

Post by PLODDITHANLEY »

Don't think it uses a queue just a space when the times up.

IMHO should send people to seed another server instead.

:lol:
Orford
Posts: 856
Joined: 2009-06-17 15:41

Re: Auto-join is broken/make it a queuing system please

Post by Orford »

PLODDITHANLEY wrote:Don't think it uses a queue just a space when the times up.

IMHO should send people to seed another server instead.

:lol:
If there is a mumble lobby server before mumble connects to the game server you are loading into then may be thoes people who are waiting to join a server can chat and disscus all joining a quiet server to seed. instead of 20 players waiting for one spot.


is there a way to have it so when the game launches you join a mumble lobby channel, central PR mumble server before switching to the mumble hosted by the game server provider.
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: Auto-join is broken/make it a queuing system please

Post by PLODDITHANLEY »

Might work, might be full of mindless nonsense.
Orford
Posts: 856
Joined: 2009-06-17 15:41

Re: Auto-join is broken/make it a queuing system please

Post by Orford »

PLODDITHANLEY wrote:Might work, might be full of mindless nonsense.
Bind a mute mumble key, thats what I do at the end of every round. mine mine mine mine mine mine gets old real quick.

tbh you are right may be more hastle than its worth.
AfterDune
Retired PR Developer
Posts: 17094
Joined: 2007-02-08 07:19

Re: Auto-join is broken/make it a queuing system please

Post by AfterDune »

The auto-join thingy seems broke when there are 64+ players on a server. We'll look into it, thanks.
Image
Locked

Return to “PR:BF2 Bugs”